emul/compact/src/main/java/java/util/Random.java
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Mon, 28 Jan 2013 13:28:02 +0100
branchjdk7-b147
changeset 597 ee8a922f4268
child 599 d0f57d3ea898
permissions -rw-r--r--
More classes requested by FX team
     1 /*
     2  * Copyright (c) 1995, 2010, Oracle and/or its affiliates. All rights reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.  Oracle designates this
     8  * particular file as subject to the "Classpath" exception as provided
     9  * by Oracle in the LICENSE file that accompanied this code.
    10  *
    11  * This code is distributed in the hope that it will be useful, but WITHOUT
    12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    14  * version 2 for more details (a copy is included in the LICENSE file that
    15  * accompanied this code).
    16  *
    17  * You should have received a copy of the GNU General Public License version
    18  * 2 along with this work; if not, write to the Free Software Foundation,
    19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    20  *
    21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    22  * or visit www.oracle.com if you need additional information or have any
    23  * questions.
    24  */
    25 
    26 package java.util;
    27 import java.io.*;
    28 import java.util.concurrent.atomic.AtomicLong;
    29 import sun.misc.Unsafe;
    30 
    31 /**
    32  * An instance of this class is used to generate a stream of
    33  * pseudorandom numbers. The class uses a 48-bit seed, which is
    34  * modified using a linear congruential formula. (See Donald Knuth,
    35  * <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.)
    36  * <p>
    37  * If two instances of {@code Random} are created with the same
    38  * seed, and the same sequence of method calls is made for each, they
    39  * will generate and return identical sequences of numbers. In order to
    40  * guarantee this property, particular algorithms are specified for the
    41  * class {@code Random}. Java implementations must use all the algorithms
    42  * shown here for the class {@code Random}, for the sake of absolute
    43  * portability of Java code. However, subclasses of class {@code Random}
    44  * are permitted to use other algorithms, so long as they adhere to the
    45  * general contracts for all the methods.
    46  * <p>
    47  * The algorithms implemented by class {@code Random} use a
    48  * {@code protected} utility method that on each invocation can supply
    49  * up to 32 pseudorandomly generated bits.
    50  * <p>
    51  * Many applications will find the method {@link Math#random} simpler to use.
    52  *
    53  * <p>Instances of {@code java.util.Random} are threadsafe.
    54  * However, the concurrent use of the same {@code java.util.Random}
    55  * instance across threads may encounter contention and consequent
    56  * poor performance. Consider instead using
    57  * {@link java.util.concurrent.ThreadLocalRandom} in multithreaded
    58  * designs.
    59  *
    60  * <p>Instances of {@code java.util.Random} are not cryptographically
    61  * secure.  Consider instead using {@link java.security.SecureRandom} to
    62  * get a cryptographically secure pseudo-random number generator for use
    63  * by security-sensitive applications.
    64  *
    65  * @author  Frank Yellin
    66  * @since   1.0
    67  */
    68 public
    69 class Random implements java.io.Serializable {
    70     /** use serialVersionUID from JDK 1.1 for interoperability */
    71     static final long serialVersionUID = 3905348978240129619L;
    72 
    73     /**
    74      * The internal state associated with this pseudorandom number generator.
    75      * (The specs for the methods in this class describe the ongoing
    76      * computation of this value.)
    77      */
    78     private final AtomicLong seed;
    79 
    80     private static final long multiplier = 0x5DEECE66DL;
    81     private static final long addend = 0xBL;
    82     private static final long mask = (1L << 48) - 1;
    83 
    84     /**
    85      * Creates a new random number generator. This constructor sets
    86      * the seed of the random number generator to a value very likely
    87      * to be distinct from any other invocation of this constructor.
    88      */
    89     public Random() {
    90         this(seedUniquifier() ^ System.nanoTime());
    91     }
    92 
    93     private static long seedUniquifier() {
    94         // L'Ecuyer, "Tables of Linear Congruential Generators of
    95         // Different Sizes and Good Lattice Structure", 1999
    96         for (;;) {
    97             long current = seedUniquifier.get();
    98             long next = current * 181783497276652981L;
    99             if (seedUniquifier.compareAndSet(current, next))
   100                 return next;
   101         }
   102     }
   103 
   104     private static final AtomicLong seedUniquifier
   105         = new AtomicLong(8682522807148012L);
   106 
   107     /**
   108      * Creates a new random number generator using a single {@code long} seed.
