emul/src/main/java/java/lang/Object.java
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Fri, 28 Sep 2012 17:59:03 +0200
branchemul
changeset 49 0a115f1c6f3c
child 225 25e350c6385f
child 232 36f16c49bdef
permissions -rw-r--r--
Bringing in core Java classes as of OpenJDK tag jdk7-b147
     1 /*
     2  * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.  Oracle designates this
     8  * particular file as subject to the "Classpath" exception as provided
     9  * by Oracle in the LICENSE file that accompanied this code.
    10  *
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    14  * version 2 for more details (a copy is included in the LICENSE file that
    15  * accompanied this code).
    16  *
    17  * You should have received a copy of the GNU General Public License version
    18  * 2 along with this work; if not, write to the Free Software Foundation,
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    20  *
    21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    22  * or visit www.oracle.com if you need additional information or have any
    23  * questions.
    24  */
    25 
    26 package java.lang;
    27 
    28 /**
    29  * Class {@code Object} is the root of the class hierarchy.
    30  * Every class has {@code Object} as a superclass. All objects,
    31  * including arrays, implement the methods of this class.
    32  *
    33  * @author  unascribed
    34  * @see     java.lang.Class
    35  * @since   JDK1.0
    36  */
    37 public class Object {
    38 
    39     private static native void registerNatives();
    40     static {
    41         registerNatives();
    42     }
    43 
    44     /**
    45      * Returns the runtime class of this {@code Object}. The returned
    46      * {@code Class} object is the object that is locked by {@code
    47      * static synchronized} methods of the represented class.
    48      *
    49      * <p><b>The actual result type is {@code Class<? extends |X|>}
    50      * where {@code |X|} is the erasure of the static type of the
    51      * expression on which {@code getClass} is called.</b> For
    52      * example, no cast is required in this code fragment:</p>
    53      *
    54      * <p>
    55      * {@code Number n = 0;                             }<br>
    56      * {@code Class<? extends Number> c = n.getClass(); }
    57      * </p>
    58      *
    59      * @return The {@code Class} object that represents the runtime
    60      *         class of this object.
    61      * @see    Class Literals, section 15.8.2 of
    62      *         <cite>The Java&trade; Language Specification</cite>.
    63      */
    64     public final native Class<?> getClass();
    65 
    66     /**
    67      * Returns a hash code value for the object. This method is
    68      * supported for the benefit of hash tables such as those provided by
    69      * {@link java.util.HashMap}.
    70      * <p>
    71      * The general contract of {@code hashCode} is:
    72      * <ul>
    73      * <li>Whenever it is invoked on the same object more than once during
    74      *     an execution of a Java application, the {@code hashCode} method
    75      *     must consistently return the same integer, provided no information
    76      *     used in {@code equals} comparisons on the object is modified.
    77      *     This integer need not remain consistent from one execution of an
    78      *     application to another execution of the same application.
    79      * <li>If two objects are equal according to the {@code equals(Object)}
    80      *     method, then calling the {@code hashCode} method on each of
    81      *     the two objects must produce the same integer result.
    82      * <li>It is <em>not</em> required that if two objects are unequal
    83      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
    84      *     method, then calling the {@code hashCode} method on each of the
    85      *     two objects must produce distinct integer results.  However, the
    86      *     programmer should be aware that producing distinct integer results
    87      *     for unequal objects may improve the performance of hash tables.
    88      * </ul>
    89      * <p>
    90      * As much as is reasonably practical, the hashCode method defined by
    91      * class {@code Object} does return distinct integers for distinct
    92      * objects. (This is typically implemented by converting the internal
    93      * address of the object into an integer, but this implementation
    94      * technique is not required by the
    95      * Java<font size="-2"><sup>TM</sup></font> programming language.)
    96      *
    97      * @return  a hash code value for this object.
    98      * @see     java.lang.Object#equals(java.lang.Object)
    99      * @see     java.lang.System#identityHashCode
   100      */
   101     public native int hashCode();
   102 
   103     /**
   104      * Indicates whether some other object is "equal to" this one.
