rt/emul/compact/src/main/java/java/util/concurrent/LinkedTransferQueue.java
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Sat, 19 Mar 2016 10:46:31 +0100
branchjdk7-b147
changeset 1890 212417b74b72
child 1895 bfaf3300b7ba
permissions -rw-r--r--
Bringing in all concurrent package from JDK7-b147
     1 /*
     2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     3  *
     4  * This code is free software; you can redistribute it and/or modify it
     5  * under the terms of the GNU General Public License version 2 only, as
     6  * published by the Free Software Foundation.  Oracle designates this
     7  * particular file as subject to the "Classpath" exception as provided
     8  * by Oracle in the LICENSE file that accompanied this code.
     9  *
    10  * This code is distributed in the hope that it will be useful, but WITHOUT
    11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    13  * version 2 for more details (a copy is included in the LICENSE file that
    14  * accompanied this code).
    15  *
    16  * You should have received a copy of the GNU General Public License version
    17  * 2 along with this work; if not, write to the Free Software Foundation,
    18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    19  *
    20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    21  * or visit www.oracle.com if you need additional information or have any
    22  * questions.
    23  */
    24 
    25 /*
    26  * This file is available under and governed by the GNU General Public
    27  * License version 2 only, as published by the Free Software Foundation.
    28  * However, the following notice accompanied the original version of this
    29  * file:
    30  *
    31  * Written by Doug Lea with assistance from members of JCP JSR-166
    32  * Expert Group and released to the public domain, as explained at
    33  * http://creativecommons.org/publicdomain/zero/1.0/
    34  */
    35 
    36 package java.util.concurrent;
    37 
    38 import java.util.AbstractQueue;
    39 import java.util.Collection;
    40 import java.util.Iterator;
    41 import java.util.NoSuchElementException;
    42 import java.util.Queue;
    43 import java.util.concurrent.TimeUnit;
    44 import java.util.concurrent.locks.LockSupport;
    45 
    46 /**
    47  * An unbounded {@link TransferQueue} based on linked nodes.
    48  * This queue orders elements FIFO (first-in-first-out) with respect
    49  * to any given producer.  The <em>head</em> of the queue is that
    50  * element that has been on the queue the longest time for some
    51  * producer.  The <em>tail</em> of the queue is that element that has
    52  * been on the queue the shortest time for some producer.
    53  *
    54  * <p>Beware that, unlike in most collections, the {@code size} method
    55  * is <em>NOT</em> a constant-time operation. Because of the
    56  * asynchronous nature of these queues, determining the current number
    57  * of elements requires a traversal of the elements, and so may report
    58  * inaccurate results if this collection is modified during traversal.
    59  * Additionally, the bulk operations {@code addAll},
    60  * {@code removeAll}, {@code retainAll}, {@code containsAll},
    61  * {@code equals}, and {@code toArray} are <em>not</em> guaranteed
    62  * to be performed atomically. For example, an iterator operating
    63  * concurrently with an {@code addAll} operation might view only some
    64  * of the added elements.
    65  *
    66  * <p>This class and its iterator implement all of the
    67  * <em>optional</em> methods of the {@link Collection} and {@link
    68  * Iterator} interfaces.
    69  *
    70  * <p>Memory consistency effects: As with other concurrent
    71  * collections, actions in a thread prior to placing an object into a
    72  * {@code LinkedTransferQueue}
    73  * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a>
    74  * actions subsequent to the access or removal of that element from
    75  * the {@code LinkedTransferQueue} in another thread.
    76  *
    77  * <p>This class is a member of the
    78  * <a href="{@docRoot}/../technotes/guides/collections/index.html">
    79  * Java Collections Framework</a>.
    80  *
    81  * @since 1.7
    82  * @author Doug Lea
    83  * @param <E> the type of elements held in this collection
    84  */
    85 public class LinkedTransferQueue<E> extends AbstractQueue<E>
    86     implements TransferQueue<E>, java.io.Serializable {
    87     private static final long serialVersionUID = -3223113410248163686L;
    88 
    89     /*
    90      * *** Overview of Dual Queues with Slack ***
    91      *
    92      * Dual Queues, introduced by Scherer and Scott
    93      * (http://www.cs.rice.edu/~wns1/papers/2004-DISC-DDS.pdf) are
    94      * (linked) queues in which nodes may represent either data or
    95      * requests.  When a thread tries to enqueue a data node, but
    96      * encounters a request node, it instead "matches" and removes it;
    97      * and vice versa for enqueuing requests. Blocking Dual Queues
    98      * arrange that threads enqueuing unmatched requests block until
    99      * other threads provide the match. Dual Synchronous Queues (see
   100      * Scherer, Lea, & Scott
   101      * http://www.cs.rochester.edu/u/scott/papers/2009_Scherer_CACM_SSQ.pdf)
   102      * additionally arrange that threads enqueuing unmatched data also
   103      * block.  Dual Transfer Queues support all of these modes, as
   104      * dictated by callers.
   105      *
   106      * A FIFO dual queue may be implemented using a variation of the
   107      * Michael & Scott (M&S) lock-free queue algorithm
   108      * (http://www.cs.rochester.edu/u/scott/papers/1996_PODC_queues.pdf).
   109      * It maintains two pointer fields, "head", pointing to a
   110      * (matched) node that in turn points to the first actual
   111      * (unmatched) queue node (or null if empty); and "tail" that
   112      * points to the last node on the queue (or again null if
   113      * empty). For example, here is a possible queue with four data
   114      * elements:
   115      *
   116      *  head                tail
   117      *    |                   |
   118      *    v                   v
   119      *    M -> U -> U -> U -> U
   120      *
   121      * The M&S queue algorithm is known to be prone to scalability and
   122      * overhead limitations when maintaining (via CAS) these head and
   123      * tail pointers. This has led to the development of
   124      * contention-reducing variants such as elimination arrays (see
   125      * Moir et al http://portal.acm.org/citation.cfm?id=1074013) and
   126      * optimistic back pointers (see Ladan-Mozes & Shavit
   127      * http://people.csail.mit.edu/edya/publications/OptimisticFIFOQueue-journal.pdf).
   128      * However, the nature of dual queues enables a simpler tactic for
   129      * improving M&S-style implementations when dual-ness is needed.
   130      *
   131      * In a dual queue, each node must atomically maintain its match
   132      * status. While there are other possible variants, we implement
   133      * this here as: for a data-mode node, matching entails CASing an
   134      * "item" field from a non-null data value to null upon match, and
   135      * vice-versa for request nodes, CASing from null to a data
   136      * value. (Note that the linearization properties of this style of
   137      * queue are easy to verify -- elements are made available by
   138      * linking, and unavailable by matching.) Compared to plain M&S
   139      * queues, this property of dual queues requires one additional
   140      * successful atomic operation per enq/deq pair. But it also
   141      * enables lower cost variants of queue maintenance mechanics. (A
   142      * variation of this idea applies even for non-dual queues that
   143      * support deletion of interior elements, such as
   144      * j.u.c.ConcurrentLinkedQueue.)