   109      * The seed is the initial value of the internal state of the pseudorandom
   110      * number generator which is maintained by method {@link #next}.
   111      *
   112      * <p>The invocation {@code new Random(seed)} is equivalent to:
   113      *  <pre> {@code
   114      * Random rnd = new Random();
   115      * rnd.setSeed(seed);}</pre>
   116      *
   117      * @param seed the initial seed
   118      * @see   #setSeed(long)
   119      */
   120     public Random(long seed) {
   121         this.seed = new AtomicLong(initialScramble(seed));
   122     }
   123 
   124     private static long initialScramble(long seed) {
   125         return (seed ^ multiplier) & mask;
   126     }
   127 
   128     /**
   129      * Sets the seed of this random number generator using a single
   130      * {@code long} seed. The general contract of {@code setSeed} is
   131      * that it alters the state of this random number generator object
   132      * so as to be in exactly the same state as if it had just been
   133      * created with the argument {@code seed} as a seed. The method
   134      * {@code setSeed} is implemented by class {@code Random} by
   135      * atomically updating the seed to
   136      *  <pre>{@code (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1)}</pre>
   137      * and clearing the {@code haveNextNextGaussian} flag used by {@link
   138      * #nextGaussian}.
   139      *
   140      * <p>The implementation of {@code setSeed} by class {@code Random}
   141      * happens to use only 48 bits of the given seed. In general, however,
   142      * an overriding method may use all 64 bits of the {@code long}
   143      * argument as a seed value.
   144      *
   145      * @param seed the initial seed
   146      */
   147     synchronized public void setSeed(long seed) {
   148         this.seed.set(initialScramble(seed));
   149         haveNextNextGaussian = false;
   150     }
   151 
   152     /**
   153      * Generates the next pseudorandom number. Subclasses should
   154      * override this, as this is used by all other methods.
   155      *
   156      * <p>The general contract of {@code next} is that it returns an
   157      * {@code int} value and if the argument {@code bits} is between
   158      * {@code 1} and {@code 32} (inclusive), then that many low-order
   159      * bits of the returned value will be (approximately) independently
   160      * chosen bit values, each of which is (approximately) equally
   161      * likely to be {@code 0} or {@code 1}. The method {@code next} is
   162      * implemented by class {@code Random} by atomically updating the seed to
   163      *  <pre>{@code (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1)}</pre>
   164      * and returning
   165      *  <pre>{@code (int)(seed >>> (48 - bits))}.</pre>
   166      *
   167      * This is a linear congruential pseudorandom number generator, as
   168      * defined by D. H. Lehmer and described by Donald E. Knuth in
   169      * <i>The Art of Computer Programming,</i> Volume 3:
   170      * <i>Seminumerical Algorithms</i>, section 3.2.1.
   171      *
   172      * @param  bits random bits
   173      * @return the next pseudorandom value from this random number
   174      *         generator's sequence
   175      * @since  1.1
   176      */
   177     protected int next(int bits) {
   178         long oldseed, nextseed;
   179         AtomicLong seed = this.seed;
   180         do {
   181             oldseed = seed.get();
   182             nextseed = (oldseed * multiplier + addend) & mask;
   183         } while (!seed.compareAndSet(oldseed, nextseed));
   184         return (int)(nextseed >>> (48 - bits));
   185     }
   186 
   187     /**
   188      * Generates random bytes and places them into a user-supplied
   189      * byte array.  The number of random bytes produced is equal to
   190      * the length of the byte array.
