emul/mini/src/main/java/java/lang/Object.java
branchemul
changeset 554 05224402145d
parent 479 34931e381886
child 749 3d1585c82d67
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/emul/mini/src/main/java/java/lang/Object.java	Wed Jan 23 20:39:23 2013 +0100
     1.3 @@ -0,0 +1,595 @@
     1.4 +/*
     1.5 + * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
     1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     1.7 + *
     1.8 + * This code is free software; you can redistribute it and/or modify it
     1.9 + * under the terms of the GNU General Public License version 2 only, as
    1.10 + * published by the Free Software Foundation.  Oracle designates this
    1.11 + * particular file as subject to the "Classpath" exception as provided
    1.12 + * by Oracle in the LICENSE file that accompanied this code.
    1.13 + *
    1.14 + * This code is distributed in the hope that it will be useful, but WITHOUT
    1.15 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    1.16 + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    1.17 + * version 2 for more details (a copy is included in the LICENSE file that
    1.18 + * accompanied this code).
    1.19 + *
    1.20 + * You should have received a copy of the GNU General Public License version
    1.21 + * 2 along with this work; if not, write to the Free Software Foundation,
    1.22 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    1.23 + *
    1.24 + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    1.25 + * or visit www.oracle.com if you need additional information or have any
    1.26 + * questions.
    1.27 + */
    1.28 +
    1.29 +package java.lang;
    1.30 +
    1.31 +import java.lang.reflect.Array;
    1.32 +import org.apidesign.bck2brwsr.core.JavaScriptBody;
    1.33 +import org.apidesign.bck2brwsr.core.JavaScriptPrototype;
    1.34 +
    1.35 +/**
    1.36 + * Class {@code Object} is the root of the class hierarchy.
    1.37 + * Every class has {@code Object} as a superclass. All objects,
    1.38 + * including arrays, implement the methods of this class.
    1.39 + *
    1.40 + * @author  unascribed
    1.41 + * @see     java.lang.Class
    1.42 + * @since   JDK1.0
    1.43 + */
    1.44 +@JavaScriptPrototype(container = "Object.prototype", prototype = "new Object")
    1.45 +public class Object {
    1.46 +
    1.47 +    private static void registerNatives() {
    1.48 +        try {
    1.49 +            Array.get(null, 0);
    1.50 +        } catch (Throwable ex) {
    1.51 +            // ignore
    1.52 +        }
    1.53 +    }
    1.54 +    static {
    1.55 +        registerNatives();
    1.56 +    }
    1.57 +
    1.58 +    /**
    1.59 +     * Returns the runtime class of this {@code Object}. The returned
    1.60 +     * {@code Class} object is the object that is locked by {@code
    1.61 +     * static synchronized} methods of the represented class.
    1.62 +     *
    1.63 +     * <p><b>The actual result type is {@code Class<? extends |X|>}
    1.64 +     * where {@code |X|} is the erasure of the static type of the
    1.65 +     * expression on which {@code getClass} is called.</b> For
    1.66 +     * example, no cast is required in this code fragment:</p>
    1.67 +     *
    1.68 +     * <p>
    1.69 +     * {@code Number n = 0;                             }<br>
    1.70 +     * {@code Class<? extends Number> c = n.getClass(); }
    1.71 +     * </p>
    1.72 +     *
    1.73 +     * @return The {@code Class} object that represents the runtime
    1.74 +     *         class of this object.
    1.75 +     * @see    Class Literals, section 15.8.2 of
    1.76 +     *         <cite>The Java&trade; Language Specification</cite>.
    1.77 +     */
    1.78 +    @JavaScriptBody(args={}, body="return this.constructor.$class;")
    1.79 +    public final native Class<?> getClass();
    1.80 +
    1.81 +    /**
    1.82 +     * Returns a hash code value for the object. This method is
    1.83 +     * supported for the benefit of hash tables such as those provided by
    1.84 +     * {@link java.util.HashMap}.