   145      *
   146      * Once a node is matched, its match status can never again
   147      * change.  We may thus arrange that the linked list of them
   148      * contain a prefix of zero or more matched nodes, followed by a
   149      * suffix of zero or more unmatched nodes. (Note that we allow
   150      * both the prefix and suffix to be zero length, which in turn
   151      * means that we do not use a dummy header.)  If we were not
   152      * concerned with either time or space efficiency, we could
   153      * correctly perform enqueue and dequeue operations by traversing
   154      * from a pointer to the initial node; CASing the item of the
   155      * first unmatched node on match and CASing the next field of the
   156      * trailing node on appends. (Plus some special-casing when
   157      * initially empty).  While this would be a terrible idea in
   158      * itself, it does have the benefit of not requiring ANY atomic
   159      * updates on head/tail fields.
   160      *
   161      * We introduce here an approach that lies between the extremes of
   162      * never versus always updating queue (head and tail) pointers.
   163      * This offers a tradeoff between sometimes requiring extra
   164      * traversal steps to locate the first and/or last unmatched
   165      * nodes, versus the reduced overhead and contention of fewer
   166      * updates to queue pointers. For example, a possible snapshot of
   167      * a queue is:
   168      *
   169      *  head           tail
   170      *    |              |
   171      *    v              v
   172      *    M -> M -> U -> U -> U -> U
   173      *
   174      * The best value for this "slack" (the targeted maximum distance
   175      * between the value of "head" and the first unmatched node, and
   176      * similarly for "tail") is an empirical matter. We have found
   177      * that using very small constants in the range of 1-3 work best
   178      * over a range of platforms. Larger values introduce increasing
   179      * costs of cache misses and risks of long traversal chains, while
   180      * smaller values increase CAS contention and overhead.
   181      *
   182      * Dual queues with slack differ from plain M&S dual queues by
   183      * virtue of only sometimes updating head or tail pointers when
   184      * matching, appending, or even traversing nodes; in order to
   185      * maintain a targeted slack.  The idea of "sometimes" may be
   186      * operationalized in several ways. The simplest is to use a
   187      * per-operation counter incremented on each traversal step, and
   188      * to try (via CAS) to update the associated queue pointer
   189      * whenever the count exceeds a threshold. Another, that requires
   190      * more overhead, is to use random number generators to update
   191      * with a given probability per traversal step.
   192      *
   193      * In any strategy along these lines, because CASes updating
   194      * fields may fail, the actual slack may exceed targeted
   195      * slack. However, they may be retried at any time to maintain
   196      * targets.  Even when using very small slack values, this
   197      * approach works well for dual queues because it allows all
   198      * operations up to the point of matching or appending an item
   199      * (hence potentially allowing progress by another thread) to be
   200      * read-only, thus not introducing any further contention. As
   201      * described below, we implement this by performing slack
   202      * maintenance retries only after these points.
   203      *
   204      * As an accompaniment to such techniques, traversal overhead can
   205      * be further reduced without increasing contention of head
   206      * pointer updates: Threads may sometimes shortcut the "next" link
   207      * path from the current "head" node to be closer to the currently
   208      * known first unmatched node, and similarly for tail. Again, this
   209      * may be triggered with using thresholds or randomization.
   210      *
   211      * These ideas must be further extended to avoid unbounded amounts
   212      * of costly-to-reclaim garbage caused by the sequential "next"
   213      * links of nodes starting at old forgotten head nodes: As first
   214      * described in detail by Boehm
   215      * (http://portal.acm.org/citation.cfm?doid=503272.503282) if a GC
   216      * delays noticing that any arbitrarily old node has become
   217      * garbage, all newer dead nodes will also be unreclaimed.
   218      * (Similar issues arise in non-GC environments.)  To cope with
   219      * this in our implementation, upon CASing to advance the head
   220      * pointer, we set the "next" link of the previous head to point
   221      * only to itself; thus limiting the length of connected dead lists.
   222      * (We also take similar care to wipe out possibly garbage
   223      * retaining values held in other Node fields.)  However, doing so
   224      * adds some further complexity to traversal: If any "next"
   225      * pointer links to itself, it indicates that the current thread
   226      * has lagged behind a head-update, and so the traversal must
   227      * continue from the "head".  Traversals trying to find the
   228      * current tail starting from "tail" may also encounter
   229      * self-links, in which case they also continue at "head".
   230      *
   231      * It is tempting in slack-based scheme to not even use CAS for
   232      * updates (similarly to Ladan-Mozes & Shavit). However, this
   233      * cannot be done for head updates under the above link-forgetting
   234      * mechanics because an update may leave head at a detached node.
   235      * And while direct writes are possible for tail updates, they
   236      * increase the risk of long retraversals, and hence long garbage
   237      * chains, which can be much more costly than is worthwhile
   238      * considering that the cost difference of performing a CAS vs
   239      * write is smaller when they are not triggered on each operation
   240      * (especially considering that writes and CASes equally require
   241      * additional GC bookkeeping ("write barriers") that are sometimes
   242      * more costly than the writes themselves because of contention).
   243      *
   244      * *** Overview of implementation ***
   245      *
   246      * We use a threshold-based approach to updates, with a slack
   247      * threshold of two -- that is, we update head/tail when the
   248      * current pointer appears to be two or more steps away from the
   249      * first/last node. The slack value is hard-wired: a path greater
   250      * than one is naturally implemented by checking equality of
   251      * traversal pointers except when the list has only one element,
   252      * in which case we keep slack threshold at one. Avoiding tracking
   253      * explicit counts across method calls slightly simplifies an
   254      * already-messy implementation. Using randomization would
   255      * probably work better if there were a low-quality dirt-cheap
   256      * per-thread one available, but even ThreadLocalRandom is too
   257      * heavy for these purposes.
   258      *
   259      * With such a small slack threshold value, it is not worthwhile
   260      * to augment this with path short-circuiting (i.e., unsplicing
   261      * interior nodes) except in the case of cancellation/removal (see
   262      * below).
   263      *
   264      * We allow both the head and tail fields to be null before any
   265      * nodes are enqueued; initializing upon first append.  This
   266      * simplifies some other logic, as well as providing more
   267      * efficient explicit control paths instead of letting JVMs insert
   268      * implicit NullPointerExceptions when they are null.  While not
   269      * currently fully implemented, we also leave open the possibility
   270      * of re-nulling these fields when empty (which is complicated to
   271      * arrange, for little benefit.)