   191      *
   192      * <p>The method {@code nextBytes} is implemented by class {@code Random}
   193      * as if by:
   194      *  <pre> {@code
   195      * public void nextBytes(byte[] bytes) {
   196      *   for (int i = 0; i < bytes.length; )
   197      *     for (int rnd = nextInt(), n = Math.min(bytes.length - i, 4);
   198      *          n-- > 0; rnd >>= 8)
   199      *       bytes[i++] = (byte)rnd;
   200      * }}</pre>
   201      *
   202      * @param  bytes the byte array to fill with random bytes
   203      * @throws NullPointerException if the byte array is null
   204      * @since  1.1
   205      */
   206     public void nextBytes(byte[] bytes) {
   207         for (int i = 0, len = bytes.length; i < len; )
   208             for (int rnd = nextInt(),
   209                      n = Math.min(len - i, Integer.SIZE/Byte.SIZE);
   210                  n-- > 0; rnd >>= Byte.SIZE)
   211                 bytes[i++] = (byte)rnd;
   212     }
   213 
   214     /**
   215      * Returns the next pseudorandom, uniformly distributed {@code int}
   216      * value from this random number generator's sequence. The general
   217      * contract of {@code nextInt} is that one {@code int} value is
   218      * pseudorandomly generated and returned. All 2<font size="-1"><sup>32
   219      * </sup></font> possible {@code int} values are produced with
   220      * (approximately) equal probability.
   221      *
   222      * <p>The method {@code nextInt} is implemented by class {@code Random}
   223      * as if by:
   224      *  <pre> {@code
   225      * public int nextInt() {
   226      *   return next(32);
   227      * }}</pre>
   228      *
   229      * @return the next pseudorandom, uniformly distributed {@code int}
   230      *         value from this random number generator's sequence
   231      */
   232     public int nextInt() {
   233         return next(32);
   234     }
   235 
   236     /**
   237      * Returns a pseudorandom, uniformly distributed {@code int} value
   238      * between 0 (inclusive) and the specified value (exclusive), drawn from
   239      * this random number generator's sequence.  The general contract of
   240      * {@code nextInt} is that one {@code int} value in the specified range
   241      * is pseudorandomly generated and returned.  All {@code n} possible
   242      * {@code int} values are produced with (approximately) equal
   243      * probability.  The method {@code nextInt(int n)} is implemented by
   244      * class {@code Random} as if by:
   245      *  <pre> {@code
   246      * public int nextInt(int n) {
   247      *   if (n <= 0)
   248      *     throw new IllegalArgumentException("n must be positive");
   249      *
   250      *   if ((n & -n) == n)  // i.e., n is a power of 2
   251      *     return (int)((n * (long)next(31)) >> 31);
   252      *
   253      *   int bits, val;
   254      *   do {
   255      *       bits = next(31);
   256      *       val = bits % n;
   257      *   } while (bits - val + (n-1) < 0);
   258      *   return val;
   259      * }}</pre>
   260      *
   261      * <p>The hedge "approximately" is used in the foregoing description only
   262      * because the next method is only approximately an unbiased source of
   263      * independently chosen bits.  If it were a perfect source of randomly
   264      * chosen bits, then the algorithm shown would choose {@code int}
   265      * values from the stated range with perfect uniformity.
   266      * <p>
   267      * The algorithm is slightly tricky.  It rejects values that would result
   268      * in an uneven distribution (due to the fact that 2^31 is not divisible
   269      * by n). The probability of a value being rejected depends on n.  The
   270      * worst case is n=2^30+1, for which the probability of a reject is 1/2,
   271      * and the expected number of iterations before the loop terminates is 2.
   272      * <p>
   273      * The algorithm treats the case where n is a power of two specially: it
   274      * returns the correct number of high-order bits from the underlying
   275      * pseudo-random number generator.  In the absence of special treatment,
   276      * the correct number of <i>low-order</i> bits would be returned.  Linear
   277      * congruential pseudo-random number generators such as the one
   278      * implemented by this class are known to have short periods in the
   279      * sequence of values of their low-order bits.  Thus, this special case
   280      * greatly increases the length of the sequence of values returned by
   281      * successive calls to this method if n is a small power of two.
   282      *
   283      * @param n the bound on the random number to be returned.  Must be
   284      *        positive.
