Wed, 12 Feb 2014 10:36:16 +0100 Jaroslav Tulach Brinding in fixes from default branch minesweeper
Wed, 12 Feb 2014 10:35:21 +0100 Jaroslav Tulach Using List instead of array
Tue, 11 Feb 2014 21:59:17 +0100 Jaroslav Tulach Separating initializaiton code into separate class
Tue, 11 Feb 2014 17:00:06 +0100 Jaroslav Tulach Hide the title bar minesweeper
Tue, 11 Feb 2014 16:53:26 +0100 Jaroslav Tulach Adding profile for Android execution minesweeper
Mon, 10 Feb 2014 17:22:14 +0100 Jaroslav Tulach Getting ready for even smaller displays minesweeper
Mon, 10 Feb 2014 16:50:08 +0100 Jaroslav Tulach Play a sound when a square in the minefield is made visible minesweeper
Sat, 08 Feb 2014 13:02:21 +0100 Jaroslav Tulach More topics of documentation minesweeper
Sat, 08 Feb 2014 12:12:39 +0100 Jaroslav Tulach Using jumbo to provide some application description minesweeper
Sat, 08 Feb 2014 10:07:55 +0100 Jaroslav Tulach Showing mine field only conditionally minesweeper
Sat, 08 Feb 2014 09:25:53 +0100 Jaroslav Tulach Different colors and symbols minesweeper
Sat, 08 Feb 2014 09:10:48 +0100 Jaroslav Tulach Removing unused style minesweeper
Sat, 08 Feb 2014 08:47:23 +0100 Jaroslav Tulach First attempt to do responsive design to fit the mine field on the screen minesweeper
Sat, 08 Feb 2014 06:36:06 +0100 Jaroslav Tulach Play just the 10x10 game minesweeper
Sat, 08 Feb 2014 06:23:40 +0100 Jaroslav Tulach A bit of responsive design and using OK sign for discovered bombs minesweeper
Fri, 07 Feb 2014 21:36:27 +0100 Jaroslav Tulach A way to restart a game minesweeper
Fri, 07 Feb 2014 20:22:14 +0100 Jaroslav Tulach Don't needlessly manipulate the state of UI model to speed things up minesweeper
Fri, 07 Feb 2014 17:22:58 +0100 Jaroslav Tulach Unhide all neighbourghs of empty pieces minesweeper
Fri, 07 Feb 2014 16:41:45 +0100 Jaroslav Tulach Also add the test... minesweeper
Fri, 07 Feb 2014 16:35:45 +0100 Jaroslav Tulach Game is won when only hidden places contain bombs minesweeper
Fri, 07 Feb 2014 15:40:56 +0100 Jaroslav Tulach Assign the style to the table cell minesweeper
Fri, 07 Feb 2014 15:21:54 +0100 Jaroslav Tulach Shows number of bombs in the neibourhood minesweeper
Fri, 07 Feb 2014 14:47:07 +0100 Jaroslav Tulach First version of a mine sweeper game minesweeper
Fri, 07 Feb 2014 14:05:42 +0100 Jaroslav Tulach Switching to new version of our libraries
Mon, 13 Jan 2014 10:29:06 +0100 Jaroslav Tulach Merging use of org.netbeans.html APIs into the main development line
Mon, 13 Jan 2014 10:28:37 +0100 Jaroslav Tulach Switching to stable version 0.7 of org.netbeans.html's APIs NbHtml4J
Mon, 13 Jan 2014 09:05:17 +0100 Jaroslav Tulach Resolving dependencies NbHtml4J
Mon, 13 Jan 2014 08:49:24 +0100 Jaroslav Tulach Also start the browser NbHtml4J
Sun, 12 Jan 2014 23:25:42 +0100 Jaroslav Tulach Adjusting to new naming scheme (which includes netbeans name) NbHtml4J