   105      * <p>
   106      * The {@code equals} method implements an equivalence relation
   107      * on non-null object references:
   108      * <ul>
   109      * <li>It is <i>reflexive</i>: for any non-null reference value
   110      *     {@code x}, {@code x.equals(x)} should return
   111      *     {@code true}.
   112      * <li>It is <i>symmetric</i>: for any non-null reference values
   113      *     {@code x} and {@code y}, {@code x.equals(y)}
   114      *     should return {@code true} if and only if
   115      *     {@code y.equals(x)} returns {@code true}.
   116      * <li>It is <i>transitive</i>: for any non-null reference values
   117      *     {@code x}, {@code y}, and {@code z}, if
   118      *     {@code x.equals(y)} returns {@code true} and
   119      *     {@code y.equals(z)} returns {@code true}, then
   120      *     {@code x.equals(z)} should return {@code true}.
   121      * <li>It is <i>consistent</i>: for any non-null reference values
   122      *     {@code x} and {@code y}, multiple invocations of
   123      *     {@code x.equals(y)} consistently return {@code true}
   124      *     or consistently return {@code false}, provided no
   125      *     information used in {@code equals} comparisons on the
   126      *     objects is modified.
   127      * <li>For any non-null reference value {@code x},
   128      *     {@code x.equals(null)} should return {@code false}.
   129      * </ul>
   130      * <p>
   131      * The {@code equals} method for class {@code Object} implements
   132      * the most discriminating possible equivalence relation on objects;
   133      * that is, for any non-null reference values {@code x} and
   134      * {@code y}, this method returns {@code true} if and only
   135      * if {@code x} and {@code y} refer to the same object
   136      * ({@code x == y} has the value {@code true}).
   137      * <p>
   138      * Note that it is generally necessary to override the {@code hashCode}
   139      * method whenever this method is overridden, so as to maintain the
   140      * general contract for the {@code hashCode} method, which states
   141      * that equal objects must have equal hash codes.
   142      *
   143      * @param   obj   the reference object with which to compare.
   144      * @return  {@code true} if this object is the same as the obj
   145      *          argument; {@code false} otherwise.
   146      * @see     #hashCode()
   147      * @see     java.util.HashMap
   148      */
   149     public boolean equals(Object obj) {
   150         return (this == obj);
   151     }
   152 
   153     /**
   154      * Creates and returns a copy of this object.  The precise meaning
   155      * of "copy" may depend on the class of the object. The general
   156      * intent is that, for any object {@code x}, the expression:
   157      * <blockquote>
   158      * <pre>
   159      * x.clone() != x</pre></blockquote>
   160      * will be true, and that the expression:
   161      * <blockquote>
   162      * <pre>
   163      * x.clone().getClass() == x.getClass()</pre></blockquote>
   164      * will be {@code true}, but these are not absolute requirements.
   165      * While it is typically the case that:
   166      * <blockquote>
   167      * <pre>
   168      * x.clone().equals(x)</pre></blockquote>
   169      * will be {@code true}, this is not an absolute requirement.
   170      * <p>
   171      * By convention, the returned object should be obtained by calling
   172      * {@code super.clone}.  If a class and all of its superclasses (except
   173      * {@code Object}) obey this convention, it will be the case that
   174      * {@code x.clone().getClass() == x.getClass()}.
   175      * <p>
   176      * By convention, the object returned by this method should be independent
   177      * of this object (which is being cloned).  To achieve this independence,
   178      * it may be necessary to modify one or more fields of the object returned
   179      * by {@code super.clone} before returning it.  Typically, this means
   180      * copying any mutable objects that comprise the internal "deep structure"
   181      * of the object being cloned and replacing the references to these
   182      * objects with references to the copies.  If a class contains only
   183      * primitive fields or references to immutable objects, then it is usually
   184      * the case that no fields in the object returned by {@code super.clone}
   185      * need to be modified.