   285      * @return the next pseudorandom, uniformly distributed {@code int}
   286      *         value between {@code 0} (inclusive) and {@code n} (exclusive)
   287      *         from this random number generator's sequence
   288      * @throws IllegalArgumentException if n is not positive
   289      * @since 1.2
   290      */
   291 
   292     public int nextInt(int n) {
   293         if (n <= 0)
   294             throw new IllegalArgumentException("n must be positive");
   295 
   296         if ((n & -n) == n)  // i.e., n is a power of 2
   297             return (int)((n * (long)next(31)) >> 31);
   298 
   299         int bits, val;
   300         do {
   301             bits = next(31);
   302             val = bits % n;
   303         } while (bits - val + (n-1) < 0);
   304         return val;
   305     }
   306 
   307     /**
   308      * Returns the next pseudorandom, uniformly distributed {@code long}
   309      * value from this random number generator's sequence. The general
   310      * contract of {@code nextLong} is that one {@code long} value is
   311      * pseudorandomly generated and returned.
   312      *
   313      * <p>The method {@code nextLong} is implemented by class {@code Random}
   314      * as if by:
   315      *  <pre> {@code
   316      * public long nextLong() {
   317      *   return ((long)next(32) << 32) + next(32);
   318      * }}</pre>
   319      *
   320      * Because class {@code Random} uses a seed with only 48 bits,
   321      * this algorithm will not return all possible {@code long} values.
   322      *
   323      * @return the next pseudorandom, uniformly distributed {@code long}
   324      *         value from this random number generator's sequence
   325      */
   326     public long nextLong() {
   327         // it's okay that the bottom word remains signed.
   328         return ((long)(next(32)) << 32) + next(32);
   329     }
   330 
   331     /**
   332      * Returns the next pseudorandom, uniformly distributed
   333      * {@code boolean} value from this random number generator's
   334      * sequence. The general contract of {@code nextBoolean} is that one
   335      * {@code boolean} value is pseudorandomly generated and returned.  The
   336      * values {@code true} and {@code false} are produced with
   337      * (approximately) equal probability.
   338      *
   339      * <p>The method {@code nextBoolean} is implemented by class {@code Random}
   340      * as if by:
   341      *  <pre> {@code
   342      * public boolean nextBoolean() {
   343      *   return next(1) != 0;
   344      * }}</pre>
   345      *
   346      * @return the next pseudorandom, uniformly distributed
   347      *         {@code boolean} value from this random number generator's
   348      *         sequence
   349      * @since 1.2
   350      */
   351     public boolean nextBoolean() {
   352         return next(1) != 0;
   353     }
   354 
   355     /**
   356      * Returns the next pseudorandom, uniformly distributed {@code float}
   357      * value between {@code 0.0} and {@code 1.0} from this random
   358      * number generator's sequence.
   359      *
   360      * <p>The general contract of {@code nextFloat} is that one
   361      * {@code float} value, chosen (approximately) uniformly from the
   362      * range {@code 0.0f} (inclusive) to {@code 1.0f} (exclusive), is
   363      * pseudorandomly generated and returned. All 2<font
   364      * size="-1"><sup>24</sup></font> possible {@code float} values
   365      * of the form <i>m&nbsp;x&nbsp</i>2<font
   366      * size="-1"><sup>-24</sup></font>, where <i>m</i> is a positive
   367      * integer less than 2<font size="-1"><sup>24</sup> </font>, are
   368      * produced with (approximately) equal probability.
   369      *
   370      * <p>The method {@code nextFloat} is implemented by class {@code Random}
   371      * as if by:
   372      *  <pre> {@code
   373      * public float nextFloat() {
   374      *   return next(24) / ((float)(1 << 24));
   375      * }}</pre>
   376      *
   377      * <p>The hedge "approximately" is used in the foregoing description only
   378      * because the next method is only approximately an unbiased source of
   379      * independently chosen bits. If it were a perfect source of randomly
   380      * chosen bits, then the algorithm shown would choose {@code float}
   381      * values from the stated range with perfect uniformity.<p>
   382      * [In early versions of Java, the result was incorrectly calculated as:
   383      *  <pre> {@code
   384      *   return next(30) / ((float)(1 << 30));}</pre>
   385      * This might seem to be equivalent, if not better, but in fact it
   386      * introduced a slight nonuniformity because of the bias in the rounding
   387      * of floating-point numbers: it was slightly more likely that the
   388      * low-order bit of the significand would be 0 than that it would be 1.]
