jaroslav@1890: /* jaroslav@1890: * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. jaroslav@1890: * jaroslav@1890: * This code is free software; you can redistribute it and/or modify it jaroslav@1890: * under the terms of the GNU General Public License version 2 only, as jaroslav@1890: * published by the Free Software Foundation. Oracle designates this jaroslav@1890: * particular file as subject to the "Classpath" exception as provided jaroslav@1890: * by Oracle in the LICENSE file that accompanied this code. jaroslav@1890: * jaroslav@1890: * This code is distributed in the hope that it will be useful, but WITHOUT jaroslav@1890: * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or jaroslav@1890: * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License jaroslav@1890: * version 2 for more details (a copy is included in the LICENSE file that jaroslav@1890: * accompanied this code). jaroslav@1890: * jaroslav@1890: * You should have received a copy of the GNU General Public License version jaroslav@1890: * 2 along with this work; if not, write to the Free Software Foundation, jaroslav@1890: * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. jaroslav@1890: * jaroslav@1890: * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA jaroslav@1890: * or visit www.oracle.com if you need additional information or have any jaroslav@1890: * questions. jaroslav@1890: */ jaroslav@1890: jaroslav@1890: /* jaroslav@1890: * This file is available under and governed by the GNU General Public jaroslav@1890: * License version 2 only, as published by the Free Software Foundation. jaroslav@1890: * However, the following notice accompanied the original version of this jaroslav@1890: * file: jaroslav@1890: * jaroslav@1890: * Written by Doug Lea and Martin Buchholz with assistance from members of jaroslav@1890: * JCP JSR-166 Expert Group and released to the public domain, as explained jaroslav@1890: * at http://creativecommons.org/publicdomain/zero/1.0/ jaroslav@1890: */ jaroslav@1890: jaroslav@1890: package java.util.concurrent; jaroslav@1890: jaroslav@1890: import java.util.AbstractQueue; jaroslav@1890: import java.util.ArrayList; jaroslav@1890: import java.util.Collection; jaroslav@1890: import java.util.Iterator; jaroslav@1890: import java.util.NoSuchElementException; jaroslav@1890: import java.util.Queue; jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * An unbounded thread-safe {@linkplain Queue queue} based on linked nodes. jaroslav@1890: * This queue orders elements FIFO (first-in-first-out). jaroslav@1890: * The head of the queue is that element that has been on the jaroslav@1890: * queue the longest time. jaroslav@1890: * The tail of the queue is that element that has been on the jaroslav@1890: * queue the shortest time. New elements jaroslav@1890: * are inserted at the tail of the queue, and the queue retrieval jaroslav@1890: * operations obtain elements at the head of the queue. jaroslav@1890: * A {@code ConcurrentLinkedQueue} is an appropriate choice when jaroslav@1890: * many threads will share access to a common collection. jaroslav@1890: * Like most other concurrent collection implementations, this class jaroslav@1890: * does not permit the use of {@code null} elements. jaroslav@1890: * jaroslav@1890: *

This implementation employs an efficient "wait-free" jaroslav@1890: * algorithm based on one described in Simple, jaroslav@1890: * Fast, and Practical Non-Blocking and Blocking Concurrent Queue jaroslav@1890: * Algorithms by Maged M. Michael and Michael L. Scott. jaroslav@1890: * jaroslav@1890: *

Iterators are weakly consistent, returning elements jaroslav@1890: * reflecting the state of the queue at some point at or since the jaroslav@1890: * creation of the iterator. They do not throw {@link jaroslav@1890: * java.util.ConcurrentModificationException}, and may proceed concurrently jaroslav@1890: * with other operations. Elements contained in the queue since the creation jaroslav@1890: * of the iterator will be returned exactly once. jaroslav@1890: * jaroslav@1890: *