   272      *
   273      * All enqueue/dequeue operations are handled by the single method
   274      * "xfer" with parameters indicating whether to act as some form
   275      * of offer, put, poll, take, or transfer (each possibly with
   276      * timeout). The relative complexity of using one monolithic
   277      * method outweighs the code bulk and maintenance problems of
   278      * using separate methods for each case.
   279      *
   280      * Operation consists of up to three phases. The first is
   281      * implemented within method xfer, the second in tryAppend, and
   282      * the third in method awaitMatch.
   283      *
   284      * 1. Try to match an existing node
   285      *
   286      *    Starting at head, skip already-matched nodes until finding
   287      *    an unmatched node of opposite mode, if one exists, in which
   288      *    case matching it and returning, also if necessary updating
   289      *    head to one past the matched node (or the node itself if the
   290      *    list has no other unmatched nodes). If the CAS misses, then
   291      *    a loop retries advancing head by two steps until either
   292      *    success or the slack is at most two. By requiring that each
   293      *    attempt advances head by two (if applicable), we ensure that
   294      *    the slack does not grow without bound. Traversals also check
   295      *    if the initial head is now off-list, in which case they
   296      *    start at the new head.
   297      *
   298      *    If no candidates are found and the call was untimed
   299      *    poll/offer, (argument "how" is NOW) return.
   300      *
   301      * 2. Try to append a new node (method tryAppend)
   302      *
   303      *    Starting at current tail pointer, find the actual last node
   304      *    and try to append a new node (or if head was null, establish
   305      *    the first node). Nodes can be appended only if their
   306      *    predecessors are either already matched or are of the same
   307      *    mode. If we detect otherwise, then a new node with opposite
   308      *    mode must have been appended during traversal, so we must
   309      *    restart at phase 1. The traversal and update steps are
   310      *    otherwise similar to phase 1: Retrying upon CAS misses and
   311      *    checking for staleness.  In particular, if a self-link is
   312      *    encountered, then we can safely jump to a node on the list
   313      *    by continuing the traversal at current head.
   314      *
   315      *    On successful append, if the call was ASYNC, return.
   316      *
   317      * 3. Await match or cancellation (method awaitMatch)
   318      *
   319      *    Wait for another thread to match node; instead cancelling if
   320      *    the current thread was interrupted or the wait timed out. On
   321      *    multiprocessors, we use front-of-queue spinning: If a node
   322      *    appears to be the first unmatched node in the queue, it
   323      *    spins a bit before blocking. In either case, before blocking
   324      *    it tries to unsplice any nodes between the current "head"
   325      *    and the first unmatched node.
   326      *
   327      *    Front-of-queue spinning vastly improves performance of
   328      *    heavily contended queues. And so long as it is relatively
   329      *    brief and "quiet", spinning does not much impact performance
   330      *    of less-contended queues.  During spins threads check their
   331      *    interrupt status and generate a thread-local random number
   332      *    to decide to occasionally perform a Thread.yield. While
   333      *    yield has underdefined specs, we assume that might it help,
   334      *    and will not hurt in limiting impact of spinning on busy
   335      *    systems.  We also use smaller (1/2) spins for nodes that are
   336      *    not known to be front but whose predecessors have not
   337      *    blocked -- these "chained" spins avoid artifacts of
   338      *    front-of-queue rules which otherwise lead to alternating
   339      *    nodes spinning vs blocking. Further, front threads that
   340      *    represent phase changes (from data to request node or vice
   341      *    versa) compared to their predecessors receive additional
   342      *    chained spins, reflecting longer paths typically required to
   343      *    unblock threads during phase changes.
   344      *
   345      *
   346      * ** Unlinking removed interior nodes **
   347      *
   348      * In addition to minimizing garbage retention via self-linking
   349      * described above, we also unlink removed interior nodes. These
   350      * may arise due to timed out or interrupted waits, or calls to
   351      * remove(x) or Iterator.remove.  Normally, given a node that was
   352      * at one time known to be the predecessor of some node s that is
   353      * to be removed, we can unsplice s by CASing the next field of
   354      * its predecessor if it still points to s (otherwise s must
   355      * already have been removed or is now offlist). But there are two
   356      * situations in which we cannot guarantee to make node s
   357      * unreachable in this way: (1) If s is the trailing node of list
   358      * (i.e., with null next), then it is pinned as the target node
   359      * for appends, so can only be removed later after other nodes are
   360      * appended. (2) We cannot necessarily unlink s given a
   361      * predecessor node that is matched (including the case of being
   362      * cancelled): the predecessor may already be unspliced, in which
   363      * case some previous reachable node may still point to s.
   364      * (For further explanation see Herlihy & Shavit "The Art of
   365      * Multiprocessor Programming" chapter 9).  Although, in both
   366      * cases, we can rule out the need for further action if either s
   367      * or its predecessor are (or can be made to be) at, or fall off
   368      * from, the head of list.
   369      *
   370      * Without taking these into account, it would be possible for an
   371      * unbounded number of supposedly removed nodes to remain
   372      * reachable.  Situations leading to such buildup are uncommon but
   373      * can occur in practice; for example when a series of short timed
   374      * calls to poll repeatedly time out but never otherwise fall off
   375      * the list because of an untimed call to take at the front of the
   376      * queue.
   377      *
   378      * When these cases arise, rather than always retraversing the
   379      * entire list to find an actual predecessor to unlink (which
   380      * won't help for case (1) anyway), we record a conservative
   381      * estimate of possible unsplice failures (in "sweepVotes").
   382      * We trigger a full sweep when the estimate exceeds a threshold
   383      * ("SWEEP_THRESHOLD") indicating the maximum number of estimated
   384      * removal failures to tolerate before sweeping through, unlinking
   385      * cancelled nodes that were not unlinked upon initial removal.
   386      * We perform sweeps by the thread hitting threshold (rather than
   387      * background threads or by spreading work to other threads)
   388      * because in the main contexts in which removal occurs, the
   389      * caller is already timed-out, cancelled, or performing a
   390      * potentially O(n) operation (e.g. remove(x)), none of which are
   391      * time-critical enough to warrant the overhead that alternatives
   392      * would impose on other threads.
   393      *
   394      * Because the sweepVotes estimate is conservative, and because
   395      * nodes become unlinked "naturally" as they fall off the head of
   396      * the queue, and because we allow votes to accumulate even while
   397      * sweeps are in progress, there are typically significantly fewer
   398      * such nodes than estimated.  Choice of a threshold value
   399      * balances the likelihood of wasted effort and contention, versus
   400      * providing a worst-case bound on retention of interior nodes in
   401      * quiescent queues. The value defined below was chosen
   402      * empirically to balance these under various timeout scenarios.
