rt/emul/mini/src/main/java/java/lang/Object.java
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Wed, 27 Feb 2013 17:28:48 +0100
changeset 780 bf066a5ca2f7
parent 779 01f3c1314ca3
child 781 eb35680d5094
permissions -rw-r--r--
Make sure subclasses of java.lang.Object will have good implementation of toString() method
     1 /*
     2  * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.  Oracle designates this
     8  * particular file as subject to the "Classpath" exception as provided
     9  * by Oracle in the LICENSE file that accompanied this code.
    10  *
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    14  * version 2 for more details (a copy is included in the LICENSE file that
    15  * accompanied this code).
    16  *
    17  * You should have received a copy of the GNU General Public License version
    18  * 2 along with this work; if not, write to the Free Software Foundation,
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    20  *
    21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    22  * or visit www.oracle.com if you need additional information or have any
    23  * questions.
    24  */
    25 
    26 package java.lang;
    27 
    28 import java.lang.reflect.Array;
    29 import org.apidesign.bck2brwsr.core.JavaScriptBody;
    30 import org.apidesign.bck2brwsr.core.JavaScriptPrototype;
    31 
    32 /**
    33  * Class {@code Object} is the root of the class hierarchy.
    34  * Every class has {@code Object} as a superclass. All objects,
    35  * including arrays, implement the methods of this class.
    36  *
    37  * @author  unascribed
    38  * @see     java.lang.Class
    39  * @since   JDK1.0
    40  */
    41 @JavaScriptPrototype(container = "Object.prototype", prototype = "new Object")
    42 public class Object {
    43 
    44     private static void registerNatives() {
    45         boolean assertsOn = false;
    46         assert assertsOn = false;
    47         if (assertsOn) try {
    48             Array.get(null, 0);
    49         } catch (Throwable ex) {
    50             // ignore
    51         }
    52     }
    53     @JavaScriptBody(args = {}, body = "var p = vm.java_lang_Object(false);" +
    54         "p.toString = Object.prototype.toString__Ljava_lang_String_2;"
    55     )
    56     private static native void registerToString();
    57     static {
    58         registerNatives();
    59         registerToString();
    60     }
    61 
    62     /**
    63      * Returns the runtime class of this {@code Object}. The returned
    64      * {@code Class} object is the object that is locked by {@code
    65      * static synchronized} methods of the represented class.
    66      *
    67      * <p><b>The actual result type is {@code Class<? extends |X|>}
    68      * where {@code |X|} is the erasure of the static type of the
    69      * expression on which {@code getClass} is called.</b> For
    70      * example, no cast is required in this code fragment:</p>
    71      *
    72      * <p>
    73      * {@code Number n = 0;                             }<br>
    74      * {@code Class<? extends Number> c = n.getClass(); }
    75      * </p>
    76      *
    77      * @return The {@code Class} object that represents the runtime
    78      *         class of this object.
    79      * @see    Class Literals, section 15.8.2 of
    80      *         <cite>The Java&trade; Language Specification</cite>.
    81      */
    82     @JavaScriptBody(args={}, body="return this.constructor.$class;")
    83     public final native Class<?> getClass();
    84 
    85     /**
    86      * Returns a hash code value for the object. This method is
    87      * supported for the benefit of hash tables such as those provided by
    88      * {@link java.util.HashMap}.
    89      * <p>
    90      * The general contract of {@code hashCode} is:
    91      * <ul>
    92      * <li>Whenever it is invoked on the same object more than once during
    93      *     an execution of a Java application, the {@code hashCode} method
    94      *     must consistently return the same integer, provided no information
    95      *     used in {@code equals} comparisons on the object is modified.
    96      *     This integer need not remain consistent from one execution of an
    97      *     application to another execution of the same application.
    98      * <li>If two objects are equal according to the {@code equals(Object)}
    99      *     method, then calling the {@code hashCode} method on each of
   100      *     the two objects must produce the same integer result.
   101      * <li>It is <em>not</em> required that if two objects are unequal
   102      *     according to the {@link java.lang.Object#equals(java.lang.Object)}
   103      *     method, then calling the {@code hashCode} method on each of the
   104      *     two objects must produce distinct integer results.  However, the
   105      *     programmer should be aware that producing distinct integer results
   106      *     for unequal objects may improve the performance of hash tables.
