emul/mini/src/main/java/java/lang/Object.java
changeset 772 d382dacfd73f
parent 771 4252bfc396fc
child 773 406faa8bc64f
     1.1 --- a/emul/mini/src/main/java/java/lang/Object.java	Tue Feb 26 14:55:55 2013 +0100
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,595 +0,0 @@
     1.4 -/*
     1.5 - * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
     1.6 - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     1.7 - *
     1.8 - * This code is free software; you can redistribute it and/or modify it
     1.9 - * under the terms of the GNU General Public License version 2 only, as
    1.10 - * published by the Free Software Foundation.  Oracle designates this
    1.11 - * particular file as subject to the "Classpath" exception as provided
    1.12 - * by Oracle in the LICENSE file that accompanied this code.
    1.13 - *
    1.14 - * This code is distributed in the hope that it will be useful, but WITHOUT
    1.15 - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    1.16 - * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    1.17 - * version 2 for more details (a copy is included in the LICENSE file that
    1.18 - * accompanied this code).
    1.19 - *
    1.20 - * You should have received a copy of the GNU General Public License version
    1.21 - * 2 along with this work; if not, write to the Free Software Foundation,
    1.22 - * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    1.23 - *
    1.24 - * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    1.25 - * or visit www.oracle.com if you need additional information or have any
    1.26 - * questions.
    1.27 - */
    1.28 -
    1.29 -package java.lang;
    1.30 -
    1.31 -import java.lang.reflect.Array;
    1.32 -import org.apidesign.bck2brwsr.core.JavaScriptBody;
    1.33 -import org.apidesign.bck2brwsr.core.JavaScriptPrototype;
    1.34 -
    1.35 -/**
    1.36 - * Class {@code Object} is the root of the class hierarchy.
    1.37 - * Every class has {@code Object} as a superclass. All objects,
    1.38 - * including arrays, implement the methods of this class.
    1.39 - *
    1.40 - * @author  unascribed
    1.41 - * @see     java.lang.Class
    1.42 - * @since   JDK1.0
    1.43 - */
    1.44 -@JavaScriptPrototype(container = "Object.prototype", prototype = "new Object")
    1.45 -public class Object {
    1.46 -
    1.47 -    private static void registerNatives() {
    1.48 -        try {
    1.49 -            Array.get(null, 0);
    1.50 -        } catch (Throwable ex) {
    1.51 -            // ignore
    1.52 -        }
    1.53 -    }
    1.54 -    static {
    1.55 -        registerNatives();
    1.56 -    }
    1.57 -
    1.58 -    /**
    1.59 -     * Returns the runtime class of this {@code Object}. The returned
    1.60 -     * {@code Class} object is the object that is locked by {@code
    1.61 -     * static synchronized} methods of the represented class.
    1.62 -     *
    1.63 -     * <p><b>The actual result type is {@code Class<? extends |X|>}
    1.64 -     * where {@code |X|} is the erasure of the static type of the
    1.65 -     * expression on which {@code getClass} is called.</b> For
    1.66 -     * example, no cast is required in this code fragment:</p>
    1.67 -     *
    1.68 -     * <p>
    1.69 -     * {@code Number n = 0;                             }<br>
    1.70 -     * {@code Class<? extends Number> c = n.getClass(); }
    1.71 -     * </p>
    1.72 -     *
    1.73 -     * @return The {@code Class} object that represents the runtime
    1.74 -     *         class of this object.
    1.75 -     * @see    Class Literals, section 15.8.2 of
    1.76 -     *         <cite>The Java&trade; Language Specification</cite>.
    1.77 -     */
    1.78 -    @JavaScriptBody(args={}, body="return this.constructor.$class;")
    1.79 -    public final native Class<?> getClass();
    1.80 -
    1.81 -    /**
    1.82 -     * Returns a hash code value for the object. This method is
    1.83 -     * supported for the benefit of hash tables such as those provided by
    1.84 -     * {@link java.util.HashMap}.
