chess/src/main/java/com/oracle/chess/client/htmljava/GamesModel.java
branchchess
changeset 51 3f1866fdb2a1
parent 50 49011b4a2689
child 52 6bb4070d2c20
     1.1 --- a/chess/src/main/java/com/oracle/chess/client/htmljava/GamesModel.java	Tue Sep 24 22:28:31 2013 +0200
     1.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.3 @@ -1,86 +0,0 @@
     1.4 -/**
     1.5 - * The MIT License (MIT)
     1.6 - *
     1.7 - * Copyright (C) 2013 Jaroslav Tulach <jaroslav.tulach@apidesign.org>
     1.8 - *
     1.9 - * Permission is hereby granted, free of charge, to any person obtaining a copy
    1.10 - * of this software and associated documentation files (the "Software"), to deal
    1.11 - * in the Software without restriction, including without limitation the rights
    1.12 - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    1.13 - * copies of the Software, and to permit persons to whom the Software is
    1.14 - * furnished to do so, subject to the following conditions:
    1.15 - *
    1.16 - * The above copyright notice and this permission notice shall be included in
    1.17 - * all copies or substantial portions of the Software.
    1.18 - *
    1.19 - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    1.20 - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    1.21 - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    1.22 - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    1.23 - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    1.24 - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    1.25 - * THE SOFTWARE.
    1.26 - */
    1.27 -package com.oracle.chess.client.htmljava;
    1.28 -
    1.29 -import java.util.List;
    1.30 -import net.java.html.json.ComputedProperty;
    1.31 -import net.java.html.json.Model;
    1.32 -import net.java.html.json.ModelOperation;
    1.33 -import net.java.html.json.Property;
    1.34 -
    1.35 -/**
    1.36 - *
    1.37 - * @author Jaroslav Tulach <jtulach@netbeans.org>
    1.38 - */
    1.39 -@Model(className = "Games", properties = {
    1.40 -    @Property(name = "own", array = true, type = Game.class),
    1.41 -    @Property(name = "other", array = true, type = Game.class),
    1.42 -    @Property(name = "selectedColor", type = String.class),
    1.43 -})
    1.44 -class GamesModel {
    1.45 -    @Model(className = "Game", properties = {
    1.46 -        @Property(name = "gameId", type=String.class),
    1.47 -        @Property(name = "summary", type=String.class),
    1.48 -        @Property(name = "open", type=boolean.class),
    1.49 -        @Property(name = "whitePlayer", type=String.class),
    1.50 -        @Property(name = "blackPlayer", type=String.class)
    1.51 -    })
    1.52 -    static class GameImpl {
    1.53 -        @ComputedProperty static String description(String gameId, String summary) {
    1.54 -            return summary != null ? summary : gameId;
    1.55 -        }
    1.56 -        
    1.57 -        @ComputedProperty static boolean pendingPlayer(String whitePlayer, String blackPlayer) {
    1.58 -            return whitePlayer == null || blackPlayer == null;
    1.59 -        }
    1.60 -    }
    1.61 -    
    1.62 -    
    1.63 -    @ComputedProperty static boolean anyOwnGame(List<Game> own) {
    1.64 -        return !own.isEmpty();
    1.65 -    }
    1.66 -
    1.67 -    @ComputedProperty static boolean anyOtherGame(List<Game> other) {
    1.68 -        return !other.isEmpty();
    1.69 -    }
    1.70 -    
    1.71 -    @ModelOperation static void listGames(Games g, List<Game> games, String username) {
    1.72 -        g.getOwn().clear();
    1.73 -        g.getOther().clear();
    1.74 -        int cnt = 0;
    1.75 -        final int maxGames = 30;
    1.76 -        for (Game game : games) {
    1.77 -            if (
    1.78 -                username.equals(game.getWhitePlayer()) || 
    1.79 -                username.equals(game.getBlackPlayer())
    1.80 -            ) {
    1.81 -                g.getOwn().add(game);
    1.82 -            } else {
    1.83 -                if (cnt++ < maxGames) {
    1.84 -                    g.getOther().add(game);
    1.85 -                }
    1.86 -            }
    1.87 -        }
    1.88 -    }
    1.89 -}