   107      * </ul>
   108      * <p>
   109      * As much as is reasonably practical, the hashCode method defined by
   110      * class {@code Object} does return distinct integers for distinct
   111      * objects. (This is typically implemented by converting the internal
   112      * address of the object into an integer, but this implementation
   113      * technique is not required by the
   114      * Java<font size="-2"><sup>TM</sup></font> programming language.)
   115      *
   116      * @return  a hash code value for this object.
   117      * @see     java.lang.Object#equals(java.lang.Object)
   118      * @see     java.lang.System#identityHashCode
   119      */
   120     @JavaScriptBody(args = {}, body = 
   121         "if (this.$hashCode) return this.$hashCode;\n"
   122         + "var h = this.computeHashCode__I();\n"
   123         + "return this.$hashCode = h & h;"
   124     )
   125     public native int hashCode();
   126 
   127     @JavaScriptBody(args = {}, body = "return Math.random() * Math.pow(2, 32);")
   128     native int computeHashCode();
   129     
   130     /**
   131      * Indicates whether some other object is "equal to" this one.
   132      * <p>
   133      * The {@code equals} method implements an equivalence relation
   134      * on non-null object references:
   135      * <ul>
   136      * <li>It is <i>reflexive</i>: for any non-null reference value
   137      *     {@code x}, {@code x.equals(x)} should return
   138      *     {@code true}.
   139      * <li>It is <i>symmetric</i>: for any non-null reference values
   140      *     {@code x} and {@code y}, {@code x.equals(y)}
   141      *     should return {@code true} if and only if
   142      *     {@code y.equals(x)} returns {@code true}.
   143      * <li>It is <i>transitive</i>: for any non-null reference values
   144      *     {@code x}, {@code y}, and {@code z}, if
   145      *     {@code x.equals(y)} returns {@code true} and
   146      *     {@code y.equals(z)} returns {@code true}, then
   147      *     {@code x.equals(z)} should return {@code true}.
   148      * <li>It is <i>consistent</i>: for any non-null reference values
   149      *     {@code x} and {@code y}, multiple invocations of
   150      *     {@code x.equals(y)} consistently return {@code true}
   151      *     or consistently return {@code false}, provided no
   152      *     information used in {@code equals} comparisons on the
   153      *     objects is modified.
   154      * <li>For any non-null reference value {@code x},
   155      *     {@code x.equals(null)} should return {@code false}.
   156      * </ul>
   157      * <p>
   158      * The {@code equals} method for class {@code Object} implements
   159      * the most discriminating possible equivalence relation on objects;
   160      * that is, for any non-null reference values {@code x} and
   161      * {@code y}, this method returns {@code true} if and only
   162      * if {@code x} and {@code y} refer to the same object
   163      * ({@code x == y} has the value {@code true}).
   164      * <p>
   165      * Note that it is generally necessary to override the {@code hashCode}
   166      * method whenever this method is overridden, so as to maintain the
   167      * general contract for the {@code hashCode} method, which states
   168      * that equal objects must have equal hash codes.
   169      *
   170      * @param   obj   the reference object with which to compare.
   171      * @return  {@code true} if this object is the same as the obj
   172      *          argument; {@code false} otherwise.
   173      * @see     #hashCode()
   174      * @see     java.util.HashMap
   175      */
   176     public boolean equals(Object obj) {
   177         return (this == obj);
   178     }
   179 
   180     /**
   181      * Creates and returns a copy of this object.  The precise meaning
   182      * of "copy" may depend on the class of the object. The general
   183      * intent is that, for any object {@code x}, the expression:
   184      * <blockquote>
   185      * <pre>
   186      * x.clone() != x</pre></blockquote>
   187      * will be true, and that the expression:
   188      * <blockquote>
   189      * <pre>
   190      * x.clone().getClass() == x.getClass()</pre></blockquote>
   191      * will be {@code true}, but these are not absolute requirements.
   192      * While it is typically the case that:
   193      * <blockquote>
   194      * <pre>
   195      * x.clone().equals(x)</pre></blockquote>
   196      * will be {@code true}, this is not an absolute requirement.
   197      * <p>
   198      * By convention, the returned object should be obtained by calling
   199      * {@code super.clone}.  If a class and all of its superclasses (except
   200      * {@code Object}) obey this convention, it will be the case that
   201      * {@code x.clone().getClass() == x.getClass()}.