   403      *
   404      * Note that we cannot self-link unlinked interior nodes during
   405      * sweeps. However, the associated garbage chains terminate when
   406      * some successor ultimately falls off the head of the list and is
   407      * self-linked.
   408      */
   409 
   410     /** True if on multiprocessor */
   411     private static final boolean MP =
   412         Runtime.getRuntime().availableProcessors() > 1;
   413 
   414     /**
   415      * The number of times to spin (with randomly interspersed calls
   416      * to Thread.yield) on multiprocessor before blocking when a node
   417      * is apparently the first waiter in the queue.  See above for
   418      * explanation. Must be a power of two. The value is empirically
   419      * derived -- it works pretty well across a variety of processors,
   420      * numbers of CPUs, and OSes.
   421      */
   422     private static final int FRONT_SPINS   = 1 << 7;
   423 
   424     /**
   425      * The number of times to spin before blocking when a node is
   426      * preceded by another node that is apparently spinning.  Also
   427      * serves as an increment to FRONT_SPINS on phase changes, and as
   428      * base average frequency for yielding during spins. Must be a
   429      * power of two.
   430      */
   431     private static final int CHAINED_SPINS = FRONT_SPINS >>> 1;
   432 
   433     /**
   434      * The maximum number of estimated removal failures (sweepVotes)
   435      * to tolerate before sweeping through the queue unlinking
   436      * cancelled nodes that were not unlinked upon initial
   437      * removal. See above for explanation. The value must be at least
   438      * two to avoid useless sweeps when removing trailing nodes.
   439      */
   440     static final int SWEEP_THRESHOLD = 32;
   441 
   442     /**
   443      * Queue nodes. Uses Object, not E, for items to allow forgetting
   444      * them after use.  Relies heavily on Unsafe mechanics to minimize
   445      * unnecessary ordering constraints: Writes that are intrinsically
   446      * ordered wrt other accesses or CASes use simple relaxed forms.
   447      */
   448     static final class Node {
   449         final boolean isData;   // false if this is a request node
   450         volatile Object item;   // initially non-null if isData; CASed to match
   451         volatile Node next;
   452         volatile Thread waiter; // null until waiting
   453 
   454         // CAS methods for fields
   455         final boolean casNext(Node cmp, Node val) {
   456             return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
   457         }
   458 
   459         final boolean casItem(Object cmp, Object val) {
   460             // assert cmp == null || cmp.getClass() != Node.class;
   461             return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
   462         }
   463 
   464         /**
   465          * Constructs a new node.  Uses relaxed write because item can
   466          * only be seen after publication via casNext.
   467          */
   468         Node(Object item, boolean isData) {
   469             UNSAFE.putObject(this, itemOffset, item); // relaxed write
   470             this.isData = isData;
   471         }
   472 
   473         /**
   474          * Links node to itself to avoid garbage retention.  Called
   475          * only after CASing head field, so uses relaxed write.
   476          */
   477         final void forgetNext() {
   478             UNSAFE.putObject(this, nextOffset, this);
   479         }
   480 
   481         /**
   482          * Sets item to self and waiter to null, to avoid garbage
   483          * retention after matching or cancelling. Uses relaxed writes
   484          * because order is already constrained in the only calling
   485          * contexts: item is forgotten only after volatile/atomic
   486          * mechanics that extract items.  Similarly, clearing waiter
   487          * follows either CAS or return from park (if ever parked;
   488          * else we don't care).
   489          */
   490         final void forgetContents() {
   491             UNSAFE.putObject(this, itemOffset, this);
   492             UNSAFE.putObject(this, waiterOffset, null);
   493         }
   494 
   495         /**
   496          * Returns true if this node has been matched, including the
   497          * case of artificial matches due to cancellation.
   498          */
   499         final boolean isMatched() {
   500             Object x = item;
   501             return (x == this) || ((x == null) == isData);
   502         }
   503 
   504         /**
   505          * Returns true if this is an unmatched request node.
   506          */
   507         final boolean isUnmatchedRequest() {
   508             return !isData && item == null;
   509         }
   510 
   511         /**
   512          * Returns true if a node with the given mode cannot be
   513          * appended to this node because this node is unmatched and
   514          * has opposite data mode.
   515          */
   516         final boolean cannotPrecede(boolean haveData) {
   517             boolean d = isData;
   518             Object x;
   519             return d != haveData && (x = item) != this && (x != null) == d;
   520         }
   521 
   522         /**
   523          * Tries to artificially match a data node -- used by remove.
   524          */
   525         final boolean tryMatchData() {
   526             // assert isData;
   527             Object x = item;
   528             if (x != null && x != this && casItem(x, null)) {
   529                 LockSupport.unpark(waiter);
   530                 return true;
   531             }
   532             return false;
   533         }
   534 
   535         private static final long serialVersionUID = -3375979862319811754L;
   536 
   537         // Unsafe mechanics
   538         private static final sun.misc.Unsafe UNSAFE;
   539         private static final long itemOffset;
   540         private static final long nextOffset;
   541         private static final long waiterOffset;
   542         static {
   543             try {
   544                 UNSAFE = sun.misc.Unsafe.getUnsafe();
   545                 Class k = Node.class;
   546                 itemOffset = UNSAFE.objectFieldOffset
   547                     (k.getDeclaredField("item"));
   548                 nextOffset = UNSAFE.objectFieldOffset
   549                     (k.getDeclaredField("next"));
   550                 waiterOffset = UNSAFE.objectFieldOffset
   551                     (k.getDeclaredField("waiter"));
   552             } catch (Exception e) {
   553                 throw new Error(e);
   554             }
   555         }
   556     }
   557 
   558     /** head of the queue; null until first enqueue */
   559     transient volatile Node head;
   560 
   561     /** tail of the queue; null until first append */
   562     private transient volatile Node tail;
   563 
   564     /** The number of apparent failures to unsplice removed nodes */
   565     private transient volatile int sweepVotes;
   566 
   567     // CAS methods for fields
   568     private boolean casTail(Node cmp, Node val) {
   569         return UNSAFE.compareAndSwapObject(this, tailOffset, cmp, val);
   570     }
   571 
   572     private boolean casHead(Node cmp, Node val) {
   573         return UNSAFE.compareAndSwapObject(this, headOffset, cmp, val);
   574     }
   575 
   576     private boolean casSweepVotes(int cmp, int val) {
   577         return UNSAFE.compareAndSwapInt(this, sweepVotesOffset, cmp, val);
   578     }
   579 
   580     /*
   581      * Possible values for "how" argument in xfer method.
   582      */
   583     private static final int NOW   = 0; // for untimed poll, tryTransfer
   584     private static final int ASYNC = 1; // for offer, put, add
   585     private static final int SYNC  = 2; // for transfer, take
   586     private static final int TIMED = 3; // for timed poll, tryTransfer
   587 
   588     @SuppressWarnings("unchecked")
   589     static <E> E cast(Object item) {
   590         // assert item == null || item.getClass() != Node.class;
   591         return (E) item;
   592     }
   593 
   594     /**
   595      * Implements all queuing methods. See above for explanation.