    1.85 -     * <p>
    1.86 -     * The general contract of {@code hashCode} is:
    1.87 -     * <ul>
    1.88 -     * <li>Whenever it is invoked on the same object more than once during
    1.89 -     *     an execution of a Java application, the {@code hashCode} method
    1.90 -     *     must consistently return the same integer, provided no information
    1.91 -     *     used in {@code equals} comparisons on the object is modified.
    1.92 -     *     This integer need not remain consistent from one execution of an
    1.93 -     *     application to another execution of the same application.
    1.94 -     * <li>If two objects are equal according to the {@code equals(Object)}
    1.95 -     *     method, then calling the {@code hashCode} method on each of
    1.96 -     *     the two objects must produce the same integer result.
    1.97 -     * <li>It is <em>not</em> required that if two objects are unequal
    1.98 -     *     according to the {@link java.lang.Object#equals(java.lang.Object)}
    1.99 -     *     method, then calling the {@code hashCode} method on each of the
   1.100 -     *     two objects must produce distinct integer results.  However, the
   1.101 -     *     programmer should be aware that producing distinct integer results
   1.102 -     *     for unequal objects may improve the performance of hash tables.
   1.103 -     * </ul>
   1.104 -     * <p>
   1.105 -     * As much as is reasonably practical, the hashCode method defined by
   1.106 -     * class {@code Object} does return distinct integers for distinct
   1.107 -     * objects. (This is typically implemented by converting the internal
   1.108 -     * address of the object into an integer, but this implementation
   1.109 -     * technique is not required by the
   1.110 -     * Java<font size="-2"><sup>TM</sup></font> programming language.)
   1.111 -     *
   1.112 -     * @return  a hash code value for this object.
   1.113 -     * @see     java.lang.Object#equals(java.lang.Object)
   1.114 -     * @see     java.lang.System#identityHashCode
   1.115 -     */
   1.116 -    @JavaScriptBody(args = {}, body = 
   1.117 -        "if (this.$hashCode) return this.$hashCode;\n"
   1.118 -        + "var h = this.computeHashCode__I();\n"
   1.119 -        + "return this.$hashCode = h & h;"
   1.120 -    )
   1.121 -    public native int hashCode();
   1.122 -
   1.123 -    @JavaScriptBody(args = {}, body = "return Math.random() * Math.pow(2, 32);")
   1.124 -    native int computeHashCode();
   1.125 -    
   1.126 -    /**
   1.127 -     * Indicates whether some other object is "equal to" this one.
   1.128 -     * <p>
   1.129 -     * The {@code equals} method implements an equivalence relation
   1.130 -     * on non-null object references:
   1.131 -     * <ul>
   1.132 -     * <li>It is <i>reflexive</i>: for any non-null reference value
   1.133 -     *     {@code x}, {@code x.equals(x)} should return
   1.134 -     *     {@code true}.
   1.135 -     * <li>It is <i>symmetric</i>: for any non-null reference values
   1.136 -     *     {@code x} and {@code y}, {@code x.equals(y)}
   1.137 -     *     should return {@code true} if and only if
   1.138 -     *     {@code y.equals(x)} returns {@code true}.
   1.139 -     * <li>It is <i>transitive</i>: for any non-null reference values
   1.140 -     *     {@code x}, {@code y}, and {@code z}, if
   1.141 -     *     {@code x.equals(y)} returns {@code true} and
   1.142 -     *     {@code y.equals(z)} returns {@code true}, then
   1.143 -     *     {@code x.equals(z)} should return {@code true}.
   1.144 -     * <li>It is <i>consistent</i>: for any non-null reference values
   1.145 -     *     {@code x} and {@code y}, multiple invocations of
   1.146 -     *     {@code x.equals(y)} consistently return {@code true}
   1.147 -     *     or consistently return {@code false}, provided no
   1.148 -     *     information used in {@code equals} comparisons on the
   1.149 -     *     objects is modified.
   1.150 -     * <li>For any non-null reference value {@code x},
   1.151 -     *     {@code x.equals(null)} should return {@code false}.