   202      * <p>
   203      * By convention, the object returned by this method should be independent
   204      * of this object (which is being cloned).  To achieve this independence,
   205      * it may be necessary to modify one or more fields of the object returned
   206      * by {@code super.clone} before returning it.  Typically, this means
   207      * copying any mutable objects that comprise the internal "deep structure"
   208      * of the object being cloned and replacing the references to these
   209      * objects with references to the copies.  If a class contains only
   210      * primitive fields or references to immutable objects, then it is usually
   211      * the case that no fields in the object returned by {@code super.clone}
   212      * need to be modified.
   213      * <p>
   214      * The method {@code clone} for class {@code Object} performs a
   215      * specific cloning operation. First, if the class of this object does
   216      * not implement the interface {@code Cloneable}, then a
   217      * {@code CloneNotSupportedException} is thrown. Note that all arrays
   218      * are considered to implement the interface {@code Cloneable} and that
   219      * the return type of the {@code clone} method of an array type {@code T[]}
   220      * is {@code T[]} where T is any reference or primitive type.
   221      * Otherwise, this method creates a new instance of the class of this
   222      * object and initializes all its fields with exactly the contents of
   223      * the corresponding fields of this object, as if by assignment; the
   224      * contents of the fields are not themselves cloned. Thus, this method
   225      * performs a "shallow copy" of this object, not a "deep copy" operation.
   226      * <p>
   227      * The class {@code Object} does not itself implement the interface
   228      * {@code Cloneable}, so calling the {@code clone} method on an object
   229      * whose class is {@code Object} will result in throwing an
   230      * exception at run time.
   231      *
   232      * @return     a clone of this instance.
   233      * @exception  CloneNotSupportedException  if the object's class does not
   234      *               support the {@code Cloneable} interface. Subclasses
   235      *               that override the {@code clone} method can also
   236      *               throw this exception to indicate that an instance cannot
   237      *               be cloned.
   238      * @see java.lang.Cloneable
   239      */
   240     protected Object clone() throws CloneNotSupportedException {
   241         Object ret = clone(this);
   242         if (ret == null) {
   243             throw new CloneNotSupportedException(getClass().getName());
   244         }
   245         return ret;
   246     }
   247 
   248     @JavaScriptBody(args = "self", body = 
   249           "\nif (!self.$instOf_java_lang_Cloneable) {"
   250         + "\n  return null;"
   251         + "\n} else {"
   252         + "\n  var clone = self.constructor(true);"
   253         + "\n  var props = Object.getOwnPropertyNames(self);"
   254         + "\n  for (var i = 0; i < props.length; i++) {"
   255         + "\n    var p = props[i];"
   256         + "\n    clone[p] = self[p];"
   257         + "\n  };"
   258         + "\n  return clone;"
   259         + "\n}"
   260     )
   261     private static native Object clone(Object self) throws CloneNotSupportedException;
   262 
   263     /**
   264      * Returns a string representation of the object. In general, the
   265      * {@code toString} method returns a string that
   266      * "textually represents" this object. The result should
   267      * be a concise but informative representation that is easy for a
   268      * person to read.
   269      * It is recommended that all subclasses override this method.
   270      * <p>
   271      * The {@code toString} method for class {@code Object}
   272      * returns a string consisting of the name of the class of which the
   273      * object is an instance, the at-sign character `{@code @}', and
   274      * the unsigned hexadecimal representation of the hash code of the
   275      * object. In other words, this method returns a string equal to the
   276      * value of:
   277      * <blockquote>
   278      * <pre>
   279      * getClass().getName() + '@' + Integer.toHexString(hashCode())
   280      * </pre></blockquote>
   281      *
   282      * @return  a string representation of the object.
   283      */
   284     public String toString() {
   285         return getClass().getName() + "@" + Integer.toHexString(hashCode());
   286     }
   287 
   288     /**
   289      * Wakes up a single thread that is waiting on this object's
   290      * monitor. If any threads are waiting on this object, one of them
   291      * is chosen to be awakened. The choice is arbitrary and occurs at
   292      * the discretion of the implementation. A thread waits on an object's
   293      * monitor by calling one of the {@code wait} methods.
   294      * <p>
   295      * The awakened thread will not be able to proceed until the current
   296      * thread relinquishes the lock on this object. The awakened thread will
   297      * compete in the usual manner with any other threads that might be
   298      * actively competing to synchronize on this object; for example, the
   299      * awakened thread enjoys no reliable privilege or disadvantage in being
   300      * the next thread to lock this object.