   389      *
   390      * @return the next pseudorandom, uniformly distributed {@code float}
   391      *         value between {@code 0.0} and {@code 1.0} from this
   392      *         random number generator's sequence
   393      */
   394     public float nextFloat() {
   395         return next(24) / ((float)(1 << 24));
   396     }
   397 
   398     /**
   399      * Returns the next pseudorandom, uniformly distributed
   400      * {@code double} value between {@code 0.0} and
   401      * {@code 1.0} from this random number generator's sequence.
   402      *
   403      * <p>The general contract of {@code nextDouble} is that one
   404      * {@code double} value, chosen (approximately) uniformly from the
   405      * range {@code 0.0d} (inclusive) to {@code 1.0d} (exclusive), is
   406      * pseudorandomly generated and returned.
   407      *
   408      * <p>The method {@code nextDouble} is implemented by class {@code Random}
   409      * as if by:
   410      *  <pre> {@code
   411      * public double nextDouble() {
   412      *   return (((long)next(26) << 27) + next(27))
   413      *     / (double)(1L << 53);
   414      * }}</pre>
   415      *
   416      * <p>The hedge "approximately" is used in the foregoing description only
   417      * because the {@code next} method is only approximately an unbiased
   418      * source of independently chosen bits. If it were a perfect source of
   419      * randomly chosen bits, then the algorithm shown would choose
   420      * {@code double} values from the stated range with perfect uniformity.
   421      * <p>[In early versions of Java, the result was incorrectly calculated as:
   422      *  <pre> {@code
   423      *   return (((long)next(27) << 27) + next(27))
   424      *     / (double)(1L << 54);}</pre>
   425      * This might seem to be equivalent, if not better, but in fact it
   426      * introduced a large nonuniformity because of the bias in the rounding
   427      * of floating-point numbers: it was three times as likely that the
   428      * low-order bit of the significand would be 0 than that it would be 1!
   429      * This nonuniformity probably doesn't matter much in practice, but we
   430      * strive for perfection.]
   431      *
   432      * @return the next pseudorandom, uniformly distributed {@code double}
   433      *         value between {@code 0.0} and {@code 1.0} from this
   434      *         random number generator's sequence
   435      * @see Math#random
   436      */
   437     public double nextDouble() {
   438         return (((long)(next(26)) << 27) + next(27))
   439             / (double)(1L << 53);
   440     }
   441 
   442     private double nextNextGaussian;
   443     private boolean haveNextNextGaussian = false;
   444 
   445     /**
   446      * Returns the next pseudorandom, Gaussian ("normally") distributed
   447      * {@code double} value with mean {@code 0.0} and standard
   448      * deviation {@code 1.0} from this random number generator's sequence.
   449      * <p>
   450      * The general contract of {@code nextGaussian} is that one
   451      * {@code double} value, chosen from (approximately) the usual
   452      * normal distribution with mean {@code 0.0} and standard deviation
   453      * {@code 1.0}, is pseudorandomly generated and returned.
   454      *
   455      * <p>The method {@code nextGaussian} is implemented by class
   456      * {@code Random} as if by a threadsafe version of the following:
   457      *  <pre> {@code
   458      * private double nextNextGaussian;
   459      * private boolean haveNextNextGaussian = false;
   460      *
   461      * public double nextGaussian() {
   462      *   if (haveNextNextGaussian) {
   463      *     haveNextNextGaussian = false;
   464      *     return nextNextGaussian;
   465      *   } else {
   466      *     double v1, v2, s;
   467      *     do {
   468      *       v1 = 2 * nextDouble() - 1;   // between -1.0 and 1.0
   469      *       v2 = 2 * nextDouble() - 1;   // between -1.0 and 1.0
   470      *       s = v1 * v1 + v2 * v2;
   471      *     } while (s >= 1 || s == 0);
   472      *     double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
   473      *     nextNextGaussian = v2 * multiplier;
   474      *     haveNextNextGaussian = true;
   475      *     return v1 * multiplier;
   476      *   }
   477      * }}</pre>
   478      * This uses the <i>polar method</i> of G. E. P. Box, M. E. Muller, and
   479      * G. Marsaglia, as described by Donald E. Knuth in <i>The Art of
   480      * Computer Programming</i>, Volume 3: <i>Seminumerical Algorithms</i>,
   481      * section 3.4.1, subsection C, algorithm P. Note that it generates two
   482      * independent values at the cost of only one call to {@code StrictMath.log}
   483      * and one call to {@code StrictMath.sqrt}.