    1.85 +     * <p>
    1.86 +     * The general contract of {@code hashCode} is:
    1.87 +     * <ul>
    1.88 +     * <li>Whenever it is invoked on the same object more than once during
    1.89 +     *     an execution of a Java application, the {@code hashCode} method
    1.90 +     *     must consistently return the same integer, provided no information
    1.91 +     *     used in {@code equals} comparisons on the object is modified.
    1.92 +     *     This integer need not remain consistent from one execution of an
    1.93 +     *     application to another execution of the same application.
    1.94 +     * <li>If two objects are equal according to the {@code equals(Object)}
    1.95 +     *     method, then calling the {@code hashCode} method on each of
    1.96 +     *     the two objects must produce the same integer result.
    1.97 +     * <li>It is <em>not</em> required that if two objects are unequal
    1.98 +     *     according to the {@link java.lang.Object#equals(java.lang.Object)}
    1.99 +     *     method, then calling the {@code hashCode} method on each of the
   1.100 +     *     two objects must produce distinct integer results.  However, the
   1.101 +     *     programmer should be aware that producing distinct integer results
   1.102 +     *     for unequal objects may improve the performance of hash tables.
   1.103 +     * </ul>
   1.104 +     * <p>
   1.105 +     * As much as is reasonably practical, the hashCode method defined by
   1.106 +     * class {@code Object} does return distinct integers for distinct
   1.107 +     * objects. (This is typically implemented by converting the internal
   1.108 +     * address of the object into an integer, but this implementation
   1.109 +     * technique is not required by the
   1.110 +     * Java<font size="-2"><sup>TM</sup></font> programming language.)
   1.111 +     *
   1.112 +     * @return  a hash code value for this object.
   1.113 +     * @see     java.lang.Object#equals(java.lang.Object)
   1.114 +     * @see     java.lang.System#identityHashCode
   1.115 +     */
   1.116 +    @JavaScriptBody(args = {}, body = 
   1.117 +        "if (this.$hashCode) return this.$hashCode;\n"
   1.118 +        + "var h = this.computeHashCode__I();\n"
   1.119 +        + "return this.$hashCode = h & h;"
   1.120 +    )
   1.121 +    public native int hashCode();
   1.122 +
   1.123 +    @JavaScriptBody(args = {}, body = "Math.random() * Math.pow(2, 32);")
   1.124 +    native int computeHashCode();
   1.125 +    
   1.126 +    /**
   1.127 +     * Indicates whether some other object is "equal to" this one.
   1.128 +     * <p>
   1.129 +     * The {@code equals} method implements an equivalence relation
   1.130 +     * on non-null object references:
   1.131 +     * <ul>
   1.132 +     * <li>It is <i>reflexive</i>: for any non-null reference value
   1.133 +     *     {@code x}, {@code x.equals(x)} should return
   1.134 +     *     {@code true}.
   1.135 +     * <li>It is <i>symmetric</i>: for any non-null reference values
   1.136 +     *     {@code x} and {@code y}, {@code x.equals(y)}
   1.137 +     *     should return {@code true} if and only if
   1.138 +     *     {@code y.equals(x)} returns {@code true}.
   1.139 +     * <li>It is <i>transitive</i>: for any non-null reference values
   1.140 +     *     {@code x}, {@code y}, and {@code z}, if
   1.141 +     *     {@code x.equals(y)} returns {@code true} and
   1.142 +     *     {@code y.equals(z)} returns {@code true}, then
   1.143 +     *     {@code x.equals(z)} should return {@code true}.
   1.144 +     * <li>It is <i>consistent</i>: for any non-null reference values
   1.145 +     *     {@code x} and {@code y}, multiple invocations of
   1.146 +     *     {@code x.equals(y)} consistently return {@code true}
   1.147 +     *     or consistently return {@code false}, provided no
   1.148 +     *     information used in {@code equals} comparisons on the
   1.149 +     *     objects is modified.
   1.150 +     * <li>For any non-null reference value {@code x},
   1.151 +     *     {@code x.equals(null)} should return {@code false}.