Beware that, unlike in most collections, the {@code size} method jaroslav@1890: * is NOT a constant-time operation. Because of the jaroslav@1890: * asynchronous nature of these queues, determining the current number jaroslav@1890: * of elements requires a traversal of the elements, and so may report jaroslav@1890: * inaccurate results if this collection is modified during traversal. jaroslav@1890: * Additionally, the bulk operations {@code addAll}, jaroslav@1890: * {@code removeAll}, {@code retainAll}, {@code containsAll}, jaroslav@1890: * {@code equals}, and {@code toArray} are not guaranteed jaroslav@1890: * to be performed atomically. For example, an iterator operating jaroslav@1890: * concurrently with an {@code addAll} operation might view only some jaroslav@1890: * of the added elements. jaroslav@1890: * jaroslav@1890: *

This class and its iterator implement all of the optional jaroslav@1890: * methods of the {@link Queue} and {@link Iterator} interfaces. jaroslav@1890: * jaroslav@1890: *

Memory consistency effects: As with other concurrent jaroslav@1890: * collections, actions in a thread prior to placing an object into a jaroslav@1890: * {@code ConcurrentLinkedQueue} jaroslav@1890: * happen-before jaroslav@1890: * actions subsequent to the access or removal of that element from jaroslav@1890: * the {@code ConcurrentLinkedQueue} in another thread. jaroslav@1890: * jaroslav@1890: *

This class is a member of the jaroslav@1890: * jaroslav@1890: * Java Collections Framework. jaroslav@1890: * jaroslav@1890: * @since 1.5 jaroslav@1890: * @author Doug Lea jaroslav@1890: * @param the type of elements held in this collection jaroslav@1890: * jaroslav@1890: */ jaroslav@1890: public class ConcurrentLinkedQueue extends AbstractQueue jaroslav@1890: implements Queue, java.io.Serializable { jaroslav@1890: private static final long serialVersionUID = 196745693267521676L; jaroslav@1890: jaroslav@1890: /* jaroslav@1890: * This is a modification of the Michael & Scott algorithm, jaroslav@1890: * adapted for a garbage-collected environment, with support for jaroslav@1890: * interior node deletion (to support remove(Object)). For jaroslav@1890: * explanation, read the paper. jaroslav@1890: * jaroslav@1890: * Note that like most non-blocking algorithms in this package, jaroslav@1890: * this implementation relies on the fact that in garbage jaroslav@1890: * collected systems, there is no possibility of ABA problems due jaroslav@1890: * to recycled nodes, so there is no need to use "counted jaroslav@1890: * pointers" or related techniques seen in versions used in jaroslav@1890: * non-GC'ed settings. jaroslav@1890: * jaroslav@1890: * The fundamental invariants are: jaroslav@1890: * - There is exactly one (last) Node with a null next reference, jaroslav@1890: * which is CASed when enqueueing. This last Node can be jaroslav@1890: * reached in O(1) time from tail, but tail is merely an jaroslav@1890: * optimization - it can always be reached in O(N) time from jaroslav@1890: * head as well. jaroslav@1890: * - The elements contained in the queue are the non-null items in jaroslav@1890: * Nodes that are reachable from head. CASing the item jaroslav@1890: * reference of a Node to null atomically removes it from the jaroslav@1890: * queue. Reachability of all elements from head must remain jaroslav@1890: * true even in the case of concurrent modifications that cause jaroslav@1890: * head to advance. A dequeued Node may remain in use jaroslav@1890: * indefinitely due to creation of an Iterator or simply a jaroslav@1890: * poll() that has lost its time slice. jaroslav@1890: * jaroslav@1890: * The above might appear to imply that all Nodes are GC-reachable jaroslav@1890: * from a predecessor dequeued Node. That would cause two problems: jaroslav@1890: * - allow a rogue Iterator to cause unbounded memory retention jaroslav@1890: * - cause cross-generational linking of old Nodes to new Nodes if jaroslav@1890: * a Node was tenured while live, which generational GCs have a jaroslav@1890: * hard time dealing with, causing repeated major collections. jaroslav@1890: * However, only non-deleted Nodes need to be reachable from jaroslav@1890: * dequeued Nodes, and reachability does not necessarily have to jaroslav@1890: * be of the kind understood by the GC. We use the trick of jaroslav@1890: * linking a Node that has just been dequeued to itself. Such a jaroslav@1890: * self-link implicitly means to advance to head. jaroslav@1890: * jaroslav@1890: * Both head and tail are permitted to lag. In fact, failing to jaroslav@1890: * update them every time one could is a significant optimization jaroslav@1890: * (fewer CASes). As with LinkedTransferQueue (see the internal jaroslav@1890: * documentation for that class), we use a slack threshold of