   1.152 -     * </ul>
   1.153 -     * <p>
   1.154 -     * The {@code equals} method for class {@code Object} implements
   1.155 -     * the most discriminating possible equivalence relation on objects;
   1.156 -     * that is, for any non-null reference values {@code x} and
   1.157 -     * {@code y}, this method returns {@code true} if and only
   1.158 -     * if {@code x} and {@code y} refer to the same object
   1.159 -     * ({@code x == y} has the value {@code true}).
   1.160 -     * <p>
   1.161 -     * Note that it is generally necessary to override the {@code hashCode}
   1.162 -     * method whenever this method is overridden, so as to maintain the
   1.163 -     * general contract for the {@code hashCode} method, which states
   1.164 -     * that equal objects must have equal hash codes.
   1.165 -     *
   1.166 -     * @param   obj   the reference object with which to compare.
   1.167 -     * @return  {@code true} if this object is the same as the obj
   1.168 -     *          argument; {@code false} otherwise.
   1.169 -     * @see     #hashCode()
   1.170 -     * @see     java.util.HashMap
   1.171 -     */
   1.172 -    public boolean equals(Object obj) {
   1.173 -        return (this == obj);
   1.174 -    }
   1.175 -
   1.176 -    /**
   1.177 -     * Creates and returns a copy of this object.  The precise meaning
   1.178 -     * of "copy" may depend on the class of the object. The general
   1.179 -     * intent is that, for any object {@code x}, the expression:
   1.180 -     * <blockquote>
   1.181 -     * <pre>
   1.182 -     * x.clone() != x</pre></blockquote>
   1.183 -     * will be true, and that the expression:
   1.184 -     * <blockquote>
   1.185 -     * <pre>
   1.186 -     * x.clone().getClass() == x.getClass()</pre></blockquote>
   1.187 -     * will be {@code true}, but these are not absolute requirements.
   1.188 -     * While it is typically the case that:
   1.189 -     * <blockquote>
   1.190 -     * <pre>
   1.191 -     * x.clone().equals(x)</pre></blockquote>
   1.192 -     * will be {@code true}, this is not an absolute requirement.
   1.193 -     * <p>
   1.194 -     * By convention, the returned object should be obtained by calling
   1.195 -     * {@code super.clone}.  If a class and all of its superclasses (except
   1.196 -     * {@code Object}) obey this convention, it will be the case that
   1.197 -     * {@code x.clone().getClass() == x.getClass()}.
   1.198 -     * <p>
   1.199 -     * By convention, the object returned by this method should be independent
   1.200 -     * of this object (which is being cloned).  To achieve this independence,
   1.201 -     * it may be necessary to modify one or more fields of the object returned
   1.202 -     * by {@code super.clone} before returning it.  Typically, this means
   1.203 -     * copying any mutable objects that comprise the internal "deep structure"
   1.204 -     * of the object being cloned and replacing the references to these
   1.205 -     * objects with references to the copies.  If a class contains only
   1.206 -     * primitive fields or references to immutable objects, then it is usually
   1.207 -     * the case that no fields in the object returned by {@code super.clone}
   1.208 -     * need to be modified.
   1.209 -     * <p>
   1.210 -     * The method {@code clone} for class {@code Object} performs a
   1.211 -     * specific cloning operation. First, if the class of this object does
   1.212 -     * not implement the interface {@code Cloneable}, then a
   1.213 -     * {@code CloneNotSupportedException} is thrown. Note that all arrays
   1.214 -     * are considered to implement the interface {@code Cloneable} and that
   1.215 -     * the return type of the {@code clone} method of an array type {@code T[]}
   1.216 -     * is {@code T[]} where T is any reference or primitive type.
   1.217 -     * Otherwise, this method creates a new instance of the class of this
   1.218 -     * object and initializes all its fields with exactly the contents of
   1.219 -     * the corresponding fields of this object, as if by assignment; the
   1.220 -     * contents of the fields are not themselves cloned. Thus, this method
   1.221 -     * performs a "shallow copy" of this object, not a "deep copy" operation.