   1.152 +     * </ul>
   1.153 +     * <p>
   1.154 +     * The {@code equals} method for class {@code Object} implements
   1.155 +     * the most discriminating possible equivalence relation on objects;
   1.156 +     * that is, for any non-null reference values {@code x} and
   1.157 +     * {@code y}, this method returns {@code true} if and only
   1.158 +     * if {@code x} and {@code y} refer to the same object
   1.159 +     * ({@code x == y} has the value {@code true}).
   1.160 +     * <p>
   1.161 +     * Note that it is generally necessary to override the {@code hashCode}
   1.162 +     * method whenever this method is overridden, so as to maintain the
   1.163 +     * general contract for the {@code hashCode} method, which states
   1.164 +     * that equal objects must have equal hash codes.
   1.165 +     *
   1.166 +     * @param   obj   the reference object with which to compare.
   1.167 +     * @return  {@code true} if this object is the same as the obj
   1.168 +     *          argument; {@code false} otherwise.
   1.169 +     * @see     #hashCode()
   1.170 +     * @see     java.util.HashMap
   1.171 +     */
   1.172 +    public boolean equals(Object obj) {
   1.173 +        return (this == obj);
   1.174 +    }
   1.175 +
   1.176 +    /**
   1.177 +     * Creates and returns a copy of this object.  The precise meaning
   1.178 +     * of "copy" may depend on the class of the object. The general
   1.179 +     * intent is that, for any object {@code x}, the expression:
   1.180 +     * <blockquote>
   1.181 +     * <pre>
   1.182 +     * x.clone() != x</pre></blockquote>
   1.183 +     * will be true, and that the expression:
   1.184 +     * <blockquote>
   1.185 +     * <pre>
   1.186 +     * x.clone().getClass() == x.getClass()</pre></blockquote>
   1.187 +     * will be {@code true}, but these are not absolute requirements.
   1.188 +     * While it is typically the case that:
   1.189 +     * <blockquote>
   1.190 +     * <pre>
   1.191 +     * x.clone().equals(x)</pre></blockquote>
   1.192 +     * will be {@code true}, this is not an absolute requirement.
   1.193 +     * <p>
   1.194 +     * By convention, the returned object should be obtained by calling
   1.195 +     * {@code super.clone}.  If a class and all of its superclasses (except
   1.196 +     * {@code Object}) obey this convention, it will be the case that
   1.197 +     * {@code x.clone().getClass() == x.getClass()}.
   1.198 +     * <p>
   1.199 +     * By convention, the object returned by this method should be independent
   1.200 +     * of this object (which is being cloned).  To achieve this independence,
   1.201 +     * it may be necessary to modify one or more fields of the object returned
   1.202 +     * by {@code super.clone} before returning it.  Typically, this means
   1.203 +     * copying any mutable objects that comprise the internal "deep structure"
   1.204 +     * of the object being cloned and replacing the references to these
   1.205 +     * objects with references to the copies.  If a class contains only
   1.206 +     * primitive fields or references to immutable objects, then it is usually
   1.207 +     * the case that no fields in the object returned by {@code super.clone}
   1.208 +     * need to be modified.
   1.209 +     * <p>
   1.210 +     * The method {@code clone} for class {@code Object} performs a
   1.211 +     * specific cloning operation. First, if the class of this object does
   1.212 +     * not implement the interface {@code Cloneable}, then a
   1.213 +     * {@code CloneNotSupportedException} is thrown. Note that all arrays
   1.214 +     * are considered to implement the interface {@code Cloneable} and that
   1.215 +     * the return type of the {@code clone} method of an array type {@code T[]}
   1.216 +     * is {@code T[]} where T is any reference or primitive type.
   1.217 +     * Otherwise, this method creates a new instance of the class of this
   1.218 +     * object and initializes all its fields with exactly the contents of
   1.219 +     * the corresponding fields of this object, as if by assignment; the
   1.220 +     * contents of the fields are not themselves cloned. Thus, this method
   1.221 +     * performs a "shallow copy" of this object, not a "deep copy" operation.