two; jaroslav@1890: * that is, we update head/tail when the current pointer appears jaroslav@1890: * to be two or more steps away from the first/last node. jaroslav@1890: * jaroslav@1890: * Since head and tail are updated concurrently and independently, jaroslav@1890: * it is possible for tail to lag behind head (why not)? jaroslav@1890: * jaroslav@1890: * CASing a Node's item reference to null atomically removes the jaroslav@1890: * element from the queue. Iterators skip over Nodes with null jaroslav@1890: * items. Prior implementations of this class had a race between jaroslav@1890: * poll() and remove(Object) where the same element would appear jaroslav@1890: * to be successfully removed by two concurrent operations. The jaroslav@1890: * method remove(Object) also lazily unlinks deleted Nodes, but jaroslav@1890: * this is merely an optimization. jaroslav@1890: * jaroslav@1890: * When constructing a Node (before enqueuing it) we avoid paying jaroslav@1890: * for a volatile write to item by using Unsafe.putObject instead jaroslav@1890: * of a normal write. This allows the cost of enqueue to be jaroslav@1890: * "one-and-a-half" CASes. jaroslav@1890: * jaroslav@1890: * Both head and tail may or may not point to a Node with a jaroslav@1890: * non-null item. If the queue is empty, all items must of course jaroslav@1890: * be null. Upon creation, both head and tail refer to a dummy jaroslav@1890: * Node with null item. Both head and tail are only updated using jaroslav@1890: * CAS, so they never regress, although again this is merely an jaroslav@1890: * optimization. jaroslav@1890: */ jaroslav@1890: jaroslav@1890: private static class Node { jaroslav@1890: volatile E item; jaroslav@1890: volatile Node next; jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Constructs a new node. Uses relaxed write because item can jaroslav@1890: * only be seen after publication via casNext. jaroslav@1890: */ jaroslav@1890: Node(E item) { jaroslav@1895: this.item = item; jaroslav@1890: } jaroslav@1890: jaroslav@1890: boolean casItem(E cmp, E val) { jaroslav@1895: if (item == cmp) { jaroslav@1895: item = val; jaroslav@1895: return true; jaroslav@1895: } jaroslav@1895: return false; jaroslav@1890: } jaroslav@1890: jaroslav@1890: void lazySetNext(Node val) { jaroslav@1895: this.next = val; jaroslav@1890: } jaroslav@1890: jaroslav@1890: boolean casNext(Node cmp, Node val) { jaroslav@1895: if (next == cmp) { jaroslav@1895: next = val; jaroslav@1895: return true; jaroslav@1890: } jaroslav@1895: return false; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * A node from which the first live (non-deleted) node (if any) jaroslav@1890: * can be reached in O(1) time. jaroslav@1890: * Invariants: jaroslav@1890: * - all live nodes are reachable from head via succ() jaroslav@1890: * - head != null jaroslav@1890: * - (tmp = head).next != tmp || tmp != head jaroslav@1890: * Non-invariants: jaroslav@1890: * - head.item may or may not be null. jaroslav@1890: * - it is permitted for tail to lag behind head, that is, for tail jaroslav@1890: * to not be reachable from head! jaroslav@1890: */ jaroslav@1890: private transient volatile Node head; jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * A node from which the last node on list (that is, the unique jaroslav@1890: * node with node.next == null) can be reached in O(1) time. jaroslav@1890: * Invariants: jaroslav@1890: * - the last node is always reachable from tail via succ() jaroslav@1890: * - tail != null jaroslav@1890: * Non-invariants: jaroslav@1890: * - tail.item may or may not be null. jaroslav@1890: * - it is permitted for tail to lag behind head, that is, for tail jaroslav@1890: * to not be reachable from head! jaroslav@1890: * - tail.next may or may not be self-pointing to tail. jaroslav@1890: */ jaroslav@1890: private transient volatile Node tail; jaroslav@1890: jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Creates a {@code ConcurrentLinkedQueue} that is initially empty. jaroslav@1890: */ jaroslav@1890: public ConcurrentLinkedQueue() { jaroslav@1890: head = tail = new Node(null); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Creates a {@code ConcurrentLinkedQueue} jaroslav@1890: * initially containing the elements of the given collection, jaroslav@1890: * added in traversal order of the collection's iterator. jaroslav@1890: * jaroslav@1890: * @param c the collection of elements to initially contain