   1.222 -     * <p>
   1.223 -     * The class {@code Object} does not itself implement the interface
   1.224 -     * {@code Cloneable}, so calling the {@code clone} method on an object
   1.225 -     * whose class is {@code Object} will result in throwing an
   1.226 -     * exception at run time.
   1.227 -     *
   1.228 -     * @return     a clone of this instance.
   1.229 -     * @exception  CloneNotSupportedException  if the object's class does not
   1.230 -     *               support the {@code Cloneable} interface. Subclasses
   1.231 -     *               that override the {@code clone} method can also
   1.232 -     *               throw this exception to indicate that an instance cannot
   1.233 -     *               be cloned.
   1.234 -     * @see java.lang.Cloneable
   1.235 -     */
   1.236 -    protected Object clone() throws CloneNotSupportedException {
   1.237 -        Object ret = clone(this);
   1.238 -        if (ret == null) {
   1.239 -            throw new CloneNotSupportedException(getClass().getName());
   1.240 -        }
   1.241 -        return ret;
   1.242 -    }
   1.243 -
   1.244 -    @JavaScriptBody(args = "self", body = 
   1.245 -          "\nif (!self.$instOf_java_lang_Cloneable) {"
   1.246 -        + "\n  return null;"
   1.247 -        + "\n} else {"
   1.248 -        + "\n  var clone = self.constructor(true);"
   1.249 -        + "\n  var props = Object.getOwnPropertyNames(self);"
   1.250 -        + "\n  for (var i = 0; i < props.length; i++) {"
   1.251 -        + "\n    var p = props[i];"
   1.252 -        + "\n    clone[p] = self[p];"
   1.253 -        + "\n  };"
   1.254 -        + "\n  return clone;"
   1.255 -        + "\n}"
   1.256 -    )
   1.257 -    private static native Object clone(Object self) throws CloneNotSupportedException;
   1.258 -
   1.259 -    /**
   1.260 -     * Returns a string representation of the object. In general, the
   1.261 -     * {@code toString} method returns a string that
   1.262 -     * "textually represents" this object. The result should
   1.263 -     * be a concise but informative representation that is easy for a
   1.264 -     * person to read.
   1.265 -     * It is recommended that all subclasses override this method.
   1.266 -     * <p>
   1.267 -     * The {@code toString} method for class {@code Object}
   1.268 -     * returns a string consisting of the name of the class of which the
   1.269 -     * object is an instance, the at-sign character `{@code @}', and
   1.270 -     * the unsigned hexadecimal representation of the hash code of the
   1.271 -     * object. In other words, this method returns a string equal to the
   1.272 -     * value of:
   1.273 -     * <blockquote>
   1.274 -     * <pre>
   1.275 -     * getClass().getName() + '@' + Integer.toHexString(hashCode())
   1.276 -     * </pre></blockquote>
   1.277 -     *
   1.278 -     * @return  a string representation of the object.
   1.279 -     */
   1.280 -    public String toString() {
   1.281 -        return getClass().getName() + "@" + Integer.toHexString(hashCode());
   1.282 -    }
   1.283 -
   1.284 -    /**
   1.285 -     * Wakes up a single thread that is waiting on this object's
   1.286 -     * monitor. If any threads are waiting on this object, one of them
   1.287 -     * is chosen to be awakened. The choice is arbitrary and occurs at
   1.288 -     * the discretion of the implementation. A thread waits on an object's
   1.289 -     * monitor by calling one of the {@code wait} methods.
   1.290 -     * <p>
   1.291 -     * The awakened thread will not be able to proceed until the current
   1.292 -     * thread relinquishes the lock on this object. The awakened thread will
   1.293 -     * compete in the usual manner with any other threads that might be
   1.294 -     * actively competing to synchronize on this object; for example, the
   1.295 -     * awakened thread enjoys no reliable privilege or disadvantage in being
   1.296 -     * the next thread to lock this object.