   1.222 +     * <p>
   1.223 +     * The class {@code Object} does not itself implement the interface
   1.224 +     * {@code Cloneable}, so calling the {@code clone} method on an object
   1.225 +     * whose class is {@code Object} will result in throwing an
   1.226 +     * exception at run time.
   1.227 +     *
   1.228 +     * @return     a clone of this instance.
   1.229 +     * @exception  CloneNotSupportedException  if the object's class does not
   1.230 +     *               support the {@code Cloneable} interface. Subclasses
   1.231 +     *               that override the {@code clone} method can also
   1.232 +     *               throw this exception to indicate that an instance cannot
   1.233 +     *               be cloned.
   1.234 +     * @see java.lang.Cloneable
   1.235 +     */
   1.236 +    protected Object clone() throws CloneNotSupportedException {
   1.237 +        Object ret = clone(this);
   1.238 +        if (ret == null) {
   1.239 +            throw new CloneNotSupportedException(getClass().getName());
   1.240 +        }
   1.241 +        return ret;
   1.242 +    }
   1.243 +
   1.244 +    @JavaScriptBody(args = "self", body = 
   1.245 +          "\nif (!self.$instOf_java_lang_Cloneable) {"
   1.246 +        + "\n  return null;"
   1.247 +        + "\n} else {"
   1.248 +        + "\n  var clone = self.constructor(true);"
   1.249 +        + "\n  var props = Object.getOwnPropertyNames(self);"
   1.250 +        + "\n  for (var i = 0; i < props.length; i++) {"
   1.251 +        + "\n    var p = props[i];"
   1.252 +        + "\n    clone[p] = self[p];"
   1.253 +        + "\n  };"
   1.254 +        + "\n  return clone;"
   1.255 +        + "\n}"
   1.256 +    )
   1.257 +    private static native Object clone(Object self) throws CloneNotSupportedException;
   1.258 +
   1.259 +    /**
   1.260 +     * Returns a string representation of the object. In general, the
   1.261 +     * {@code toString} method returns a string that
   1.262 +     * "textually represents" this object. The result should
   1.263 +     * be a concise but informative representation that is easy for a
   1.264 +     * person to read.
   1.265 +     * It is recommended that all subclasses override this method.
   1.266 +     * <p>
   1.267 +     * The {@code toString} method for class {@code Object}
   1.268 +     * returns a string consisting of the name of the class of which the
   1.269 +     * object is an instance, the at-sign character `{@code @}', and
   1.270 +     * the unsigned hexadecimal representation of the hash code of the
   1.271 +     * object. In other words, this method returns a string equal to the
   1.272 +     * value of:
   1.273 +     * <blockquote>
   1.274 +     * <pre>
   1.275 +     * getClass().getName() + '@' + Integer.toHexString(hashCode())
   1.276 +     * </pre></blockquote>
   1.277 +     *
   1.278 +     * @return  a string representation of the object.
   1.279 +     */
   1.280 +    public String toString() {
   1.281 +        return getClass().getName() + "@" + Integer.toHexString(hashCode());
   1.282 +    }
   1.283 +
   1.284 +    /**
   1.285 +     * Wakes up a single thread that is waiting on this object's
   1.286 +     * monitor. If any threads are waiting on this object, one of them
   1.287 +     * is chosen to be awakened. The choice is arbitrary and occurs at
   1.288 +     * the discretion of the implementation. A thread waits on an object's
   1.289 +     * monitor by calling one of the {@code wait} methods.
   1.290 +     * <p>
   1.291 +     * The awakened thread will not be able to proceed until the current
   1.292 +     * thread relinquishes the lock on this object. The awakened thread will
   1.293 +     * compete in the usual manner with any other threads that might be
   1.294 +     * actively competing to synchronize on this object; for example, the
   1.295 +     * awakened thread enjoys no reliable privilege or disadvantage in being
   1.296 +     * the next thread to lock this object.