jaroslav@1890: * @throws NullPointerException if the specified collection or any jaroslav@1890: * of its elements are null jaroslav@1890: */ jaroslav@1890: public ConcurrentLinkedQueue(Collection c) { jaroslav@1890: Node h = null, t = null; jaroslav@1890: for (E e : c) { jaroslav@1890: checkNotNull(e); jaroslav@1890: Node newNode = new Node(e); jaroslav@1890: if (h == null) jaroslav@1890: h = t = newNode; jaroslav@1890: else { jaroslav@1890: t.lazySetNext(newNode); jaroslav@1890: t = newNode; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: if (h == null) jaroslav@1890: h = t = new Node(null); jaroslav@1890: head = h; jaroslav@1890: tail = t; jaroslav@1890: } jaroslav@1890: jaroslav@1890: // Have to override just to update the javadoc jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Inserts the specified element at the tail of this queue. jaroslav@1890: * As the queue is unbounded, this method will never throw jaroslav@1890: * {@link IllegalStateException} or return {@code false}. jaroslav@1890: * jaroslav@1890: * @return {@code true} (as specified by {@link Collection#add}) jaroslav@1890: * @throws NullPointerException if the specified element is null jaroslav@1890: */ jaroslav@1890: public boolean add(E e) { jaroslav@1890: return offer(e); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Try to CAS head to p. If successful, repoint old head to itself jaroslav@1890: * as sentinel for succ(), below. jaroslav@1890: */ jaroslav@1890: final void updateHead(Node h, Node p) { jaroslav@1890: if (h != p && casHead(h, p)) jaroslav@1890: h.lazySetNext(h); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns the successor of p, or the head node if p.next has been jaroslav@1890: * linked to self, which will only be true if traversing with a jaroslav@1890: * stale pointer that is now off the list. jaroslav@1890: */ jaroslav@1890: final Node succ(Node p) { jaroslav@1890: Node next = p.next; jaroslav@1890: return (p == next) ? head : next; jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Inserts the specified element at the tail of this queue. jaroslav@1890: * As the queue is unbounded, this method will never return {@code false}. jaroslav@1890: * jaroslav@1890: * @return {@code true} (as specified by {@link Queue#offer}) jaroslav@1890: * @throws NullPointerException if the specified element is null jaroslav@1890: */ jaroslav@1890: public boolean offer(E e) { jaroslav@1890: checkNotNull(e); jaroslav@1890: final Node newNode = new Node(e); jaroslav@1890: jaroslav@1890: for (Node t = tail, p = t;;) { jaroslav@1890: Node q = p.next; jaroslav@1890: if (q == null) { jaroslav@1890: // p is last node jaroslav@1890: if (p.casNext(null, newNode)) { jaroslav@1890: // Successful CAS is the linearization point jaroslav@1890: // for e to become an element of this queue, jaroslav@1890: // and for newNode to become "live". jaroslav@1890: if (p != t) // hop two nodes at a time jaroslav@1890: casTail(t, newNode); // Failure is OK. jaroslav@1890: return true; jaroslav@1890: } jaroslav@1890: // Lost CAS race to another thread; re-read next jaroslav@1890: } jaroslav@1890: else if (p == q) jaroslav@1890: // We have fallen off list. If tail is unchanged, it jaroslav@1890: // will also be off-list, in which case we need to jaroslav@1890: // jump to head, from which all live nodes are always jaroslav@1890: // reachable. Else the new tail is a better bet. jaroslav@1890: p = (t != (t = tail)) ? t : head; jaroslav@1890: else jaroslav@1890: // Check for tail updates after two hops. jaroslav@1890: p = (p != t && t != (t = tail)) ? t : q; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: public E poll() { jaroslav@1890: restartFromHead: jaroslav@1890: for (;;) { jaroslav@1890: for (Node h = head, p = h, q;;) { jaroslav@1890: E item = p.item; jaroslav@1890: jaroslav@1890: if (item != null && p.casItem(item, null)) { jaroslav@1890: // Successful CAS is the linearization point jaroslav@1890: // for item to be removed from this queue. jaroslav@1890: if (p != h) // hop two nodes at a time jaroslav@1890: updateHead(h, ((q = p.next) != null) ? q : p); jaroslav@1890: return item; jaroslav@1890: } jaroslav@1890: else if ((q = p.next) == null) { jaroslav@1890: updateHead(h, p); jaroslav@1890: return null; jaroslav@1890: } jaroslav@1890: else if (p == q) jaroslav@1890: continue restartFromHead; jaroslav@1890: else jaroslav@1890: p = q; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: public E peek() { jaroslav@1890: restartFromHead: jaroslav@1890: for (;;) { jaroslav@1890: for (Node h = head, p = h, q;;) { jaroslav@1890: E item = p.item; jaroslav@1890: if (item != null || (q = p.next) == null) { jaroslav@1890: updateHead(h, p); jaroslav@1890: return item; jaroslav@1890: } jaroslav@1890: else if (p == q) jaroslav@1890: continue restartFromHead; jaroslav@1890: else jaroslav@1890: p = q; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns the first live (non-deleted) node on list, or null if none. jaroslav@1890: * This is yet another variant of poll/peek; here returning the jaroslav@1890: * first node, not element. We could make peek() a wrapper around jaroslav@1890: * first(), but that would cost an extra volatile read of item, jaroslav@1890: * and the need to add a retry loop to deal with the possibility jaroslav@1890: * of losing a race to a concurrent poll(). jaroslav@1890: */ jaroslav@1890: Node first() { jaroslav@1890: restartFromHead: jaroslav@1890: for (;;) { jaroslav@1890: for (Node h = head, p = h, q;;) { jaroslav@1890: boolean hasItem = (p.item != null); jaroslav@1890: if (hasItem || (q = p.next) == null) { jaroslav@1890: updateHead(h, p); jaroslav@1890: return hasItem ? p : null; jaroslav@1890: } jaroslav@1890: else if (p == q) jaroslav@1890: continue restartFromHead; jaroslav@1890: else jaroslav@1890: p = q; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns {@code true} if this queue contains no elements. jaroslav@1890: * jaroslav@1890: * @return {@code true} if this queue contains no elements jaroslav@1890: */ jaroslav@1890: public boolean isEmpty() { jaroslav@1890: return first() == null; jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns the number of elements in this queue. If this queue jaroslav@1890: * contains more than {@code Integer.MAX_VALUE} elements, returns jaroslav@1890: * {@code Integer.MAX_VALUE}. jaroslav@1890: * jaroslav@1890: *

Beware that, unlike in most collections, this method is jaroslav@1890: * NOT a constant-time operation. Because of the jaroslav@1890: * asynchronous nature of these queues, determining the current jaroslav@1890: * number of elements requires an O(n) traversal. jaroslav@1890: * Additionally, if elements are added or removed during execution jaroslav@1890: * of this method, the returned result may be inaccurate. Thus, jaroslav@1890: * this method is typically not very useful in concurrent jaroslav@1890: * applications. jaroslav@1890: * jaroslav@1890: * @return the number of elements in this queue jaroslav@1890: */ jaroslav@1890: public int size() { jaroslav@1890: int count = 0; jaroslav@1890: for (Node p = first(); p != null; p = succ(p)) jaroslav@1890: if (p.item != null) jaroslav@1890: // Collection.size() spec says to max out jaroslav@1890: if (++count == Integer.MAX_VALUE) jaroslav@1890: break; jaroslav@1890: return count; jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns {@code true} if this queue contains the specified element. jaroslav@1890: * More formally, returns {@code true} if and only if this queue contains jaroslav@1890: * at least one element {@code e} such that {@code o.equals(e)}. jaroslav@1890: * jaroslav@1890: * @param o object to be checked for containment in this queue jaroslav@1890: * @return {@code true} if this queue contains the specified element jaroslav@1890: */ jaroslav@1890: public boolean contains(Object o) { jaroslav@1890: if (o == null) return false; jaroslav@1890: for (Node p = first(); p != null; p = succ(p)) { jaroslav@1890: E item = p.item; jaroslav@1890: if (item != null && o.equals(item)) jaroslav@1890: return true; jaroslav@1890: } jaroslav@1890: return false; jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Removes a single instance of the specified element from this queue, jaroslav@1890: * if it is present. More formally, removes an element {@code e} such jaroslav@1890: * that {@code o.equals(e)}, if this queue contains one or more such jaroslav@1890: * elements. jaroslav@1890: * Returns {@code true} if this queue contained the specified element jaroslav@1890: * (or equivalently, if this queue changed as a result of the call). jaroslav@1890: * jaroslav@1890: * @param o element to be removed from this queue, if present jaroslav@1890: * @return {@code true} if this queue changed as a result of the call jaroslav@1890: */ jaroslav@1890: public boolean remove(Object o) { jaroslav@1890: if (o == null) return false; jaroslav@1890: Node pred = null; jaroslav@1890: for (Node p = first(); p != null; p = succ(p)) { jaroslav@1890: E item = p.item; jaroslav@1890: if (item != null && jaroslav@1890: o.equals(item) && jaroslav@1890: p.casItem(item, null)) { jaroslav@1890: Node next = succ(p); jaroslav@1890: if (pred != null && next != null) jaroslav@1890: pred.casNext(p, next); jaroslav@1890: return true; jaroslav@1890: } jaroslav@1890: pred = p; jaroslav@1890: } jaroslav@1890: return false; jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Appends all of the elements in the specified collection to the end of jaroslav@1890: * this queue, in the order that they are returned by the specified jaroslav@1890: * collection's iterator. Attempts to {@code addAll} of a queue to jaroslav@1890: * itself result in {@code IllegalArgumentException}. jaroslav@1890: * jaroslav@1890: * @param c the elements to be inserted into this queue jaroslav@1890: * @return {@code true} if this queue changed as a result of the call jaroslav@1890: * @throws NullPointerException if the specified collection or any jaroslav@1890: * of its elements are null jaroslav@1890: * @throws IllegalArgumentException if the collection is this queue jaroslav@1890: */ jaroslav@1890: public boolean addAll(Collection c) { jaroslav@1890: if (c == this) jaroslav@1890: // As historically specified in AbstractQueue#addAll jaroslav@1890: throw new IllegalArgumentException(); jaroslav@1890: jaroslav@1890: // Copy c into a private chain of Nodes jaroslav@1890: Node beginningOfTheEnd = null, last = null; jaroslav@1890: for (E e : c) { jaroslav@1890: checkNotNull(e); jaroslav@1890: Node newNode = new Node(e); jaroslav@1890: if (beginningOfTheEnd == null) jaroslav@1890: beginningOfTheEnd = last = newNode; jaroslav@1890: else { jaroslav@1890: last.lazySetNext(newNode); jaroslav@1890: last = newNode; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: if (beginningOfTheEnd == null) jaroslav@1890: return false; jaroslav@1890: jaroslav@1890: // Atomically append the chain at the tail of this collection jaroslav@1890: for (Node t = tail, p = t;;) { jaroslav@1890: Node q = p.next; jaroslav@1890: if (q == null) { jaroslav@1890: // p is last node jaroslav@1890: if (p.casNext(null, beginningOfTheEnd)) { jaroslav@1890: // Successful CAS is the linearization point jaroslav@1890: // for all elements to be added to this queue. jaroslav@1890: if (!casTail(t, last)) { jaroslav@1890: // Try a little harder to update tail, jaroslav@1890: // since we may be adding many elements. jaroslav@1890: t = tail; jaroslav@1890: if (last.next == null) jaroslav@1890: casTail(t, last); jaroslav@1890: } jaroslav@1890: return true; jaroslav@1890: } jaroslav@1890: // Lost CAS race to another thread; re-read next jaroslav@1890: } jaroslav@1890: else if (p == q) jaroslav@1890: // We have fallen off list. If tail is unchanged, it jaroslav@1890: // will also be off-list, in which case we need to jaroslav@1890: // jump to head, from which all live nodes are always jaroslav@1890: // reachable. Else the new tail is a better bet. jaroslav@1890: p = (t != (t = tail)) ? t : head; jaroslav@1890: else jaroslav@1890: // Check for tail updates after two hops. jaroslav@1890: p = (p != t && t != (t = tail)) ? t : q; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns an array containing all of the elements in this queue, in jaroslav@1890: * proper sequence. jaroslav@1890: * jaroslav@1890: *

The returned array will be "safe" in that no references to it are jaroslav@1890: * maintained by this queue. (In other words, this method must allocate jaroslav@1890: * a new array). The caller is thus free to modify the returned array. jaroslav@1890: * jaroslav@1890: *

This method acts as bridge between array-based and collection-based jaroslav@1890: * APIs. jaroslav@1890: * jaroslav@1890: * @return an array containing all of the elements in this queue jaroslav@1890: */ jaroslav@1890: public Object[] toArray() { jaroslav@1890: // Use ArrayList to deal with resizing. jaroslav@1890: ArrayList al = new ArrayList(); jaroslav@1890: for (Node p = first(); p != null; p = succ(p)) { jaroslav@1890: E item = p.item; jaroslav@1890: if (item != null) jaroslav@1890: al.add(item); jaroslav@1890: } jaroslav@1890: return al.toArray(); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns an array containing all of the elements in this queue, in jaroslav@1890: * proper sequence; the runtime type of the returned array is that of jaroslav@1890: * the specified array. If the queue fits in the specified array, it jaroslav@1890: * is returned therein. Otherwise, a new array is allocated with the jaroslav@1890: * runtime type of the specified array and the size of this queue. jaroslav@1890: * jaroslav@1890: *

