2 * The MIT License (MIT)
4 * Copyright (C) 2013 Jaroslav Tulach <jaroslav.tulach@apidesign.org>
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24 package org.apidesign.demo.minesweeper;
26 import java.util.ArrayList;
27 import java.util.List;
28 import java.util.Random;
29 import net.java.html.json.ComputedProperty;
30 import net.java.html.json.Function;
31 import net.java.html.json.Model;
32 import net.java.html.json.ModelOperation;
33 import net.java.html.json.Property;
35 /** Model of the mine field.
37 @Model(className = "Mines", properties = {
38 @Property(name = "state", type = MinesModel.GameState.class),
39 @Property(name = "rows", type = Row.class, array = true),
41 final class MinesModel {
43 IN_PROGRESS, WON, LOST;
46 @Model(className = "Row", properties = {
47 @Property(name = "columns", type = Square.class, array = true)
49 static class RowModel {
52 @Model(className = "Square", properties = {
53 @Property(name = "state", type = SquareType.class),
54 @Property(name = "mine", type = boolean.class)
56 static class SquareModel {
57 @ComputedProperty static String text(SquareType state) {
58 if (state == null) return " ";
60 case EXPLOSION: return "B";
61 case UNKNOWN: return "?";
64 return "" + state.ordinal();
67 @ComputedProperty static String style(SquareType state) {
68 return state == null ? null : state.toString();
73 N_0, N_1, N_2, N_3, N_4, N_5, N_6, N_7, N_8,
74 UNKNOWN, EXPLOSION, DISCOVERED;
76 final boolean isVisible() {
77 return name().startsWith("N_");
80 final SquareType moreBombsAround() {
88 return values()[ordinal() + 1];
92 @ModelOperation static void init(Mines model, int width, int height, int mines) {
93 List<Row> rows = new ArrayList<Row>(height);
94 for (int y = 0; y < height; y++) {
95 Square[] columns = new Square[width];
96 for (int x = 0; x < width; x++) {
97 columns[x] = new Square(SquareType.UNKNOWN, false);
99 rows.add(new Row(columns));
102 Random r = new Random();
104 int x = r.nextInt(width);
105 int y = r.nextInt(height);
106 final Square s = rows.get(y).getColumns().get(x);
114 model.setState(GameState.IN_PROGRESS);
115 model.getRows().clear();
116 model.getRows().addAll(rows);
119 @ModelOperation static void computeMines(Mines model) {
120 List<Integer> xBombs = new ArrayList<Integer>();
121 List<Integer> yBombs = new ArrayList<Integer>();
122 final List<Row> rows = model.getRows();
123 boolean emptyHidden = false;
124 SquareType[][] arr = new SquareType[rows.size()][];
125 for (int y = 0; y < rows.size(); y++) {
126 final List<Square> columns = rows.get(y).getColumns();
127 arr[y] = new SquareType[columns.size()];
128 for (int x = 0; x < columns.size(); x++) {
129 Square sq = columns.get(x);
134 if (sq.getState().isVisible()) {
135 arr[y][x] = SquareType.N_0;
143 for (int i = 0; i < xBombs.size(); i++) {
144 int x = xBombs.get(i);
145 int y = yBombs.get(i);
147 incrementAround(arr, x, y);
149 for (int y = 0; y < rows.size(); y++) {
150 final List<Square> columns = rows.get(y).getColumns();
151 for (int x = 0; x < columns.size(); x++) {
152 Square sq = columns.get(x);
153 final SquareType newState = arr[y][x];
154 if (newState != null && newState != sq.getState()) {
155 sq.setState(newState);
161 model.setState(GameState.WON);
162 showAllBombs(model, SquareType.DISCOVERED);
166 private static void incrementAround(SquareType[][] arr, int x, int y) {
167 incrementAt(arr, x - 1, y - 1);
168 incrementAt(arr, x - 1, y);
169 incrementAt(arr, x - 1, y + 1);
171 incrementAt(arr, x + 1, y - 1);
172 incrementAt(arr, x + 1, y);
173 incrementAt(arr, x + 1, y + 1);
175 incrementAt(arr, x, y - 1);
176 incrementAt(arr, x, y + 1);
179 private static void incrementAt(SquareType[][] arr, int x, int y) {
180 if (y >= 0 && y < arr.length) {
181 SquareType[] r = arr[y];
182 if (x >= 0 && x < r.length) {
183 SquareType sq = r[x];
185 r[x] = sq.moreBombsAround();
191 static void showAllBombs(Mines model, SquareType state) {
192 for (Row row : model.getRows()) {
193 for (Square square : row.getColumns()) {
194 if (square.isMine()) {
195 square.setState(state);
201 @Function static void click(Mines model, Square data) {
202 if (model.getState() != GameState.IN_PROGRESS) {
206 switch (data.getState()) {
209 showAllBombs(model, SquareType.EXPLOSION);
210 model.setState(GameState.LOST);
212 expandKnown(model, data);
217 private static void expandKnown(Mines model, Square data) {
218 final List<Row> rows = model.getRows();
219 for (int y = 0; y < rows.size(); y++) {
220 final List<Square> columns = rows.get(y).getColumns();
221 for (int x = 0; x < columns.size(); x++) {
222 Square sq = columns.get(x);
224 expandKnown(model, x, y);
230 private static void expandKnown(Mines model, int x , int y) {
231 if (y < 0 || y >= model.getRows().size()) {
234 final List<Square> columns = model.getRows().get(y).getColumns();
235 if (x < 0 || x >= columns.size()) {
238 final Square sq = columns.get(x);
239 if (sq.getState() == SquareType.UNKNOWN) {
240 sq.setState(SquareType.N_0);
241 model.computeMines();
242 if (sq.getState() == SquareType.N_0) {
243 expandKnown(model, x - 1, y - 1);
244 expandKnown(model, x - 1, y);
245 expandKnown(model, x - 1, y + 1);
246 expandKnown(model, x , y - 1);
247 expandKnown(model, x, y + 1);
248 expandKnown(model, x + 1, y - 1);
249 expandKnown(model, x + 1, y);
250 expandKnown(model, x + 1, y + 1);