   301      * <p>
   302      * This method should only be called by a thread that is the owner
   303      * of this object's monitor. A thread becomes the owner of the
   304      * object's monitor in one of three ways:
   305      * <ul>
   306      * <li>By executing a synchronized instance method of that object.
   307      * <li>By executing the body of a {@code synchronized} statement
   308      *     that synchronizes on the object.
   309      * <li>For objects of type {@code Class,} by executing a
   310      *     synchronized static method of that class.
   311      * </ul>
   312      * <p>
   313      * Only one thread at a time can own an object's monitor.
   314      *
   315      * @exception  IllegalMonitorStateException  if the current thread is not
   316      *               the owner of this object's monitor.
   317      * @see        java.lang.Object#notifyAll()
   318      * @see        java.lang.Object#wait()
   319      */
   320     public final native void notify();
   321 
   322     /**
   323      * Wakes up all threads that are waiting on this object's monitor. A
   324      * thread waits on an object's monitor by calling one of the
   325      * {@code wait} methods.
   326      * <p>
   327      * The awakened threads will not be able to proceed until the current
   328      * thread relinquishes the lock on this object. The awakened threads
   329      * will compete in the usual manner with any other threads that might
   330      * be actively competing to synchronize on this object; for example,
   331      * the awakened threads enjoy no reliable privilege or disadvantage in
   332      * being the next thread to lock this object.
   333      * <p>
   334      * This method should only be called by a thread that is the owner
   335      * of this object's monitor. See the {@code notify} method for a
   336      * description of the ways in which a thread can become the owner of
   337      * a monitor.
   338      *
   339      * @exception  IllegalMonitorStateException  if the current thread is not
   340      *               the owner of this object's monitor.
   341      * @see        java.lang.Object#notify()
   342      * @see        java.lang.Object#wait()
   343      */
   344     public final native void notifyAll();
   345 
   346     /**
   347      * Causes the current thread to wait until either another thread invokes the
   348      * {@link java.lang.Object#notify()} method or the
   349      * {@link java.lang.Object#notifyAll()} method for this object, or a
   350      * specified amount of time has elapsed.
   351      * <p>
   352      * The current thread must own this object's monitor.
   353      * <p>
   354      * This method causes the current thread (call it <var>T</var>) to
   355      * place itself in the wait set for this object and then to relinquish
   356      * any and all synchronization claims on this object. Thread <var>T</var>
   357      * becomes disabled for thread scheduling purposes and lies dormant
   358      * until one of four things happens:
   359      * <ul>
   360      * <li>Some other thread invokes the {@code notify} method for this
   361      * object and thread <var>T</var> happens to be arbitrarily chosen as
   362      * the thread to be awakened.
   363      * <li>Some other thread invokes the {@code notifyAll} method for this
   364      * object.
   365      * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
   366      * thread <var>T</var>.
   367      * <li>The specified amount of real time has elapsed, more or less.  If
   368      * {@code timeout} is zero, however, then real time is not taken into
   369      * consideration and the thread simply waits until notified.
   370      * </ul>
   371      * The thread <var>T</var> is then removed from the wait set for this
   372      * object and re-enabled for thread scheduling. It then competes in the
   373      * usual manner with other threads for the right to synchronize on the
   374      * object; once it has gained control of the object, all its
   375      * synchronization claims on the object are restored to the status quo
   376      * ante - that is, to the situation as of the time that the {@code wait}
   377      * method was invoked. Thread <var>T</var> then returns from the
   378      * invocation of the {@code wait} method. Thus, on return from the
   379      * {@code wait} method, the synchronization state of the object and of
   380      * thread {@code T} is exactly as it was when the {@code wait} method
   381      * was invoked.
   382      * <p>
   383      * A thread can also wake up without being notified, interrupted, or
   384      * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
   385      * occur in practice, applications must guard against it by testing for
   386      * the condition that should have caused the thread to be awakened, and
   387      * continuing to wait if the condition is not satisfied.  In other words,
   388      * waits should always occur in loops, like this one:
   389      * <pre>
   390      *     synchronized (obj) {
   391      *         while (&lt;condition does not hold&gt;)
   392      *             obj.wait(timeout);
   393      *         ... // Perform action appropriate to condition
   394      *     }
   395      * </pre>
   396      * (For more information on this topic, see Section 3.2.3 in Doug Lea's
   397      * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
   398      * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
   399      * Language Guide" (Addison-Wesley, 2001).