   1.297 -     * <p>
   1.298 -     * This method should only be called by a thread that is the owner
   1.299 -     * of this object's monitor. A thread becomes the owner of the
   1.300 -     * object's monitor in one of three ways:
   1.301 -     * <ul>
   1.302 -     * <li>By executing a synchronized instance method of that object.
   1.303 -     * <li>By executing the body of a {@code synchronized} statement
   1.304 -     *     that synchronizes on the object.
   1.305 -     * <li>For objects of type {@code Class,} by executing a
   1.306 -     *     synchronized static method of that class.
   1.307 -     * </ul>
   1.308 -     * <p>
   1.309 -     * Only one thread at a time can own an object's monitor.
   1.310 -     *
   1.311 -     * @exception  IllegalMonitorStateException  if the current thread is not
   1.312 -     *               the owner of this object's monitor.
   1.313 -     * @see        java.lang.Object#notifyAll()
   1.314 -     * @see        java.lang.Object#wait()
   1.315 -     */
   1.316 -    public final native void notify();
   1.317 -
   1.318 -    /**
   1.319 -     * Wakes up all threads that are waiting on this object's monitor. A
   1.320 -     * thread waits on an object's monitor by calling one of the
   1.321 -     * {@code wait} methods.
   1.322 -     * <p>
   1.323 -     * The awakened threads will not be able to proceed until the current
   1.324 -     * thread relinquishes the lock on this object. The awakened threads
   1.325 -     * will compete in the usual manner with any other threads that might
   1.326 -     * be actively competing to synchronize on this object; for example,
   1.327 -     * the awakened threads enjoy no reliable privilege or disadvantage in
   1.328 -     * being the next thread to lock this object.
   1.329 -     * <p>
   1.330 -     * This method should only be called by a thread that is the owner
   1.331 -     * of this object's monitor. See the {@code notify} method for a
   1.332 -     * description of the ways in which a thread can become the owner of
   1.333 -     * a monitor.
   1.334 -     *
   1.335 -     * @exception  IllegalMonitorStateException  if the current thread is not
   1.336 -     *               the owner of this object's monitor.
   1.337 -     * @see        java.lang.Object#notify()
   1.338 -     * @see        java.lang.Object#wait()
   1.339 -     */
   1.340 -    public final native void notifyAll();
   1.341 -
   1.342 -    /**
   1.343 -     * Causes the current thread to wait until either another thread invokes the
   1.344 -     * {@link java.lang.Object#notify()} method or the
   1.345 -     * {@link java.lang.Object#notifyAll()} method for this object, or a
   1.346 -     * specified amount of time has elapsed.
   1.347 -     * <p>
   1.348 -     * The current thread must own this object's monitor.
   1.349 -     * <p>
   1.350 -     * This method causes the current thread (call it <var>T</var>) to
   1.351 -     * place itself in the wait set for this object and then to relinquish
   1.352 -     * any and all synchronization claims on this object. Thread <var>T</var>
   1.353 -     * becomes disabled for thread scheduling purposes and lies dormant
   1.354 -     * until one of four things happens:
   1.355 -     * <ul>
   1.356 -     * <li>Some other thread invokes the {@code notify} method for this
   1.357 -     * object and thread <var>T</var> happens to be arbitrarily chosen as
   1.358 -     * the thread to be awakened.
   1.359 -     * <li>Some other thread invokes the {@code notifyAll} method for this
   1.360 -     * object.
   1.361 -     * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
   1.362 -     * thread <var>T</var>.
   1.363 -     * <li>The specified amount of real time has elapsed, more or less.  If
   1.364 -     * {@code timeout} is zero, however, then real time is not taken into
   1.365 -     * consideration and the thread simply waits until notified.
   1.366 -     * </ul>
   1.367 -     * The thread <var>T</var> is then removed from the wait set for this
   1.368 -     * object and re-enabled for thread scheduling. It then competes in the
   1.369 -     * usual manner with other threads for the right to synchronize on the
   1.370 -     * object; once it has gained control of the object, all its
   1.371 -     * synchronization claims on the object are restored to the status quo
   1.372 -     * ante - that is, to the situation as of the time that the {@code wait}
   1.373 -     * method was invoked. Thread <var>T</var> then returns from the
   1.374 -     * invocation of the {@code wait} method. Thus, on return from the
   1.375 -     * {@code wait} method, the synchronization state of the object and of
   1.376 -     * thread {@code T} is exactly as it was when the {@code wait} method
   1.377 -     * was invoked.