   186      * <p>
   187      * The method {@code clone} for class {@code Object} performs a
   188      * specific cloning operation. First, if the class of this object does
   189      * not implement the interface {@code Cloneable}, then a
   190      * {@code CloneNotSupportedException} is thrown. Note that all arrays
   191      * are considered to implement the interface {@code Cloneable} and that
   192      * the return type of the {@code clone} method of an array type {@code T[]}
   193      * is {@code T[]} where T is any reference or primitive type.
   194      * Otherwise, this method creates a new instance of the class of this
   195      * object and initializes all its fields with exactly the contents of
   196      * the corresponding fields of this object, as if by assignment; the
   197      * contents of the fields are not themselves cloned. Thus, this method
   198      * performs a "shallow copy" of this object, not a "deep copy" operation.
   199      * <p>
   200      * The class {@code Object} does not itself implement the interface
   201      * {@code Cloneable}, so calling the {@code clone} method on an object
   202      * whose class is {@code Object} will result in throwing an
   203      * exception at run time.
   204      *
   205      * @return     a clone of this instance.
   206      * @exception  CloneNotSupportedException  if the object's class does not
   207      *               support the {@code Cloneable} interface. Subclasses
   208      *               that override the {@code clone} method can also
   209      *               throw this exception to indicate that an instance cannot
   210      *               be cloned.
   211      * @see java.lang.Cloneable
   212      */
   213     protected native Object clone() throws CloneNotSupportedException;
   214 
   215     /**
   216      * Returns a string representation of the object. In general, the
   217      * {@code toString} method returns a string that
   218      * "textually represents" this object. The result should
   219      * be a concise but informative representation that is easy for a
   220      * person to read.
   221      * It is recommended that all subclasses override this method.
   222      * <p>
   223      * The {@code toString} method for class {@code Object}
   224      * returns a string consisting of the name of the class of which the
   225      * object is an instance, the at-sign character `{@code @}', and
   226      * the unsigned hexadecimal representation of the hash code of the
   227      * object. In other words, this method returns a string equal to the
   228      * value of:
   229      * <blockquote>
   230      * <pre>
   231      * getClass().getName() + '@' + Integer.toHexString(hashCode())
   232      * </pre></blockquote>
   233      *
   234      * @return  a string representation of the object.
   235      */
   236     public String toString() {
   237         return getClass().getName() + "@" + Integer.toHexString(hashCode());
   238     }
   239 
   240     /**
   241      * Wakes up a single thread that is waiting on this object's
   242      * monitor. If any threads are waiting on this object, one of them
   243      * is chosen to be awakened. The choice is arbitrary and occurs at
   244      * the discretion of the implementation. A thread waits on an object's
   245      * monitor by calling one of the {@code wait} methods.
   246      * <p>
   247      * The awakened thread will not be able to proceed until the current
   248      * thread relinquishes the lock on this object. The awakened thread will
   249      * compete in the usual manner with any other threads that might be
   250      * actively competing to synchronize on this object; for example, the
   251      * awakened thread enjoys no reliable privilege or disadvantage in being
   252      * the next thread to lock this object.
   253      * <p>
   254      * This method should only be called by a thread that is the owner
   255      * of this object's monitor. A thread becomes the owner of the
   256      * object's monitor in one of three ways:
   257      * <ul>
   258      * <li>By executing a synchronized instance method of that object.
   259      * <li>By executing the body of a {@code synchronized} statement
   260      *     that synchronizes on the object.
   261      * <li>For objects of type {@code Class,} by executing a
   262      *     synchronized static method of that class.
   263      * </ul>
   264      * <p>
   265      * Only one thread at a time can own an object's monitor.
   266      *
   267      * @exception  IllegalMonitorStateException  if the current thread is not
   268      *               the owner of this object's monitor.
   269      * @see        java.lang.Object#notifyAll()
   270      * @see        java.lang.Object#wait()
   271      */
   272     public final native void notify();
   273 
   274     /**
   275      * Wakes up all threads that are waiting on this object's monitor. A
   276      * thread waits on an object's monitor by calling one of the
   277      * {@code wait} methods.