   400      *
   401      * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
   402      * interrupted} by any thread before or while it is waiting, then an
   403      * {@code InterruptedException} is thrown.  This exception is not
   404      * thrown until the lock status of this object has been restored as
   405      * described above.
   406      *
   407      * <p>
   408      * Note that the {@code wait} method, as it places the current thread
   409      * into the wait set for this object, unlocks only this object; any
   410      * other objects on which the current thread may be synchronized remain
   411      * locked while the thread waits.
   412      * <p>
   413      * This method should only be called by a thread that is the owner
   414      * of this object's monitor. See the {@code notify} method for a
   415      * description of the ways in which a thread can become the owner of
   416      * a monitor.
   417      *
   418      * @param      timeout   the maximum time to wait in milliseconds.
   419      * @exception  IllegalArgumentException      if the value of timeout is
   420      *               negative.
   421      * @exception  IllegalMonitorStateException  if the current thread is not
   422      *               the owner of the object's monitor.
   423      * @exception  InterruptedException if any thread interrupted the
   424      *             current thread before or while the current thread
   425      *             was waiting for a notification.  The <i>interrupted
   426      *             status</i> of the current thread is cleared when
   427      *             this exception is thrown.
   428      * @see        java.lang.Object#notify()
   429      * @see        java.lang.Object#notifyAll()
   430      */
   431     public final native void wait(long timeout) throws InterruptedException;
   432 
   433     /**
   434      * Causes the current thread to wait until another thread invokes the
   435      * {@link java.lang.Object#notify()} method or the
   436      * {@link java.lang.Object#notifyAll()} method for this object, or
   437      * some other thread interrupts the current thread, or a certain
   438      * amount of real time has elapsed.
   439      * <p>
   440      * This method is similar to the {@code wait} method of one
   441      * argument, but it allows finer control over the amount of time to
   442      * wait for a notification before giving up. The amount of real time,
   443      * measured in nanoseconds, is given by:
   444      * <blockquote>
   445      * <pre>
   446      * 1000000*timeout+nanos</pre></blockquote>
   447      * <p>
   448      * In all other respects, this method does the same thing as the
   449      * method {@link #wait(long)} of one argument. In particular,
   450      * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
   451      * <p>
   452      * The current thread must own this object's monitor. The thread
   453      * releases ownership of this monitor and waits until either of the
   454      * following two conditions has occurred:
   455      * <ul>
   456      * <li>Another thread notifies threads waiting on this object's monitor
   457      *     to wake up either through a call to the {@code notify} method
   458      *     or the {@code notifyAll} method.
   459      * <li>The timeout period, specified by {@code timeout}
   460      *     milliseconds plus {@code nanos} nanoseconds arguments, has
   461      *     elapsed.
   462      * </ul>
   463      * <p>
   464      * The thread then waits until it can re-obtain ownership of the
   465      * monitor and resumes execution.
   466      * <p>
   467      * As in the one argument version, interrupts and spurious wakeups are
   468      * possible, and this method should always be used in a loop:
   469      * <pre>
   470      *     synchronized (obj) {
   471      *         while (&lt;condition does not hold&gt;)
   472      *             obj.wait(timeout, nanos);
   473      *         ... // Perform action appropriate to condition
   474      *     }
   475      * </pre>
   476      * This method should only be called by a thread that is the owner
   477      * of this object's monitor. See the {@code notify} method for a
   478      * description of the ways in which a thread can become the owner of
   479      * a monitor.
   480      *
   481      * @param      timeout   the maximum time to wait in milliseconds.
   482      * @param      nanos      additional time, in nanoseconds range
   483      *                       0-999999.
   484      * @exception  IllegalArgumentException      if the value of timeout is
   485      *                      negative or the value of nanos is
   486      *                      not in the range 0-999999.
   487      * @exception  IllegalMonitorStateException  if the current thread is not
   488      *               the owner of this object's monitor.
   489      * @exception  InterruptedException if any thread interrupted the
   490      *             current thread before or while the current thread
   491      *             was waiting for a notification.  The <i>interrupted
   492      *             status</i> of the current thread is cleared when
   493      *             this exception is thrown.