   596      *
   597      * @param e the item or null for take
   598      * @param haveData true if this is a put, else a take
   599      * @param how NOW, ASYNC, SYNC, or TIMED
   600      * @param nanos timeout in nanosecs, used only if mode is TIMED
   601      * @return an item if matched, else e
   602      * @throws NullPointerException if haveData mode but e is null
   603      */
   604     private E xfer(E e, boolean haveData, int how, long nanos) {
   605         if (haveData && (e == null))
   606             throw new NullPointerException();
   607         Node s = null;                        // the node to append, if needed
   608 
   609         retry:
   610         for (;;) {                            // restart on append race
   611 
   612             for (Node h = head, p = h; p != null;) { // find & match first node
   613                 boolean isData = p.isData;
   614                 Object item = p.item;
   615                 if (item != p && (item != null) == isData) { // unmatched
   616                     if (isData == haveData)   // can't match
   617                         break;
   618                     if (p.casItem(item, e)) { // match
   619                         for (Node q = p; q != h;) {
   620                             Node n = q.next;  // update by 2 unless singleton
   621                             if (head == h && casHead(h, n == null ? q : n)) {
   622                                 h.forgetNext();
   623                                 break;
   624                             }                 // advance and retry
   625                             if ((h = head)   == null ||
   626                                 (q = h.next) == null || !q.isMatched())
   627                                 break;        // unless slack < 2
   628                         }
   629                         LockSupport.unpark(p.waiter);
   630                         return this.<E>cast(item);
   631                     }
   632                 }
   633                 Node n = p.next;
   634                 p = (p != n) ? n : (h = head); // Use head if p offlist
   635             }
   636 
   637             if (how != NOW) {                 // No matches available
   638                 if (s == null)
   639                     s = new Node(e, haveData);
   640                 Node pred = tryAppend(s, haveData);
   641                 if (pred == null)
   642                     continue retry;           // lost race vs opposite mode
   643                 if (how != ASYNC)
   644                     return awaitMatch(s, pred, e, (how == TIMED), nanos);
   645             }
   646             return e; // not waiting
   647         }
   648     }
   649 
   650     /**
   651      * Tries to append node s as tail.
   652      *
   653      * @param s the node to append
   654      * @param haveData true if appending in data mode
   655      * @return null on failure due to losing race with append in
   656      * different mode, else s's predecessor, or s itself if no
   657      * predecessor
   658      */
   659     private Node tryAppend(Node s, boolean haveData) {
   660         for (Node t = tail, p = t;;) {        // move p to last node and append
   661             Node n, u;                        // temps for reads of next & tail
   662             if (p == null && (p = head) == null) {
   663                 if (casHead(null, s))
   664                     return s;                 // initialize
   665             }
   666             else if (p.cannotPrecede(haveData))
   667                 return null;                  // lost race vs opposite mode
   668             else if ((n = p.next) != null)    // not last; keep traversing
   669                 p = p != t && t != (u = tail) ? (t = u) : // stale tail
   670                     (p != n) ? n : null;      // restart if off list
   671             else if (!p.casNext(null, s))
   672                 p = p.next;                   // re-read on CAS failure
   673             else {
   674                 if (p != t) {                 // update if slack now >= 2
   675                     while ((tail != t || !casTail(t, s)) &&
   676                            (t = tail)   != null &&
   677                            (s = t.next) != null && // advance and retry
   678                            (s = s.next) != null && s != t);
   679                 }
   680                 return p;
   681             }
   682         }
   683     }
   684 
   685     /**
   686      * Spins/yields/blocks until node s is matched or caller gives up.
   687      *
   688      * @param s the waiting node
   689      * @param pred the predecessor of s, or s itself if it has no
   690      * predecessor, or null if unknown (the null case does not occur
   691      * in any current calls but may in possible future extensions)
   692      * @param e the comparison value for checking match
   693      * @param timed if true, wait only until timeout elapses
   694      * @param nanos timeout in nanosecs, used only if timed is true
   695      * @return matched item, or e if unmatched on interrupt or timeout
   696      */
   697     private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) {
   698         long lastTime = timed ? System.nanoTime() : 0L;
   699         Thread w = Thread.currentThread();
   700         int spins = -1; // initialized after first item and cancel checks
   701         ThreadLocalRandom randomYields = null; // bound if needed
   702 
   703         for (;;) {
   704             Object item = s.item;
   705             if (item != e) {                  // matched
   706                 // assert item != s;
   707                 s.forgetContents();           // avoid garbage
   708                 return this.<E>cast(item);
   709             }
   710             if ((w.isInterrupted() || (timed && nanos <= 0)) &&
   711                     s.casItem(e, s)) {        // cancel
   712                 unsplice(pred, s);
   713                 return e;
   714             }
   715 
   716             if (spins < 0) {                  // establish spins at/near front
   717                 if ((spins = spinsFor(pred, s.isData)) > 0)
   718                     randomYields = ThreadLocalRandom.current();
   719             }
   720             else if (spins > 0) {             // spin
   721                 --spins;
   722                 if (randomYields.nextInt(CHAINED_SPINS) == 0)
   723                     Thread.yield();           // occasionally yield
   724             }
   725             else if (s.waiter == null) {
   726                 s.waiter = w;                 // request unpark then recheck
   727             }
   728             else if (timed) {
   729                 long now = System.nanoTime();
   730                 if ((nanos -= now - lastTime) > 0)
   731                     LockSupport.parkNanos(this, nanos);
   732                 lastTime = now;
   733             }
   734             else {
   735                 LockSupport.park(this);
   736             }
   737         }
   738     }
   739 
   740     /**
   741      * Returns spin/yield value for a node with given predecessor and
   742      * data mode. See above for explanation.
   743      */
   744     private static int spinsFor(Node pred, boolean haveData) {
   745         if (MP && pred != null) {
   746             if (pred.isData != haveData)      // phase change
   747                 return FRONT_SPINS + CHAINED_SPINS;
   748             if (pred.isMatched())             // probably at front
   749                 return FRONT_SPINS;
   750             if (pred.waiter == null)          // pred apparently spinning
   751                 return CHAINED_SPINS;
   752         }
   753         return 0;
   754     }
   755 
   756     /* -------------- Traversal methods -------------- */
   757 
   758     /**
   759      * Returns the successor of p, or the head node if p.next has been
   760      * linked to self, which will only be true if traversing with a
   761      * stale pointer that is now off the list.