   278      * <p>
   279      * The awakened threads will not be able to proceed until the current
   280      * thread relinquishes the lock on this object. The awakened threads
   281      * will compete in the usual manner with any other threads that might
   282      * be actively competing to synchronize on this object; for example,
   283      * the awakened threads enjoy no reliable privilege or disadvantage in
   284      * being the next thread to lock this object.
   285      * <p>
   286      * This method should only be called by a thread that is the owner
   287      * of this object's monitor. See the {@code notify} method for a
   288      * description of the ways in which a thread can become the owner of
   289      * a monitor.
   290      *
   291      * @exception  IllegalMonitorStateException  if the current thread is not
   292      *               the owner of this object's monitor.
   293      * @see        java.lang.Object#notify()
   294      * @see        java.lang.Object#wait()
   295      */
   296     public final native void notifyAll();
   297 
   298     /**
   299      * Causes the current thread to wait until either another thread invokes the
   300      * {@link java.lang.Object#notify()} method or the
   301      * {@link java.lang.Object#notifyAll()} method for this object, or a
   302      * specified amount of time has elapsed.
   303      * <p>
   304      * The current thread must own this object's monitor.
   305      * <p>
   306      * This method causes the current thread (call it <var>T</var>) to
   307      * place itself in the wait set for this object and then to relinquish
   308      * any and all synchronization claims on this object. Thread <var>T</var>
   309      * becomes disabled for thread scheduling purposes and lies dormant
   310      * until one of four things happens:
   311      * <ul>
   312      * <li>Some other thread invokes the {@code notify} method for this
   313      * object and thread <var>T</var> happens to be arbitrarily chosen as
   314      * the thread to be awakened.
   315      * <li>Some other thread invokes the {@code notifyAll} method for this
   316      * object.
   317      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
   318      * thread <var>T</var>.
   319      * <li>The specified amount of real time has elapsed, more or less.  If
   320      * {@code timeout} is zero, however, then real time is not taken into
   321      * consideration and the thread simply waits until notified.
   322      * </ul>
   323      * The thread <var>T</var> is then removed from the wait set for this
   324      * object and re-enabled for thread scheduling. It then competes in the
   325      * usual manner with other threads for the right to synchronize on the
   326      * object; once it has gained control of the object, all its
   327      * synchronization claims on the object are restored to the status quo
   328      * ante - that is, to the situation as of the time that the {@code wait}
   329      * method was invoked. Thread <var>T</var> then returns from the
   330      * invocation of the {@code wait} method. Thus, on return from the
   331      * {@code wait} method, the synchronization state of the object and of
   332      * thread {@code T} is exactly as it was when the {@code wait} method
   333      * was invoked.
   334      * <p>
   335      * A thread can also wake up without being notified, interrupted, or
   336      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
   337      * occur in practice, applications must guard against it by testing for
   338      * the condition that should have caused the thread to be awakened, and
   339      * continuing to wait if the condition is not satisfied.  In other words,
   340      * waits should always occur in loops, like this one:
   341      * <pre>
   342      *     synchronized (obj) {
   343      *         while (&lt;condition does not hold&gt;)
   344      *             obj.wait(timeout);
   345      *         ... // Perform action appropriate to condition
   346      *     }
   347      * </pre>
   348      * (For more information on this topic, see Section 3.2.3 in Doug Lea's
   349      * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
   350      * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
   351      * Language Guide" (Addison-Wesley, 2001).
   352      *
   353      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
   354      * interrupted} by any thread before or while it is waiting, then an
   355      * {@code InterruptedException} is thrown.  This exception is not
   356      * thrown until the lock status of this object has been restored as
   357      * described above.
   358      *
   359      * <p>
   360      * Note that the {@code wait} method, as it places the current thread
   361      * into the wait set for this object, unlocks only this object; any
   362      * other objects on which the current thread may be synchronized remain
   363      * locked while the thread waits.
   364      * <p>
   365      * This method should only be called by a thread that is the owner
   366      * of this object's monitor. See the {@code notify} method for a
   367      * description of the ways in which a thread can become the owner of
   368      * a monitor.