   1.378 -     * <p>
   1.379 -     * A thread can also wake up without being notified, interrupted, or
   1.380 -     * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
   1.381 -     * occur in practice, applications must guard against it by testing for
   1.382 -     * the condition that should have caused the thread to be awakened, and
   1.383 -     * continuing to wait if the condition is not satisfied.  In other words,
   1.384 -     * waits should always occur in loops, like this one:
   1.385 -     * <pre>
   1.386 -     *     synchronized (obj) {
   1.387 -     *         while (&lt;condition does not hold&gt;)
   1.388 -     *             obj.wait(timeout);
   1.389 -     *         ... // Perform action appropriate to condition
   1.390 -     *     }
   1.391 -     * </pre>
   1.392 -     * (For more information on this topic, see Section 3.2.3 in Doug Lea's
   1.393 -     * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
   1.394 -     * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
   1.395 -     * Language Guide" (Addison-Wesley, 2001).
   1.396 -     *
   1.397 -     * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
   1.398 -     * interrupted} by any thread before or while it is waiting, then an
   1.399 -     * {@code InterruptedException} is thrown.  This exception is not
   1.400 -     * thrown until the lock status of this object has been restored as
   1.401 -     * described above.
   1.402 -     *
   1.403 -     * <p>
   1.404 -     * Note that the {@code wait} method, as it places the current thread
   1.405 -     * into the wait set for this object, unlocks only this object; any
   1.406 -     * other objects on which the current thread may be synchronized remain
   1.407 -     * locked while the thread waits.
   1.408 -     * <p>
   1.409 -     * This method should only be called by a thread that is the owner
   1.410 -     * of this object's monitor. See the {@code notify} method for a
   1.411 -     * description of the ways in which a thread can become the owner of
   1.412 -     * a monitor.
   1.413 -     *
   1.414 -     * @param      timeout   the maximum time to wait in milliseconds.
   1.415 -     * @exception  IllegalArgumentException      if the value of timeout is
   1.416 -     *               negative.
   1.417 -     * @exception  IllegalMonitorStateException  if the current thread is not
   1.418 -     *               the owner of the object's monitor.
   1.419 -     * @exception  InterruptedException if any thread interrupted the
   1.420 -     *             current thread before or while the current thread
   1.421 -     *             was waiting for a notification.  The <i>interrupted
   1.422 -     *             status</i> of the current thread is cleared when
   1.423 -     *             this exception is thrown.
   1.424 -     * @see        java.lang.Object#notify()
   1.425 -     * @see        java.lang.Object#notifyAll()
   1.426 -     */
   1.427 -    public final native void wait(long timeout) throws InterruptedException;
   1.428 -
   1.429 -    /**
   1.430 -     * Causes the current thread to wait until another thread invokes the
   1.431 -     * {@link java.lang.Object#notify()} method or the
   1.432 -     * {@link java.lang.Object#notifyAll()} method for this object, or
   1.433 -     * some other thread interrupts the current thread, or a certain
   1.434 -     * amount of real time has elapsed.
   1.435 -     * <p>
   1.436 -     * This method is similar to the {@code wait} method of one
   1.437 -     * argument, but it allows finer control over the amount of time to
   1.438 -     * wait for a notification before giving up. The amount of real time,
   1.439 -     * measured in nanoseconds, is given by:
   1.440 -     * <blockquote>
   1.441 -     * <pre>
   1.442 -     * 1000000*timeout+nanos</pre></blockquote>
   1.443 -     * <p>
   1.444 -     * In all other respects, this method does the same thing as the
   1.445 -     * method {@link #wait(long)} of one argument. In particular,
   1.446 -     * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
   1.447 -     * <p>
   1.448 -     * The current thread must own this object's monitor. The thread
   1.449 -     * releases ownership of this monitor and waits until either of the
   1.450 -     * following two conditions has occurred:
   1.451 -     * <ul>
   1.452 -     * <li>Another thread notifies threads waiting on this object's monitor
   1.453 -     *     to wake up either through a call to the {@code notify} method
   1.454 -     *     or the {@code notifyAll} method.