   762      */
   763     final Node succ(Node p) {
   764         Node next = p.next;
   765         return (p == next) ? head : next;
   766     }
   767 
   768     /**
   769      * Returns the first unmatched node of the given mode, or null if
   770      * none.  Used by methods isEmpty, hasWaitingConsumer.
   771      */
   772     private Node firstOfMode(boolean isData) {
   773         for (Node p = head; p != null; p = succ(p)) {
   774             if (!p.isMatched())
   775                 return (p.isData == isData) ? p : null;
   776         }
   777         return null;
   778     }
   779 
   780     /**
   781      * Returns the item in the first unmatched node with isData; or
   782      * null if none.  Used by peek.
   783      */
   784     private E firstDataItem() {
   785         for (Node p = head; p != null; p = succ(p)) {
   786             Object item = p.item;
   787             if (p.isData) {
   788                 if (item != null && item != p)
   789                     return this.<E>cast(item);
   790             }
   791             else if (item == null)
   792                 return null;
   793         }
   794         return null;
   795     }
   796 
   797     /**
   798      * Traverses and counts unmatched nodes of the given mode.
   799      * Used by methods size and getWaitingConsumerCount.
   800      */
   801     private int countOfMode(boolean data) {
   802         int count = 0;
   803         for (Node p = head; p != null; ) {
   804             if (!p.isMatched()) {
   805                 if (p.isData != data)
   806                     return 0;
   807                 if (++count == Integer.MAX_VALUE) // saturated
   808                     break;
   809             }
   810             Node n = p.next;
   811             if (n != p)
   812                 p = n;
   813             else {
   814                 count = 0;
   815                 p = head;
   816             }
   817         }
   818         return count;
   819     }
   820 
   821     final class Itr implements Iterator<E> {
   822         private Node nextNode;   // next node to return item for
   823         private E nextItem;      // the corresponding item
   824         private Node lastRet;    // last returned node, to support remove
   825         private Node lastPred;   // predecessor to unlink lastRet
   826 
   827         /**
   828          * Moves to next node after prev, or first node if prev null.
   829          */
   830         private void advance(Node prev) {
   831             /*
   832              * To track and avoid buildup of deleted nodes in the face
   833              * of calls to both Queue.remove and Itr.remove, we must
   834              * include variants of unsplice and sweep upon each
   835              * advance: Upon Itr.remove, we may need to catch up links
   836              * from lastPred, and upon other removes, we might need to
   837              * skip ahead from stale nodes and unsplice deleted ones
   838              * found while advancing.
   839              */
   840 
   841             Node r, b; // reset lastPred upon possible deletion of lastRet
   842             if ((r = lastRet) != null && !r.isMatched())
   843                 lastPred = r;    // next lastPred is old lastRet
   844             else if ((b = lastPred) == null || b.isMatched())
   845                 lastPred = null; // at start of list
   846             else {
   847                 Node s, n;       // help with removal of lastPred.next
   848                 while ((s = b.next) != null &&
   849                        s != b && s.isMatched() &&
   850                        (n = s.next) != null && n != s)
   851                     b.casNext(s, n);
   852             }
   853 
   854             this.lastRet = prev;
   855 
   856             for (Node p = prev, s, n;;) {
   857                 s = (p == null) ? head : p.next;
   858                 if (s == null)
   859                     break;
   860                 else if (s == p) {
   861                     p = null;
   862                     continue;
   863                 }
   864                 Object item = s.item;
   865                 if (s.isData) {
   866                     if (item != null && item != s) {
   867                         nextItem = LinkedTransferQueue.<E>cast(item);
   868                         nextNode = s;
   869                         return;
   870                     }
   871                 }
   872                 else if (item == null)
   873                     break;
   874                 // assert s.isMatched();
   875                 if (p == null)
   876                     p = s;
   877                 else if ((n = s.next) == null)
   878                     break;
   879                 else if (s == n)
   880                     p = null;
   881                 else
   882                     p.casNext(s, n);
   883             }
   884             nextNode = null;
   885             nextItem = null;
   886         }
   887 
   888         Itr() {
   889             advance(null);
   890         }
   891 
   892         public final boolean hasNext() {
   893             return nextNode != null;
   894         }
   895 
   896         public final E next() {
   897             Node p = nextNode;
   898             if (p == null) throw new NoSuchElementException();
   899             E e = nextItem;
   900             advance(p);
   901             return e;
   902         }
   903 
   904         public final void remove() {
   905             final Node lastRet = this.lastRet;
   906             if (lastRet == null)
   907                 throw new IllegalStateException();
   908             this.lastRet = null;
   909             if (lastRet.tryMatchData())
   910                 unsplice(lastPred, lastRet);
   911         }
   912     }
   913 
   914     /* -------------- Removal methods -------------- */
   915 
   916     /**
   917      * Unsplices (now or later) the given deleted/cancelled node with
   918      * the given predecessor.
   919      *
   920      * @param pred a node that was at one time known to be the
   921      * predecessor of s, or null or s itself if s is/was at head
   922      * @param s the node to be unspliced
   923      */
   924     final void unsplice(Node pred, Node s) {
   925         s.forgetContents(); // forget unneeded fields
   926         /*
   927          * See above for rationale. Briefly: if pred still points to
   928          * s, try to unlink s.  If s cannot be unlinked, because it is
   929          * trailing node or pred might be unlinked, and neither pred
   930          * nor s are head or offlist, add to sweepVotes, and if enough
   931          * votes have accumulated, sweep.
   932          */
   933         if (pred != null && pred != s && pred.next == s) {
   934             Node n = s.next;
   935             if (n == null ||
   936                 (n != s && pred.casNext(s, n) && pred.isMatched())) {
   937                 for (;;) {               // check if at, or could be, head
   938                     Node h = head;
   939                     if (h == pred || h == s || h == null)
   940                         return;          // at head or list empty
   941                     if (!h.isMatched())
   942                         break;
   943                     Node hn = h.next;
   944                     if (hn == null)
   945                         return;          // now empty
   946                     if (hn != h && casHead(h, hn))
   947                         h.forgetNext();  // advance head
   948                 }
   949                 if (pred.next != pred && s.next != s) { // recheck if offlist
   950                     for (;;) {           // sweep now if enough votes
   951                         int v = sweepVotes;
   952                         if (v < SWEEP_THRESHOLD) {
   953                             if (casSweepVotes(v, v + 1))
   954                                 break;
   955                         }
   956                         else if (casSweepVotes(v, 0)) {
   957                             sweep();
   958                             break;
   959                         }
   960                     }
   961                 }
   962             }
   963         }
   964     }
   965 
   966     /**
   967      * Unlinks matched (typically cancelled) nodes encountered in a
   968      * traversal from head.