   484      *
   485      * @return the next pseudorandom, Gaussian ("normally") distributed
   486      *         {@code double} value with mean {@code 0.0} and
   487      *         standard deviation {@code 1.0} from this random number
   488      *         generator's sequence
   489      */
   490     synchronized public double nextGaussian() {
   491         // See Knuth, ACP, Section 3.4.1 Algorithm C.
   492         if (haveNextNextGaussian) {
   493             haveNextNextGaussian = false;
   494             return nextNextGaussian;
   495         } else {
   496             double v1, v2, s;
   497             do {
   498                 v1 = 2 * nextDouble() - 1; // between -1 and 1
   499                 v2 = 2 * nextDouble() - 1; // between -1 and 1
   500                 s = v1 * v1 + v2 * v2;
   501             } while (s >= 1 || s == 0);
   502             double multiplier = StrictMath.sqrt(-2 * StrictMath.log(s)/s);
   503             nextNextGaussian = v2 * multiplier;
   504             haveNextNextGaussian = true;
   505             return v1 * multiplier;
   506         }
   507     }
   508 
   509     /**
   510      * Serializable fields for Random.
   511      *
   512      * @serialField    seed long
   513      *              seed for random computations
   514      * @serialField    nextNextGaussian double
   515      *              next Gaussian to be returned
   516      * @serialField      haveNextNextGaussian boolean
   517      *              nextNextGaussian is valid
   518      */
   519     private static final ObjectStreamField[] serialPersistentFields = {
   520         new ObjectStreamField("seed", Long.TYPE),
   521         new ObjectStreamField("nextNextGaussian", Double.TYPE),
   522         new ObjectStreamField("haveNextNextGaussian", Boolean.TYPE)
   523     };
   524 
   525     /**
   526      * Reconstitute the {@code Random} instance from a stream (that is,
   527      * deserialize it).
   528      */
   529     private void readObject(java.io.ObjectInputStream s)
   530         throws java.io.IOException, ClassNotFoundException {
   531 
   532         ObjectInputStream.GetField fields = s.readFields();
   533 
   534         // The seed is read in as {@code long} for
   535         // historical reasons, but it is converted to an AtomicLong.
   536         long seedVal = fields.get("seed", -1L);
   537         if (seedVal < 0)
   538           throw new java.io.StreamCorruptedException(
   539                               "Random: invalid seed");
   540         resetSeed(seedVal);
   541         nextNextGaussian = fields.get("nextNextGaussian", 0.0);
   542         haveNextNextGaussian = fields.get("haveNextNextGaussian", false);
   543     }
   544 
   545     /**
   546      * Save the {@code Random} instance to a stream.
   547      */
   548     synchronized private void writeObject(ObjectOutputStream s)
   549         throws IOException {
   550 
   551         // set the values of the Serializable fields
   552         ObjectOutputStream.PutField fields = s.putFields();
   553 
   554         // The seed is serialized as a long for historical reasons.
   555         fields.put("seed", seed.get());
   556         fields.put("nextNextGaussian", nextNextGaussian);
   557         fields.put("haveNextNextGaussian", haveNextNextGaussian);
   558 
   559         // save them
   560         s.writeFields();
   561     }
   562 
   563     // Support for resetting seed while deserializing
   564     private static final Unsafe unsafe = Unsafe.getUnsafe();
   565     private static final long seedOffset;
   566     static {
   567         try {
   568             seedOffset = unsafe.objectFieldOffset
   569                 (Random.class.getDeclaredField("seed"));
   570         } catch (Exception ex) { throw new Error(ex); }
   571     }
   572     private void resetSeed(long seedVal) {
   573         unsafe.putObjectVolatile(this, seedOffset, new AtomicLong(seedVal));
   574     }
   575 }