If this queue fits in the specified array with room to spare jaroslav@1890: * (i.e., the array has more elements than this queue), the element in jaroslav@1890: * the array immediately following the end of the queue is set to jaroslav@1890: * {@code null}. jaroslav@1890: * jaroslav@1890: *

Like the {@link #toArray()} method, this method acts as bridge between jaroslav@1890: * array-based and collection-based APIs. Further, this method allows jaroslav@1890: * precise control over the runtime type of the output array, and may, jaroslav@1890: * under certain circumstances, be used to save allocation costs. jaroslav@1890: * jaroslav@1890: *

Suppose {@code x} is a queue known to contain only strings. jaroslav@1890: * The following code can be used to dump the queue into a newly jaroslav@1890: * allocated array of {@code String}: jaroslav@1890: * jaroslav@1890: *

jaroslav@1890:      *     String[] y = x.toArray(new String[0]);
jaroslav@1890: * jaroslav@1890: * Note that {@code toArray(new Object[0])} is identical in function to jaroslav@1890: * {@code toArray()}. jaroslav@1890: * jaroslav@1890: * @param a the array into which the elements of the queue are to jaroslav@1890: * be stored, if it is big enough; otherwise, a new array of the jaroslav@1890: * same runtime type is allocated for this purpose jaroslav@1890: * @return an array containing all of the elements in this queue jaroslav@1890: * @throws ArrayStoreException if the runtime type of the specified array jaroslav@1890: * is not a supertype of the runtime type of every element in jaroslav@1890: * this queue jaroslav@1890: * @throws NullPointerException if the specified array is null jaroslav@1890: */ jaroslav@1890: @SuppressWarnings("unchecked") jaroslav@1890: public T[] toArray(T[] a) { jaroslav@1890: // try to use sent-in array jaroslav@1890: int k = 0; jaroslav@1890: Node p; jaroslav@1890: for (p = first(); p != null && k < a.length; p = succ(p)) { jaroslav@1890: E item = p.item; jaroslav@1890: if (item != null) jaroslav@1890: a[k++] = (T)item; jaroslav@1890: } jaroslav@1890: if (p == null) { jaroslav@1890: if (k < a.length) jaroslav@1890: a[k] = null; jaroslav@1890: return a; jaroslav@1890: } jaroslav@1890: jaroslav@1890: // If won't fit, use ArrayList version jaroslav@1890: ArrayList al = new ArrayList(); jaroslav@1890: for (Node q = first(); q != null; q = succ(q)) { jaroslav@1890: E item = q.item; jaroslav@1890: if (item != null) jaroslav@1890: al.add(item); jaroslav@1890: } jaroslav@1890: return al.toArray(a); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Returns an iterator over the elements in this queue in proper sequence. jaroslav@1890: * The elements will be returned in order from first (head) to last (tail). jaroslav@1890: * jaroslav@1890: *

The returned iterator is a "weakly consistent" iterator that jaroslav@1890: * will never throw {@link java.util.ConcurrentModificationException jaroslav@1890: * ConcurrentModificationException}, and guarantees to traverse jaroslav@1890: * elements as they existed upon construction of the iterator, and jaroslav@1890: * may (but is not guaranteed to) reflect any modifications jaroslav@1890: * subsequent to construction. jaroslav@1890: * jaroslav@1890: * @return an iterator over the elements in this queue in proper sequence jaroslav@1890: */ jaroslav@1890: public Iterator iterator() { jaroslav@1890: return new Itr(); jaroslav@1890: } jaroslav@1890: jaroslav@1890: private class Itr implements Iterator { jaroslav@1890: /** jaroslav@1890: * Next node to return item for. jaroslav@1890: */ jaroslav@1890: private Node nextNode; jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * nextItem holds on to item fields because once we claim jaroslav@1890: * that an element exists in hasNext(), we must return it in jaroslav@1890: * the following next() call even if it was in the process of jaroslav@1890: * being removed when hasNext() was called. jaroslav@1890: */ jaroslav@1890: private E nextItem; jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Node of the last returned item, to support remove. jaroslav@1890: */ jaroslav@1890: private Node lastRet; jaroslav@1890: jaroslav@1890: Itr() { jaroslav@1890: advance(); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Moves to next valid node and returns item to return for jaroslav@1890: * next(), or null if no such. jaroslav@1890: */ jaroslav@1890: private E advance() { jaroslav@1890: lastRet = nextNode; jaroslav@1890: E x = nextItem; jaroslav@1890: jaroslav@1890: Node pred, p; jaroslav@1890: if (nextNode == null) { jaroslav@1890: p = first(); jaroslav@1890: pred = null; jaroslav@1890: } else { jaroslav@1890: pred = nextNode; jaroslav@1890: p = succ(nextNode); jaroslav@1890: } jaroslav@1890: jaroslav@1890: for (;;) { jaroslav@1890: if (p == null) { jaroslav@1890: nextNode = null; jaroslav@1890: nextItem = null; jaroslav@1890: return x; jaroslav@1890: } jaroslav@1890: E item = p.item; jaroslav@1890: if (item != null) { jaroslav@1890: nextNode = p; jaroslav@1890: nextItem = item; jaroslav@1890: return x; jaroslav@1890: } else { jaroslav@1890: // skip over nulls jaroslav@1890: Node next = succ(p); jaroslav@1890: if (pred != null && next != null) jaroslav@1890: pred.casNext(p, next); jaroslav@1890: p = next; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: public boolean hasNext() { jaroslav@1890: return nextNode != null; jaroslav@1890: } jaroslav@1890: jaroslav@1890: public E next() { jaroslav@1890: if (nextNode == null) throw new NoSuchElementException(); jaroslav@1890: return advance(); jaroslav@1890: } jaroslav@1890: jaroslav@1890: public void remove() { jaroslav@1890: Node l = lastRet; jaroslav@1890: if (l == null) throw new IllegalStateException(); jaroslav@1890: // rely on a future traversal to relink. jaroslav@1890: l.item = null; jaroslav@1890: lastRet = null; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Saves the state to a stream (that is, serializes it). jaroslav@1890: * jaroslav@1890: * @serialData All of the elements (each an {@code E}) in jaroslav@1890: * the proper order, followed by a null jaroslav@1890: * @param s the stream jaroslav@1890: */ jaroslav@1890: private void writeObject(java.io.ObjectOutputStream s) jaroslav@1890: throws java.io.IOException { jaroslav@1890: jaroslav@1890: // Write out any hidden stuff jaroslav@1890: s.defaultWriteObject(); jaroslav@1890: jaroslav@1890: // Write out all elements in the proper order. jaroslav@1890: for (Node p = first(); p != null; p = succ(p)) { jaroslav@1890: Object item = p.item; jaroslav@1890: if (item != null) jaroslav@1890: s.writeObject(item); jaroslav@1890: } jaroslav@1890: jaroslav@1890: // Use trailing null as sentinel jaroslav@1890: s.writeObject(null); jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Reconstitutes the instance from a stream (that is, deserializes it). jaroslav@1890: * @param s the stream jaroslav@1890: */ jaroslav@1890: private void readObject(java.io.ObjectInputStream s) jaroslav@1890: throws java.io.IOException, ClassNotFoundException { jaroslav@1890: s.defaultReadObject(); jaroslav@1890: jaroslav@1890: // Read in elements until trailing null sentinel found jaroslav@1890: Node h = null, t = null; jaroslav@1890: Object item; jaroslav@1890: while ((item = s.readObject()) != null) { jaroslav@1890: @SuppressWarnings("unchecked") jaroslav@1890: Node newNode = new Node((E) item); jaroslav@1890: if (h == null) jaroslav@1890: h = t = newNode; jaroslav@1890: else { jaroslav@1890: t.lazySetNext(newNode); jaroslav@1890: t = newNode; jaroslav@1890: } jaroslav@1890: } jaroslav@1890: if (h == null) jaroslav@1890: h = t = new Node(null); jaroslav@1890: head = h; jaroslav@1890: tail = t; jaroslav@1890: } jaroslav@1890: jaroslav@1890: /** jaroslav@1890: * Throws NullPointerException if argument is null. jaroslav@1890: * jaroslav@1890: * @param v the element jaroslav@1890: */ jaroslav@1890: private static void checkNotNull(Object v) { jaroslav@1890: if (v == null) jaroslav@1890: throw new NullPointerException(); jaroslav@1890: } jaroslav@1890: jaroslav@1890: private boolean casTail(Node cmp, Node val) { jaroslav@1895: if (tail == cmp) { jaroslav@1895: tail = val; jaroslav@1895: return true; jaroslav@1895: } jaroslav@1895: return false; jaroslav@1890: } jaroslav@1890: jaroslav@1890: private boolean casHead(Node cmp, Node val) { jaroslav@1895: if (head == cmp) { jaroslav@1895: head = val; jaroslav@1895: return true; jaroslav@1895: } jaroslav@1895: return false; jaroslav@1890: } jaroslav@1890: jaroslav@1890: }