   969      */
   970     private void sweep() {
   971         for (Node p = head, s, n; p != null && (s = p.next) != null; ) {
   972             if (!s.isMatched())
   973                 // Unmatched nodes are never self-linked
   974                 p = s;
   975             else if ((n = s.next) == null) // trailing node is pinned
   976                 break;
   977             else if (s == n)    // stale
   978                 // No need to also check for p == s, since that implies s == n
   979                 p = head;
   980             else
   981                 p.casNext(s, n);
   982         }
   983     }
   984 
   985     /**
   986      * Main implementation of remove(Object)
   987      */
   988     private boolean findAndRemove(Object e) {
   989         if (e != null) {
   990             for (Node pred = null, p = head; p != null; ) {
   991                 Object item = p.item;
   992                 if (p.isData) {
   993                     if (item != null && item != p && e.equals(item) &&
   994                         p.tryMatchData()) {
   995                         unsplice(pred, p);
   996                         return true;
   997                     }
   998                 }
   999                 else if (item == null)
  1000                     break;
  1001                 pred = p;
  1002                 if ((p = p.next) == pred) { // stale
  1003                     pred = null;
  1004                     p = head;
  1005                 }
  1006             }
  1007         }
  1008         return false;
  1009     }
  1010 
  1011 
  1012     /**
  1013      * Creates an initially empty {@code LinkedTransferQueue}.
  1014      */
  1015     public LinkedTransferQueue() {
  1016     }
  1017 
  1018     /**
  1019      * Creates a {@code LinkedTransferQueue}
  1020      * initially containing the elements of the given collection,
  1021      * added in traversal order of the collection's iterator.
  1022      *
  1023      * @param c the collection of elements to initially contain
  1024      * @throws NullPointerException if the specified collection or any
  1025      *         of its elements are null
  1026      */
  1027     public LinkedTransferQueue(Collection<? extends E> c) {
  1028         this();
  1029         addAll(c);
  1030     }
  1031 
  1032     /**
  1033      * Inserts the specified element at the tail of this queue.
  1034      * As the queue is unbounded, this method will never block.
  1035      *
  1036      * @throws NullPointerException if the specified element is null
  1037      */
  1038     public void put(E e) {
  1039         xfer(e, true, ASYNC, 0);
  1040     }
  1041 
  1042     /**
  1043      * Inserts the specified element at the tail of this queue.
  1044      * As the queue is unbounded, this method will never block or
  1045      * return {@code false}.
  1046      *
  1047      * @return {@code true} (as specified by
  1048      *  {@link BlockingQueue#offer(Object,long,TimeUnit) BlockingQueue.offer})
  1049      * @throws NullPointerException if the specified element is null
  1050      */
  1051     public boolean offer(E e, long timeout, TimeUnit unit) {
  1052         xfer(e, true, ASYNC, 0);
  1053         return true;
  1054     }
  1055 
  1056     /**
  1057      * Inserts the specified element at the tail of this queue.
  1058      * As the queue is unbounded, this method will never return {@code false}.
  1059      *
  1060      * @return {@code true} (as specified by {@link Queue#offer})
  1061      * @throws NullPointerException if the specified element is null
  1062      */
  1063     public boolean offer(E e) {
  1064         xfer(e, true, ASYNC, 0);
  1065         return true;
  1066     }
  1067 
  1068     /**
  1069      * Inserts the specified element at the tail of this queue.
  1070      * As the queue is unbounded, this method will never throw
  1071      * {@link IllegalStateException} or return {@code false}.
  1072      *
  1073      * @return {@code true} (as specified by {@link Collection#add})
  1074      * @throws NullPointerException if the specified element is null
  1075      */
  1076     public boolean add(E e) {
  1077         xfer(e, true, ASYNC, 0);
  1078         return true;
  1079     }
  1080 
  1081     /**
  1082      * Transfers the element to a waiting consumer immediately, if possible.
  1083      *
  1084      * <p>More precisely, transfers the specified element immediately
  1085      * if there exists a consumer already waiting to receive it (in
  1086      * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
  1087      * otherwise returning {@code false} without enqueuing the element.
  1088      *
  1089      * @throws NullPointerException if the specified element is null
  1090      */
  1091     public boolean tryTransfer(E e) {
  1092         return xfer(e, true, NOW, 0) == null;
  1093     }
  1094 
  1095     /**
  1096      * Transfers the element to a consumer, waiting if necessary to do so.
  1097      *
  1098      * <p>More precisely, transfers the specified element immediately
  1099      * if there exists a consumer already waiting to receive it (in
  1100      * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
  1101      * else inserts the specified element at the tail of this queue
  1102      * and waits until the element is received by a consumer.
  1103      *
  1104      * @throws NullPointerException if the specified element is null
  1105      */
  1106     public void transfer(E e) throws InterruptedException {
  1107         if (xfer(e, true, SYNC, 0) != null) {
  1108             Thread.interrupted(); // failure possible only due to interrupt
  1109             throw new InterruptedException();
  1110         }
  1111     }
  1112 
  1113     /**
  1114      * Transfers the element to a consumer if it is possible to do so
  1115      * before the timeout elapses.
  1116      *
  1117      * <p>More precisely, transfers the specified element immediately
  1118      * if there exists a consumer already waiting to receive it (in
  1119      * {@link #take} or timed {@link #poll(long,TimeUnit) poll}),
  1120      * else inserts the specified element at the tail of this queue
  1121      * and waits until the element is received by a consumer,
  1122      * returning {@code false} if the specified wait time elapses
  1123      * before the element can be transferred.
  1124      *
  1125      * @throws NullPointerException if the specified element is null
  1126      */
  1127     public boolean tryTransfer(E e, long timeout, TimeUnit unit)
  1128         throws InterruptedException {
  1129         if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null)
  1130             return true;
  1131         if (!Thread.interrupted())
  1132             return false;
  1133         throw new InterruptedException();
  1134     }
  1135 
  1136     public E take() throws InterruptedException {
  1137         E e = xfer(null, false, SYNC, 0);
  1138         if (e != null)
  1139             return e;
  1140         Thread.interrupted();
  1141         throw new InterruptedException();
  1142     }
  1143 
  1144     public E poll(long timeout, TimeUnit unit) throws InterruptedException {
  1145         E e = xfer(null, false, TIMED, unit.toNanos(timeout));
  1146         if (e != null || !Thread.interrupted())
  1147             return e;
  1148         throw new InterruptedException();
  1149     }
  1150 
  1151     public E poll() {
  1152         return xfer(null, false, NOW, 0);
  1153     }
  1154 
  1155     /**
  1156      * @throws NullPointerException     {@inheritDoc}
  1157      * @throws IllegalArgumentException {@inheritDoc}
  1158      */
  1159     public int drainTo(Collection<? super E> c) {
  1160         if (c == null)
  1161             throw new NullPointerException();
  1162         if (c == this)
  1163             throw new IllegalArgumentException();
  1164         int n = 0;
  1165         E e;
  1166         while ( (e = poll()) != null) {
  1167             c.add(e);
  1168             ++n;
  1169         }
  1170         return n;
  1171     }
  1172 
  1173     /**
  1174      * @throws NullPointerException     {@inheritDoc}
  1175      * @throws IllegalArgumentException {@inheritDoc}
  1176      */
  1177     public int drainTo(Collection<? super E> c, int maxElements) {
  1178         if (c == null)
  1179             throw new NullPointerException();
  1180         if (c == this)
  1181             throw new IllegalArgumentException();
  1182         int n = 0;
  1183         E e;
  1184         while (n < maxElements && (e = poll()) != null) {
  1185             c.add(e);
  1186             ++n;
  1187         }
  1188         return n;
  1189     }
  1190 
  1191     /**
  1192      * Returns an iterator over the elements in this queue in proper sequence.