   1.297 +     * <p>
   1.298 +     * This method should only be called by a thread that is the owner
   1.299 +     * of this object's monitor. A thread becomes the owner of the
   1.300 +     * object's monitor in one of three ways:
   1.301 +     * <ul>
   1.302 +     * <li>By executing a synchronized instance method of that object.
   1.303 +     * <li>By executing the body of a {@code synchronized} statement
   1.304 +     *     that synchronizes on the object.
   1.305 +     * <li>For objects of type {@code Class,} by executing a
   1.306 +     *     synchronized static method of that class.
   1.307 +     * </ul>
   1.308 +     * <p>
   1.309 +     * Only one thread at a time can own an object's monitor.
   1.310 +     *
   1.311 +     * @exception  IllegalMonitorStateException  if the current thread is not
   1.312 +     *               the owner of this object's monitor.
   1.313 +     * @see        java.lang.Object#notifyAll()
   1.314 +     * @see        java.lang.Object#wait()
   1.315 +     */
   1.316 +    public final native void notify();
   1.317 +
   1.318 +    /**
   1.319 +     * Wakes up all threads that are waiting on this object's monitor. A
   1.320 +     * thread waits on an object's monitor by calling one of the
   1.321 +     * {@code wait} methods.
   1.322 +     * <p>
   1.323 +     * The awakened threads will not be able to proceed until the current
   1.324 +     * thread relinquishes the lock on this object. The awakened threads
   1.325 +     * will compete in the usual manner with any other threads that might
   1.326 +     * be actively competing to synchronize on this object; for example,
   1.327 +     * the awakened threads enjoy no reliable privilege or disadvantage in
   1.328 +     * being the next thread to lock this object.
   1.329 +     * <p>
   1.330 +     * This method should only be called by a thread that is the owner
   1.331 +     * of this object's monitor. See the {@code notify} method for a
   1.332 +     * description of the ways in which a thread can become the owner of
   1.333 +     * a monitor.
   1.334 +     *
   1.335 +     * @exception  IllegalMonitorStateException  if the current thread is not
   1.336 +     *               the owner of this object's monitor.
   1.337 +     * @see        java.lang.Object#notify()
   1.338 +     * @see        java.lang.Object#wait()
   1.339 +     */
   1.340 +    public final native void notifyAll();
   1.341 +
   1.342 +    /**
   1.343 +     * Causes the current thread to wait until either another thread invokes the
   1.344 +     * {@link java.lang.Object#notify()} method or the
   1.345 +     * {@link java.lang.Object#notifyAll()} method for this object, or a
   1.346 +     * specified amount of time has elapsed.
   1.347 +     * <p>
   1.348 +     * The current thread must own this object's monitor.
   1.349 +     * <p>
   1.350 +     * This method causes the current thread (call it <var>T</var>) to
   1.351 +     * place itself in the wait set for this object and then to relinquish
   1.352 +     * any and all synchronization claims on this object. Thread <var>T</var>
   1.353 +     * becomes disabled for thread scheduling purposes and lies dormant
   1.354 +     * until one of four things happens:
   1.355 +     * <ul>
   1.356 +     * <li>Some other thread invokes the {@code notify} method for this
   1.357 +     * object and thread <var>T</var> happens to be arbitrarily chosen as
   1.358 +     * the thread to be awakened.
   1.359 +     * <li>Some other thread invokes the {@code notifyAll} method for this
   1.360 +     * object.
   1.361 +     * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
   1.362 +     * thread <var>T</var>.
   1.363 +     * <li>The specified amount of real time has elapsed, more or less.  If
   1.364 +     * {@code timeout} is zero, however, then real time is not taken into
   1.365 +     * consideration and the thread simply waits until notified.
   1.366 +     * </ul>
   1.367 +     * The thread <var>T</var> is then removed from the wait set for this
   1.368 +     * object and re-enabled for thread scheduling. It then competes in the
   1.369 +     * usual manner with other threads for the right to synchronize on the
   1.370 +     * object; once it has gained control of the object, all its
   1.371 +     * synchronization claims on the object are restored to the status quo
   1.372 +     * ante - that is, to the situation as of the time that the {@code wait}
   1.373 +     * method was invoked. Thread <var>T</var> then returns from the
   1.374 +     * invocation of the {@code wait} method. Thus, on return from the
   1.375 +     * {@code wait} method, the synchronization state of the object and of
   1.376 +     * thread {@code T} is exactly as it was when the {@code wait} method
   1.377 +     * was invoked.