   369      *
   370      * @param      timeout   the maximum time to wait in milliseconds.
   371      * @exception  IllegalArgumentException      if the value of timeout is
   372      *               negative.
   373      * @exception  IllegalMonitorStateException  if the current thread is not
   374      *               the owner of the object's monitor.
   375      * @exception  InterruptedException if any thread interrupted the
   376      *             current thread before or while the current thread
   377      *             was waiting for a notification.  The <i>interrupted
   378      *             status</i> of the current thread is cleared when
   379      *             this exception is thrown.
   380      * @see        java.lang.Object#notify()
   381      * @see        java.lang.Object#notifyAll()
   382      */
   383     public final native void wait(long timeout) throws InterruptedException;
   384 
   385     /**
   386      * Causes the current thread to wait until another thread invokes the
   387      * {@link java.lang.Object#notify()} method or the
   388      * {@link java.lang.Object#notifyAll()} method for this object, or
   389      * some other thread interrupts the current thread, or a certain
   390      * amount of real time has elapsed.
   391      * <p>
   392      * This method is similar to the {@code wait} method of one
   393      * argument, but it allows finer control over the amount of time to
   394      * wait for a notification before giving up. The amount of real time,
   395      * measured in nanoseconds, is given by:
   396      * <blockquote>
   397      * <pre>
   398      * 1000000*timeout+nanos</pre></blockquote>
   399      * <p>
   400      * In all other respects, this method does the same thing as the
   401      * method {@link #wait(long)} of one argument. In particular,
   402      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
   403      * <p>
   404      * The current thread must own this object's monitor. The thread
   405      * releases ownership of this monitor and waits until either of the
   406      * following two conditions has occurred:
   407      * <ul>
   408      * <li>Another thread notifies threads waiting on this object's monitor
   409      *     to wake up either through a call to the {@code notify} method
   410      *     or the {@code notifyAll} method.
   411      * <li>The timeout period, specified by {@code timeout}
   412      *     milliseconds plus {@code nanos} nanoseconds arguments, has
   413      *     elapsed.
   414      * </ul>
   415      * <p>
   416      * The thread then waits until it can re-obtain ownership of the
   417      * monitor and resumes execution.
   418      * <p>
   419      * As in the one argument version, interrupts and spurious wakeups are
   420      * possible, and this method should always be used in a loop:
   421      * <pre>
   422      *     synchronized (obj) {
   423      *         while (&lt;condition does not hold&gt;)
   424      *             obj.wait(timeout, nanos);
   425      *         ... // Perform action appropriate to condition
   426      *     }
   427      * </pre>
   428      * This method should only be called by a thread that is the owner
   429      * of this object's monitor. See the {@code notify} method for a
   430      * description of the ways in which a thread can become the owner of
   431      * a monitor.
   432      *
   433      * @param      timeout   the maximum time to wait in milliseconds.
   434      * @param      nanos      additional time, in nanoseconds range
   435      *                       0-999999.
   436      * @exception  IllegalArgumentException      if the value of timeout is
   437      *                      negative or the value of nanos is
   438      *                      not in the range 0-999999.
   439      * @exception  IllegalMonitorStateException  if the current thread is not
   440      *               the owner of this object's monitor.
   441      * @exception  InterruptedException if any thread interrupted the
   442      *             current thread before or while the current thread
   443      *             was waiting for a notification.  The <i>interrupted
   444      *             status</i> of the current thread is cleared when
   445      *             this exception is thrown.
   446      */
   447     public final void wait(long timeout, int nanos) throws InterruptedException {
   448         if (timeout < 0) {
   449             throw new IllegalArgumentException("timeout value is negative");
   450         }
   451 
   452         if (nanos < 0 || nanos > 999999) {
   453             throw new IllegalArgumentException(
   454                                 "nanosecond timeout value out of range");
   455         }
   456 
   457         if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
   458             timeout++;
   459         }
   460 
   461         wait(timeout);
   462     }
   463 
   464     /**
   465      * Causes the current thread to wait until another thread invokes the
   466      * {@link java.lang.Object#notify()} method or the
   467      * {@link java.lang.Object#notifyAll()} method for this object.