   1.455 -     * <li>The timeout period, specified by {@code timeout}
   1.456 -     *     milliseconds plus {@code nanos} nanoseconds arguments, has
   1.457 -     *     elapsed.
   1.458 -     * </ul>
   1.459 -     * <p>
   1.460 -     * The thread then waits until it can re-obtain ownership of the
   1.461 -     * monitor and resumes execution.
   1.462 -     * <p>
   1.463 -     * As in the one argument version, interrupts and spurious wakeups are
   1.464 -     * possible, and this method should always be used in a loop:
   1.465 -     * <pre>
   1.466 -     *     synchronized (obj) {
   1.467 -     *         while (&lt;condition does not hold&gt;)
   1.468 -     *             obj.wait(timeout, nanos);
   1.469 -     *         ... // Perform action appropriate to condition
   1.470 -     *     }
   1.471 -     * </pre>
   1.472 -     * This method should only be called by a thread that is the owner
   1.473 -     * of this object's monitor. See the {@code notify} method for a
   1.474 -     * description of the ways in which a thread can become the owner of
   1.475 -     * a monitor.
   1.476 -     *
   1.477 -     * @param      timeout   the maximum time to wait in milliseconds.
   1.478 -     * @param      nanos      additional time, in nanoseconds range
   1.479 -     *                       0-999999.
   1.480 -     * @exception  IllegalArgumentException      if the value of timeout is
   1.481 -     *                      negative or the value of nanos is
   1.482 -     *                      not in the range 0-999999.
   1.483 -     * @exception  IllegalMonitorStateException  if the current thread is not
   1.484 -     *               the owner of this object's monitor.
   1.485 -     * @exception  InterruptedException if any thread interrupted the
   1.486 -     *             current thread before or while the current thread
   1.487 -     *             was waiting for a notification.  The <i>interrupted
   1.488 -     *             status</i> of the current thread is cleared when
   1.489 -     *             this exception is thrown.
   1.490 -     */
   1.491 -    public final void wait(long timeout, int nanos) throws InterruptedException {
   1.492 -        if (timeout < 0) {
   1.493 -            throw new IllegalArgumentException("timeout value is negative");
   1.494 -        }
   1.495 -
   1.496 -        if (nanos < 0 || nanos > 999999) {
   1.497 -            throw new IllegalArgumentException(
   1.498 -                                "nanosecond timeout value out of range");
   1.499 -        }
   1.500 -
   1.501 -        if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
   1.502 -            timeout++;
   1.503 -        }
   1.504 -
   1.505 -        wait(timeout);
   1.506 -    }
   1.507 -
   1.508 -    /**
   1.509 -     * Causes the current thread to wait until another thread invokes the
   1.510 -     * {@link java.lang.Object#notify()} method or the
   1.511 -     * {@link java.lang.Object#notifyAll()} method for this object.
   1.512 -     * In other words, this method behaves exactly as if it simply
   1.513 -     * performs the call {@code wait(0)}.
   1.514 -     * <p>
   1.515 -     * The current thread must own this object's monitor. The thread
   1.516 -     * releases ownership of this monitor and waits until another thread
   1.517 -     * notifies threads waiting on this object's monitor to wake up
   1.518 -     * either through a call to the {@code notify} method or the
   1.519 -     * {@code notifyAll} method. The thread then waits until it can
   1.520 -     * re-obtain ownership of the monitor and resumes execution.
