minesweeper/src/main/webapp/pages/mines.css
Sat, 26 Jul 2014 08:53:29 +0200 Using the warning sign as the dummy fill in character, it seems to be the biggest one among displayed characters
Sat, 26 Jul 2014 08:28:59 +0200 Prevent table cell resizing but filling each cell with invisible number
Fri, 27 Jun 2014 16:14:57 +0200 Indicate the mine selection mode by blinking the danger sign on all undiscovered squares
Fri, 27 Jun 2014 15:25:21 +0200 Allowing to mark a field with a danger sign
Fri, 27 Jun 2014 15:05:03 +0200 Using CSS:after instead of computed HTML fragment
Tue, 11 Mar 2014 20:15:18 +0100 The text in the field should not influence the shape of the table
Sat, 08 Feb 2014 12:12:39 +0100 Using jumbo to provide some application description
Sat, 08 Feb 2014 09:25:53 +0100 Different colors and symbols
Sat, 08 Feb 2014 09:10:48 +0100 Removing unused style
Sat, 08 Feb 2014 08:47:23 +0100 First attempt to do responsive design to fit the mine field on the screen
Sat, 08 Feb 2014 06:23:40 +0100 A bit of responsive design and using OK sign for discovered bombs
Fri, 07 Feb 2014 17:22:58 +0100 Unhide all neighbourghs of empty pieces
Fri, 07 Feb 2014 15:40:56 +0100 Assign the style to the table cell
Fri, 07 Feb 2014 14:47:07 +0100 First version of a mine sweeper game