   494      */
   495     public final void wait(long timeout, int nanos) throws InterruptedException {
   496         if (timeout < 0) {
   497             throw new IllegalArgumentException("timeout value is negative");
   498         }
   499 
   500         if (nanos < 0 || nanos > 999999) {
   501             throw new IllegalArgumentException(
   502                                 "nanosecond timeout value out of range");
   503         }
   504 
   505         if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
   506             timeout++;
   507         }
   508 
   509         wait(timeout);
   510     }
   511 
   512     /**
   513      * Causes the current thread to wait until another thread invokes the
   514      * {@link java.lang.Object#notify()} method or the
   515      * {@link java.lang.Object#notifyAll()} method for this object.
   516      * In other words, this method behaves exactly as if it simply
   517      * performs the call {@code wait(0)}.
   518      * <p>
   519      * The current thread must own this object's monitor. The thread
   520      * releases ownership of this monitor and waits until another thread
   521      * notifies threads waiting on this object's monitor to wake up
   522      * either through a call to the {@code notify} method or the
   523      * {@code notifyAll} method. The thread then waits until it can
   524      * re-obtain ownership of the monitor and resumes execution.
   525      * <p>
   526      * As in the one argument version, interrupts and spurious wakeups are
   527      * possible, and this method should always be used in a loop:
   528      * <pre>
   529      *     synchronized (obj) {
   530      *         while (&lt;condition does not hold&gt;)
   531      *             obj.wait();
   532      *         ... // Perform action appropriate to condition
   533      *     }
   534      * </pre>
   535      * This method should only be called by a thread that is the owner
   536      * of this object's monitor. See the {@code notify} method for a
   537      * description of the ways in which a thread can become the owner of
   538      * a monitor.
   539      *
   540      * @exception  IllegalMonitorStateException  if the current thread is not
   541      *               the owner of the object's monitor.
   542      * @exception  InterruptedException if any thread interrupted the
   543      *             current thread before or while the current thread
   544      *             was waiting for a notification.  The <i>interrupted
   545      *             status</i> of the current thread is cleared when
   546      *             this exception is thrown.
   547      * @see        java.lang.Object#notify()
   548      * @see        java.lang.Object#notifyAll()
   549      */
   550     public final void wait() throws InterruptedException {
   551         wait(0);
   552     }
   553 
   554     /**
   555      * Called by the garbage collector on an object when garbage collection
   556      * determines that there are no more references to the object.
   557      * A subclass overrides the {@code finalize} method to dispose of
   558      * system resources or to perform other cleanup.
   559      * <p>
   560      * The general contract of {@code finalize} is that it is invoked
   561      * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
   562      * machine has determined that there is no longer any
   563      * means by which this object can be accessed by any thread that has
   564      * not yet died, except as a result of an action taken by the
   565      * finalization of some other object or class which is ready to be
   566      * finalized. The {@code finalize} method may take any action, including
   567      * making this object available again to other threads; the usual purpose
   568      * of {@code finalize}, however, is to perform cleanup actions before
   569      * the object is irrevocably discarded. For example, the finalize method
   570      * for an object that represents an input/output connection might perform
   571      * explicit I/O transactions to break the connection before the object is
   572      * permanently discarded.
   573      * <p>
   574      * The {@code finalize} method of class {@code Object} performs no
   575      * special action; it simply returns normally. Subclasses of
   576      * {@code Object} may override this definition.
   577      * <p>
   578      * The Java programming language does not guarantee which thread will
   579      * invoke the {@code finalize} method for any given object. It is
   580      * guaranteed, however, that the thread that invokes finalize will not
   581      * be holding any user-visible synchronization locks when finalize is
   582      * invoked. If an uncaught exception is thrown by the finalize method,
   583      * the exception is ignored and finalization of that object terminates.
   584      * <p>
   585      * After the {@code finalize} method has been invoked for an object, no
   586      * further action is taken until the Java virtual machine has again
   587      * determined that there is no longer any means by which this object can
   588      * be accessed by any thread that has not yet died, including possible
   589      * actions by other objects or classes which are ready to be finalized,
   590      * at which point the object may be discarded.
   591      * <p>
   592      * The {@code finalize} method is never invoked more than once by a Java
   593      * virtual machine for any given object.
   594      * <p>
   595      * Any exception thrown by the {@code finalize} method causes
   596      * the finalization of this object to be halted, but is otherwise
   597      * ignored.
   598      *
   599      * @throws Throwable the {@code Exception} raised by this method
   600      */
   601     protected void finalize() throws Throwable { }
   602 }