   1.378 +     * <p>
   1.379 +     * A thread can also wake up without being notified, interrupted, or
   1.380 +     * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
   1.381 +     * occur in practice, applications must guard against it by testing for
   1.382 +     * the condition that should have caused the thread to be awakened, and
   1.383 +     * continuing to wait if the condition is not satisfied.  In other words,
   1.384 +     * waits should always occur in loops, like this one:
   1.385 +     * <pre>
   1.386 +     *     synchronized (obj) {
   1.387 +     *         while (&lt;condition does not hold&gt;)
   1.388 +     *             obj.wait(timeout);
   1.389 +     *         ... // Perform action appropriate to condition
   1.390 +     *     }
   1.391 +     * </pre>
   1.392 +     * (For more information on this topic, see Section 3.2.3 in Doug Lea's
   1.393 +     * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
   1.394 +     * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
   1.395 +     * Language Guide" (Addison-Wesley, 2001).
   1.396 +     *
   1.397 +     * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
   1.398 +     * interrupted} by any thread before or while it is waiting, then an
   1.399 +     * {@code InterruptedException} is thrown.  This exception is not
   1.400 +     * thrown until the lock status of this object has been restored as
   1.401 +     * described above.
   1.402 +     *
   1.403 +     * <p>
   1.404 +     * Note that the {@code wait} method, as it places the current thread
   1.405 +     * into the wait set for this object, unlocks only this object; any
   1.406 +     * other objects on which the current thread may be synchronized remain
   1.407 +     * locked while the thread waits.
   1.408 +     * <p>
   1.409 +     * This method should only be called by a thread that is the owner
   1.410 +     * of this object's monitor. See the {@code notify} method for a
   1.411 +     * description of the ways in which a thread can become the owner of
   1.412 +     * a monitor.
   1.413 +     *
   1.414 +     * @param      timeout   the maximum time to wait in milliseconds.
   1.415 +     * @exception  IllegalArgumentException      if the value of timeout is
   1.416 +     *               negative.
   1.417 +     * @exception  IllegalMonitorStateException  if the current thread is not
   1.418 +     *               the owner of the object's monitor.
   1.419 +     * @exception  InterruptedException if any thread interrupted the
   1.420 +     *             current thread before or while the current thread
   1.421 +     *             was waiting for a notification.  The <i>interrupted
   1.422 +     *             status</i> of the current thread is cleared when
   1.423 +     *             this exception is thrown.
   1.424 +     * @see        java.lang.Object#notify()
   1.425 +     * @see        java.lang.Object#notifyAll()
   1.426 +     */
   1.427 +    public final native void wait(long timeout) throws InterruptedException;
   1.428 +
   1.429 +    /**
   1.430 +     * Causes the current thread to wait until another thread invokes the
   1.431 +     * {@link java.lang.Object#notify()} method or the
   1.432 +     * {@link java.lang.Object#notifyAll()} method for this object, or
   1.433 +     * some other thread interrupts the current thread, or a certain
   1.434 +     * amount of real time has elapsed.
   1.435 +     * <p>
   1.436 +     * This method is similar to the {@code wait} method of one
   1.437 +     * argument, but it allows finer control over the amount of time to
   1.438 +     * wait for a notification before giving up. The amount of real time,
   1.439 +     * measured in nanoseconds, is given by:
   1.440 +     * <blockquote>
   1.441 +     * <pre>
   1.442 +     * 1000000*timeout+nanos</pre></blockquote>
   1.443 +     * <p>
   1.444 +     * In all other respects, this method does the same thing as the
   1.445 +     * method {@link #wait(long)} of one argument. In particular,
   1.446 +     * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
   1.447 +     * <p>
   1.448 +     * The current thread must own this object's monitor. The thread
   1.449 +     * releases ownership of this monitor and waits until either of the
   1.450 +     * following two conditions has occurred:
   1.451 +     * <ul>
   1.452 +     * <li>Another thread notifies threads waiting on this object's monitor
   1.453 +     *     to wake up either through a call to the {@code notify} method
   1.454 +     *     or the {@code notifyAll} method.