   1.521 -     * <p>
   1.522 -     * As in the one argument version, interrupts and spurious wakeups are
   1.523 -     * possible, and this method should always be used in a loop:
   1.524 -     * <pre>
   1.525 -     *     synchronized (obj) {
   1.526 -     *         while (&lt;condition does not hold&gt;)
   1.527 -     *             obj.wait();
   1.528 -     *         ... // Perform action appropriate to condition
   1.529 -     *     }
   1.530 -     * </pre>
   1.531 -     * This method should only be called by a thread that is the owner
   1.532 -     * of this object's monitor. See the {@code notify} method for a
   1.533 -     * description of the ways in which a thread can become the owner of
   1.534 -     * a monitor.
   1.535 -     *
   1.536 -     * @exception  IllegalMonitorStateException  if the current thread is not
   1.537 -     *               the owner of the object's monitor.
   1.538 -     * @exception  InterruptedException if any thread interrupted the
   1.539 -     *             current thread before or while the current thread
   1.540 -     *             was waiting for a notification.  The <i>interrupted
   1.541 -     *             status</i> of the current thread is cleared when
   1.542 -     *             this exception is thrown.
   1.543 -     * @see        java.lang.Object#notify()
   1.544 -     * @see        java.lang.Object#notifyAll()
   1.545 -     */
   1.546 -    public final void wait() throws InterruptedException {
   1.547 -        wait(0);
   1.548 -    }
   1.549 -
   1.550 -    /**
   1.551 -     * Called by the garbage collector on an object when garbage collection
   1.552 -     * determines that there are no more references to the object.
   1.553 -     * A subclass overrides the {@code finalize} method to dispose of
   1.554 -     * system resources or to perform other cleanup.
   1.555 -     * <p>
   1.556 -     * The general contract of {@code finalize} is that it is invoked
   1.557 -     * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
   1.558 -     * machine has determined that there is no longer any
   1.559 -     * means by which this object can be accessed by any thread that has
   1.560 -     * not yet died, except as a result of an action taken by the
   1.561 -     * finalization of some other object or class which is ready to be
   1.562 -     * finalized. The {@code finalize} method may take any action, including
   1.563 -     * making this object available again to other threads; the usual purpose
   1.564 -     * of {@code finalize}, however, is to perform cleanup actions before
   1.565 -     * the object is irrevocably discarded. For example, the finalize method
   1.566 -     * for an object that represents an input/output connection might perform
   1.567 -     * explicit I/O transactions to break the connection before the object is
   1.568 -     * permanently discarded.
   1.569 -     * <p>
   1.570 -     * The {@code finalize} method of class {@code Object} performs no
   1.571 -     * special action; it simply returns normally. Subclasses of
   1.572 -     * {@code Object} may override this definition.
   1.573 -     * <p>
   1.574 -     * The Java programming language does not guarantee which thread will
   1.575 -     * invoke the {@code finalize} method for any given object. It is
   1.576 -     * guaranteed, however, that the thread that invokes finalize will not
   1.577 -     * be holding any user-visible synchronization locks when finalize is
   1.578 -     * invoked. If an uncaught exception is thrown by the finalize method,
   1.579 -     * the exception is ignored and finalization of that object terminates.
   1.580 -     * <p>
   1.581 -     * After the {@code finalize} method has been invoked for an object, no
   1.582 -     * further action is taken until the Java virtual machine has again
   1.583 -     * determined that there is no longer any means by which this object can
   1.584 -     * be accessed by any thread that has not yet died, including possible
   1.585 -     * actions by other objects or classes which are ready to be finalized,
   1.586 -     * at which point the object may be discarded.
   1.587 -     * <p>
   1.588 -     * The {@code finalize} method is never invoked more than once by a Java
   1.589 -     * virtual machine for any given object.
   1.590 -     * <p>
   1.591 -     * Any exception thrown by the {@code finalize} method causes
   1.592 -     * the finalization of this object to be halted, but is otherwise
   1.593 -     * ignored.
   1.594 -     *
   1.595 -     * @throws Throwable the {@code Exception} raised by this method
   1.596 -     */
   1.597 -    protected void finalize() throws Throwable { }
   1.598 -}