Sat, 08 Feb 2014 12:12:39 +0100Using jumbo to provide some application description minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 12:12:39 +0100] rev 77
Using jumbo to provide some application description

Sat, 08 Feb 2014 10:07:55 +0100Showing mine field only conditionally minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 10:07:55 +0100] rev 76
Showing mine field only conditionally

Sat, 08 Feb 2014 09:25:53 +0100Different colors and symbols minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 09:25:53 +0100] rev 75
Different colors and symbols

Sat, 08 Feb 2014 09:10:48 +0100Removing unused style minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 09:10:48 +0100] rev 74
Removing unused style

Sat, 08 Feb 2014 08:47:23 +0100First attempt to do responsive design to fit the mine field on the screen minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 08:47:23 +0100] rev 73
First attempt to do responsive design to fit the mine field on the screen

Sat, 08 Feb 2014 06:36:06 +0100Play just the 10x10 game minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 06:36:06 +0100] rev 72
Play just the 10x10 game

Sat, 08 Feb 2014 06:23:40 +0100A bit of responsive design and using OK sign for discovered bombs minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Sat, 08 Feb 2014 06:23:40 +0100] rev 71
A bit of responsive design and using OK sign for discovered bombs

Fri, 07 Feb 2014 21:36:27 +0100A way to restart a game minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Fri, 07 Feb 2014 21:36:27 +0100] rev 70
A way to restart a game

Fri, 07 Feb 2014 20:22:14 +0100Don't needlessly manipulate the state of UI model to speed things up minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Fri, 07 Feb 2014 20:22:14 +0100] rev 69
Don't needlessly manipulate the state of UI model to speed things up

Fri, 07 Feb 2014 17:22:58 +0100Unhide all neighbourghs of empty pieces minesweeper
Jaroslav Tulach <jtulach@netbeans.org> [Fri, 07 Feb 2014 17:22:58 +0100] rev 68
Unhide all neighbourghs of empty pieces