Fri, 20 Dec 2013 08:24:57 +0100 Jaroslav Tulach Updating to most recent version of html4j
Wed, 25 Sep 2013 04:28:19 +0200 Jaroslav Tulach Bringing the chess server in front of everyone eyes
Wed, 25 Sep 2013 04:27:55 +0200 Jaroslav Tulach More natural layout chess
Wed, 25 Sep 2013 04:18:47 +0200 Jaroslav Tulach Can now play game against ownself chess
Tue, 24 Sep 2013 23:52:32 +0200 Jaroslav Tulach Removing the server communication stuff chess
Tue, 24 Sep 2013 22:37:17 +0200 Jaroslav Tulach Moving to correct packages chess
Tue, 24 Sep 2013 22:28:31 +0200 Jaroslav Tulach Removing old code chess
Tue, 24 Sep 2013 22:20:24 +0200 Jaroslav Tulach Advanced version of the chess game chess
Tue, 24 Sep 2013 21:08:15 +0200 Jaroslav Tulach Bringing up to date with most recent default branch chess
Tue, 24 Sep 2013 21:02:32 +0200 Jaroslav Tulach Use lastest, 0.6 version
Thu, 15 Aug 2013 13:17:54 +0200 Jaroslav Tulach Simpler animation demo that works on JDK7
Tue, 13 Aug 2013 21:19:31 +0200 Jaroslav Tulach Prevent running on JDK7 - the WebView implementation on JDK7 is not good enough for CSS animations
Tue, 13 Aug 2013 21:11:28 +0200 Jaroslav Tulach Simplified, rewritten to 0.4 and made compilable on JDK8
Tue, 13 Aug 2013 17:00:13 +0200 Jaroslav Tulach Showing a simple unit test for the model
Tue, 13 Aug 2013 16:00:13 +0200 Jaroslav Tulach Hello World like message
Tue, 13 Aug 2013 15:56:53 +0200 Jaroslav Tulach Adding Spinning Cube into the list of demos
Tue, 13 Aug 2013 15:56:04 +0200 Jaroslav Tulach DOS -> Unix
Tue, 13 Aug 2013 15:17:28 +0200 Jaroslav Tulach Spinning Cube Demo
Wed, 31 Jul 2013 17:04:32 +0200 Jaroslav Tulach Using released versions of libraries chess
Thu, 20 Jun 2013 13:28:40 +0200 Jaroslav Tulach Removing references to bck2brwsr as in this form the project can't run in bck2brwsr mode classloader
Thu, 20 Jun 2013 13:18:10 +0200 Jaroslav Tulach Rewriting to be Grizzly independent and also ajusting to Twitter's removal of 1.0 APIs classloader
Fri, 26 Jul 2013 17:21:50 +0200 Jaroslav Tulach Pawns can take opponents chess
Fri, 26 Jul 2013 17:14:25 +0200 Jaroslav Tulach Show accessible squares when a figure is selected chess
Fri, 26 Jul 2013 17:13:08 +0200 Jaroslav Tulach We want no JavaScript chess
Fri, 26 Jul 2013 12:56:18 +0200 Jaroslav Tulach Also use version 0.2 of the plugin in the nbactions*.xml files chess
Fri, 26 Jul 2013 12:40:51 +0200 Jaroslav Tulach Removing space in name and directly referencing the iOS plugin chess
Fri, 26 Jul 2013 09:28:49 +0200 Jaroslav Tulach Ensure changing turns chess
Thu, 25 Jul 2013 21:19:14 +0200 Jaroslav Tulach Cannot capture own piece chess
Thu, 25 Jul 2013 21:05:42 +0200 Jaroslav Tulach Updating to non-snapshot releases, also in default branch
Thu, 25 Jul 2013 21:04:25 +0200 Jaroslav Tulach Updating to non-snapshot releases chess
Thu, 25 Jul 2013 17:14:55 +0200 Jaroslav Tulach Can move pieces and shows how to unit test the model chess