  1193      * The elements will be returned in order from first (head) to last (tail).
  1194      *
  1195      * <p>The returned iterator is a "weakly consistent" iterator that
  1196      * will never throw {@link java.util.ConcurrentModificationException
  1197      * ConcurrentModificationException}, and guarantees to traverse
  1198      * elements as they existed upon construction of the iterator, and
  1199      * may (but is not guaranteed to) reflect any modifications
  1200      * subsequent to construction.
  1201      *
  1202      * @return an iterator over the elements in this queue in proper sequence
  1203      */
  1204     public Iterator<E> iterator() {
  1205         return new Itr();
  1206     }
  1207 
  1208     public E peek() {
  1209         return firstDataItem();
  1210     }
  1211 
  1212     /**
  1213      * Returns {@code true} if this queue contains no elements.
  1214      *
  1215      * @return {@code true} if this queue contains no elements
  1216      */
  1217     public boolean isEmpty() {
  1218         for (Node p = head; p != null; p = succ(p)) {
  1219             if (!p.isMatched())
  1220                 return !p.isData;
  1221         }
  1222         return true;
  1223     }
  1224 
  1225     public boolean hasWaitingConsumer() {
  1226         return firstOfMode(false) != null;
  1227     }
  1228 
  1229     /**
  1230      * Returns the number of elements in this queue.  If this queue
  1231      * contains more than {@code Integer.MAX_VALUE} elements, returns
  1232      * {@code Integer.MAX_VALUE}.
  1233      *
  1234      * <p>Beware that, unlike in most collections, this method is
  1235      * <em>NOT</em> a constant-time operation. Because of the
  1236      * asynchronous nature of these queues, determining the current
  1237      * number of elements requires an O(n) traversal.
  1238      *
  1239      * @return the number of elements in this queue
  1240      */
  1241     public int size() {
  1242         return countOfMode(true);
  1243     }
  1244 
  1245     public int getWaitingConsumerCount() {
  1246         return countOfMode(false);
  1247     }
  1248 
  1249     /**
  1250      * Removes a single instance of the specified element from this queue,
  1251      * if it is present.  More formally, removes an element {@code e} such
  1252      * that {@code o.equals(e)}, if this queue contains one or more such
  1253      * elements.
  1254      * Returns {@code true} if this queue contained the specified element
  1255      * (or equivalently, if this queue changed as a result of the call).
  1256      *
  1257      * @param o element to be removed from this queue, if present
  1258      * @return {@code true} if this queue changed as a result of the call
  1259      */
  1260     public boolean remove(Object o) {
  1261         return findAndRemove(o);
  1262     }
  1263 
  1264     /**
  1265      * Returns {@code true} if this queue contains the specified element.
  1266      * More formally, returns {@code true} if and only if this queue contains
  1267      * at least one element {@code e} such that {@code o.equals(e)}.
  1268      *
  1269      * @param o object to be checked for containment in this queue
  1270      * @return {@code true} if this queue contains the specified element
  1271      */
  1272     public boolean contains(Object o) {
  1273         if (o == null) return false;
  1274         for (Node p = head; p != null; p = succ(p)) {
  1275             Object item = p.item;
  1276             if (p.isData) {
  1277                 if (item != null && item != p && o.equals(item))
  1278                     return true;
  1279             }
  1280             else if (item == null)
  1281                 break;
  1282         }
  1283         return false;
  1284     }
  1285 
  1286     /**
  1287      * Always returns {@code Integer.MAX_VALUE} because a
  1288      * {@code LinkedTransferQueue} is not capacity constrained.
  1289      *
  1290      * @return {@code Integer.MAX_VALUE} (as specified by
  1291      *         {@link BlockingQueue#remainingCapacity()})
  1292      */
  1293     public int remainingCapacity() {
  1294         return Integer.MAX_VALUE;
  1295     }
  1296 
  1297     /**
  1298      * Saves the state to a stream (that is, serializes it).
  1299      *
  1300      * @serialData All of the elements (each an {@code E}) in
  1301      * the proper order, followed by a null
  1302      * @param s the stream
  1303      */
  1304     private void writeObject(java.io.ObjectOutputStream s)
  1305         throws java.io.IOException {
  1306         s.defaultWriteObject();
  1307         for (E e : this)
  1308             s.writeObject(e);
  1309         // Use trailing null as sentinel
  1310         s.writeObject(null);
  1311     }
  1312 
  1313     /**
  1314      * Reconstitutes the Queue instance from a stream (that is,
  1315      * deserializes it).
  1316      *
  1317      * @param s the stream
  1318      */
  1319     private void readObject(java.io.ObjectInputStream s)
  1320         throws java.io.IOException, ClassNotFoundException {
  1321         s.defaultReadObject();
  1322         for (;;) {
  1323             @SuppressWarnings("unchecked") E item = (E) s.readObject();
  1324             if (item == null)
  1325                 break;
  1326             else
  1327                 offer(item);
  1328         }
  1329     }
  1330 
  1331     // Unsafe mechanics
  1332 
  1333     private static final sun.misc.Unsafe UNSAFE;
  1334     private static final long headOffset;
  1335     private static final long tailOffset;
  1336     private static final long sweepVotesOffset;
  1337     static {
  1338         try {
  1339             UNSAFE = sun.misc.Unsafe.getUnsafe();
  1340             Class k = LinkedTransferQueue.class;
  1341             headOffset = UNSAFE.objectFieldOffset
  1342                 (k.getDeclaredField("head"));
  1343             tailOffset = UNSAFE.objectFieldOffset
  1344                 (k.getDeclaredField("tail"));
  1345             sweepVotesOffset = UNSAFE.objectFieldOffset
  1346                 (k.getDeclaredField("sweepVotes"));
  1347         } catch (Exception e) {
  1348             throw new Error(e);
  1349         }
  1350     }
  1351 }