   1.455 +     * <li>The timeout period, specified by {@code timeout}
   1.456 +     *     milliseconds plus {@code nanos} nanoseconds arguments, has
   1.457 +     *     elapsed.
   1.458 +     * </ul>
   1.459 +     * <p>
   1.460 +     * The thread then waits until it can re-obtain ownership of the
   1.461 +     * monitor and resumes execution.
   1.462 +     * <p>
   1.463 +     * As in the one argument version, interrupts and spurious wakeups are
   1.464 +     * possible, and this method should always be used in a loop:
   1.465 +     * <pre>
   1.466 +     *     synchronized (obj) {
   1.467 +     *         while (&lt;condition does not hold&gt;)
   1.468 +     *             obj.wait(timeout, nanos);
   1.469 +     *         ... // Perform action appropriate to condition
   1.470 +     *     }
   1.471 +     * </pre>
   1.472 +     * This method should only be called by a thread that is the owner
   1.473 +     * of this object's monitor. See the {@code notify} method for a
   1.474 +     * description of the ways in which a thread can become the owner of
   1.475 +     * a monitor.
   1.476 +     *
   1.477 +     * @param      timeout   the maximum time to wait in milliseconds.
   1.478 +     * @param      nanos      additional time, in nanoseconds range
   1.479 +     *                       0-999999.
   1.480 +     * @exception  IllegalArgumentException      if the value of timeout is
   1.481 +     *                      negative or the value of nanos is
   1.482 +     *                      not in the range 0-999999.
   1.483 +     * @exception  IllegalMonitorStateException  if the current thread is not
   1.484 +     *               the owner of this object's monitor.
   1.485 +     * @exception  InterruptedException if any thread interrupted the
   1.486 +     *             current thread before or while the current thread
   1.487 +     *             was waiting for a notification.  The <i>interrupted
   1.488 +     *             status</i> of the current thread is cleared when
   1.489 +     *             this exception is thrown.
   1.490 +     */
   1.491 +    public final void wait(long timeout, int nanos) throws InterruptedException {
   1.492 +        if (timeout < 0) {
   1.493 +            throw new IllegalArgumentException("timeout value is negative");
   1.494 +        }
   1.495 +
   1.496 +        if (nanos < 0 || nanos > 999999) {
   1.497 +            throw new IllegalArgumentException(
   1.498 +                                "nanosecond timeout value out of range");
   1.499 +        }
   1.500 +
   1.501 +        if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
   1.502 +            timeout++;
   1.503 +        }
   1.504 +
   1.505 +        wait(timeout);
   1.506 +    }
   1.507 +
   1.508 +    /**
   1.509 +     * Causes the current thread to wait until another thread invokes the
   1.510 +     * {@link java.lang.Object#notify()} method or the
   1.511 +     * {@link java.lang.Object#notifyAll()} method for this object.
   1.512 +     * In other words, this method behaves exactly as if it simply
   1.513 +     * performs the call {@code wait(0)}.
   1.514 +     * <p>
   1.515 +     * The current thread must own this object's monitor. The thread
   1.516 +     * releases ownership of this monitor and waits until another thread
   1.517 +     * notifies threads waiting on this object's monitor to wake up
   1.518 +     * either through a call to the {@code notify} method or the
   1.519 +     * {@code notifyAll} method. The thread then waits until it can
   1.520 +     * re-obtain ownership of the monitor and resumes execution.