   468      * In other words, this method behaves exactly as if it simply
   469      * performs the call {@code wait(0)}.
   470      * <p>
   471      * The current thread must own this object's monitor. The thread
   472      * releases ownership of this monitor and waits until another thread
   473      * notifies threads waiting on this object's monitor to wake up
   474      * either through a call to the {@code notify} method or the
   475      * {@code notifyAll} method. The thread then waits until it can
   476      * re-obtain ownership of the monitor and resumes execution.
   477      * <p>
   478      * As in the one argument version, interrupts and spurious wakeups are
   479      * possible, and this method should always be used in a loop:
   480      * <pre>
   481      *     synchronized (obj) {
   482      *         while (&lt;condition does not hold&gt;)
   483      *             obj.wait();
   484      *         ... // Perform action appropriate to condition
   485      *     }
   486      * </pre>
   487      * This method should only be called by a thread that is the owner
   488      * of this object's monitor. See the {@code notify} method for a
   489      * description of the ways in which a thread can become the owner of
   490      * a monitor.
   491      *
   492      * @exception  IllegalMonitorStateException  if the current thread is not
   493      *               the owner of the object's monitor.
   494      * @exception  InterruptedException if any thread interrupted the
   495      *             current thread before or while the current thread
   496      *             was waiting for a notification.  The <i>interrupted
   497      *             status</i> of the current thread is cleared when
   498      *             this exception is thrown.
   499      * @see        java.lang.Object#notify()
   500      * @see        java.lang.Object#notifyAll()
   501      */
   502     public final void wait() throws InterruptedException {
   503         wait(0);
   504     }
   505 
   506     /**
   507      * Called by the garbage collector on an object when garbage collection
   508      * determines that there are no more references to the object.
   509      * A subclass overrides the {@code finalize} method to dispose of
   510      * system resources or to perform other cleanup.
   511      * <p>
   512      * The general contract of {@code finalize} is that it is invoked
   513      * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
   514      * machine has determined that there is no longer any
   515      * means by which this object can be accessed by any thread that has
   516      * not yet died, except as a result of an action taken by the
   517      * finalization of some other object or class which is ready to be
   518      * finalized. The {@code finalize} method may take any action, including
   519      * making this object available again to other threads; the usual purpose
   520      * of {@code finalize}, however, is to perform cleanup actions before
   521      * the object is irrevocably discarded. For example, the finalize method
   522      * for an object that represents an input/output connection might perform
   523      * explicit I/O transactions to break the connection before the object is
   524      * permanently discarded.
   525      * <p>
   526      * The {@code finalize} method of class {@code Object} performs no
   527      * special action; it simply returns normally. Subclasses of
   528      * {@code Object} may override this definition.
   529      * <p>
   530      * The Java programming language does not guarantee which thread will
   531      * invoke the {@code finalize} method for any given object. It is
   532      * guaranteed, however, that the thread that invokes finalize will not
   533      * be holding any user-visible synchronization locks when finalize is
   534      * invoked. If an uncaught exception is thrown by the finalize method,
   535      * the exception is ignored and finalization of that object terminates.
   536      * <p>
   537      * After the {@code finalize} method has been invoked for an object, no
   538      * further action is taken until the Java virtual machine has again
   539      * determined that there is no longer any means by which this object can
   540      * be accessed by any thread that has not yet died, including possible
   541      * actions by other objects or classes which are ready to be finalized,
   542      * at which point the object may be discarded.
   543      * <p>
   544      * The {@code finalize} method is never invoked more than once by a Java
   545      * virtual machine for any given object.
   546      * <p>
   547      * Any exception thrown by the {@code finalize} method causes
   548      * the finalization of this object to be halted, but is otherwise
   549      * ignored.
   550      *
   551      * @throws Throwable the {@code Exception} raised by this method
   552      */
   553     protected void finalize() throws Throwable { }
   554 }