   1.521 +     * <p>
   1.522 +     * As in the one argument version, interrupts and spurious wakeups are
   1.523 +     * possible, and this method should always be used in a loop:
   1.524 +     * <pre>
   1.525 +     *     synchronized (obj) {
   1.526 +     *         while (&lt;condition does not hold&gt;)
   1.527 +     *             obj.wait();
   1.528 +     *         ... // Perform action appropriate to condition
   1.529 +     *     }
   1.530 +     * </pre>
   1.531 +     * This method should only be called by a thread that is the owner
   1.532 +     * of this object's monitor. See the {@code notify} method for a
   1.533 +     * description of the ways in which a thread can become the owner of
   1.534 +     * a monitor.
   1.535 +     *
   1.536 +     * @exception  IllegalMonitorStateException  if the current thread is not
   1.537 +     *               the owner of the object's monitor.
   1.538 +     * @exception  InterruptedException if any thread interrupted the
   1.539 +     *             current thread before or while the current thread
   1.540 +     *             was waiting for a notification.  The <i>interrupted
   1.541 +     *             status</i> of the current thread is cleared when
   1.542 +     *             this exception is thrown.
   1.543 +     * @see        java.lang.Object#notify()
   1.544 +     * @see        java.lang.Object#notifyAll()
   1.545 +     */
   1.546 +    public final void wait() throws InterruptedException {
   1.547 +        wait(0);
   1.548 +    }
   1.549 +
   1.550 +    /**
   1.551 +     * Called by the garbage collector on an object when garbage collection
   1.552 +     * determines that there are no more references to the object.
   1.553 +     * A subclass overrides the {@code finalize} method to dispose of
   1.554 +     * system resources or to perform other cleanup.
   1.555 +     * <p>
   1.556 +     * The general contract of {@code finalize} is that it is invoked
   1.557 +     * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
   1.558 +     * machine has determined that there is no longer any
   1.559 +     * means by which this object can be accessed by any thread that has
   1.560 +     * not yet died, except as a result of an action taken by the
   1.561 +     * finalization of some other object or class which is ready to be
   1.562 +     * finalized. The {@code finalize} method may take any action, including
   1.563 +     * making this object available again to other threads; the usual purpose
   1.564 +     * of {@code finalize}, however, is to perform cleanup actions before
   1.565 +     * the object is irrevocably discarded. For example, the finalize method
   1.566 +     * for an object that represents an input/output connection might perform
   1.567 +     * explicit I/O transactions to break the connection before the object is
   1.568 +     * permanently discarded.
   1.569 +     * <p>
   1.570 +     * The {@code finalize} method of class {@code Object} performs no
   1.571 +     * special action; it simply returns normally. Subclasses of
   1.572 +     * {@code Object} may override this definition.
   1.573 +     * <p>
   1.574 +     * The Java programming language does not guarantee which thread will
   1.575 +     * invoke the {@code finalize} method for any given object. It is
   1.576 +     * guaranteed, however, that the thread that invokes finalize will not
   1.577 +     * be holding any user-visible synchronization locks when finalize is
   1.578 +     * invoked. If an uncaught exception is thrown by the finalize method,
   1.579 +     * the exception is ignored and finalization of that object terminates.
   1.580 +     * <p>
   1.581 +     * After the {@code finalize} method has been invoked for an object, no
   1.582 +     * further action is taken until the Java virtual machine has again
   1.583 +     * determined that there is no longer any means by which this object can
   1.584 +     * be accessed by any thread that has not yet died, including possible
   1.585 +     * actions by other objects or classes which are ready to be finalized,
   1.586 +     * at which point the object may be discarded.
   1.587 +     * <p>
   1.588 +     * The {@code finalize} method is never invoked more than once by a Java
   1.589 +     * virtual machine for any given object.
   1.590 +     * <p>
   1.591 +     * Any exception thrown by the {@code finalize} method causes
   1.592 +     * the finalization of this object to be halted, but is otherwise
   1.593 +     * ignored.
   1.594 +     *
   1.595 +     * @throws Throwable the {@code Exception} raised by this method
   1.596 +     */
   1.597 +    protected void finalize() throws Throwable { }
   1.598 +}