1.1 --- a/webidor/src/main/java/cz/xelfi/quoridor/webidor/GameId.java Sun Sep 05 22:34:43 2010 +0200
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,136 +0,0 @@
1.4 -/*
1.5 - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
1.6 - *
1.7 - * The contents of this file are subject to the terms of either the GNU
1.8 - * General Public License Version 2 only ("GPL") or the Common
1.9 - * Development and Distribution License("CDDL") (collectively, the
1.10 - * "License"). You may not use this file except in compliance with the
1.11 - * License. You can obtain a copy of the License at
1.12 - * http://www.netbeans.org/cddl-gplv2.html
1.13 - * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
1.14 - * specific language governing permissions and limitations under the
1.15 - * License. When distributing the software, include this License Header
1.16 - * Notice in each file and include the License file at
1.17 - * nbbuild/licenses/CDDL-GPL-2-CP. Sun designates this
1.18 - * particular file as subject to the "Classpath" exception as provided
1.19 - * by Sun in the GPL Version 2 section of the License file that
1.20 - * accompanied this code. If applicable, add the following below the
1.21 - * License Header, with the fields enclosed by brackets [] replaced by
1.22 - * your own identifying information:
1.23 - * "Portions Copyrighted [year] [name of copyright owner]"
1.24 - *
1.25 - * Contributor(s):
1.26 - *
1.27 - * Portions Copyrighted 2009 Jaroslav Tulach
1.28 - */
1.29 -
1.30 -package cz.xelfi.quoridor.webidor;
1.31 -
1.32 -import java.util.Comparator;
1.33 -import java.util.Date;
1.34 -import java.util.UUID;
1.35 -import javax.xml.bind.annotation.XmlAccessType;
1.36 -import javax.xml.bind.annotation.XmlAccessorType;
1.37 -import javax.xml.bind.annotation.XmlAttribute;
1.38 -import javax.xml.bind.annotation.XmlID;
1.39 -import javax.xml.bind.annotation.XmlRootElement;
1.40 -
1.41 -/** Basic identification of a game.
1.42 - *
1.43 - * @author Jaroslav Tulach <jtulach@netbeans.org>
1.44 - */
1.45 -@XmlRootElement
1.46 -@XmlAccessorType(XmlAccessType.FIELD)
1.47 -public class GameId {
1.48 - public static final Comparator<GameId> NEWEST_FIRST = new NewestFirst();
1.49 -
1.50 - @XmlAttribute
1.51 - private String white;
1.52 - @XmlAttribute
1.53 - private String black;
1.54 - @XmlAttribute
1.55 - private long started;
1.56 - @XmlAttribute
1.57 - private long modified;
1.58 - @XmlAttribute
1.59 - private GameStatus status;
1.60 - @XmlID @XmlAttribute
1.61 - private String id;
1.62 - @XmlAttribute
1.63 - private int comments;
1.64 - @XmlAttribute
1.65 - private boolean finished;
1.66 -
1.67 - GameId() {
1.68 - }
1.69 -
1.70 - public GameId(String first, String second) {
1.71 - this(first, second, new Date());
1.72 - }
1.73 - private GameId(String first, String second, Date d) {
1.74 - this(
1.75 - UUID.randomUUID().toString(),
1.76 - first, second, d, d, GameStatus.whiteMove, 0, false
1.77 - );
1.78 - }
1.79 -
1.80 - public GameId(
1.81 - String id, String first, String second,
1.82 - Date started, Date last, GameStatus result,
1.83 - int comments, boolean finished
1.84 - ) {
1.85 - this.white = first;
1.86 - this.black = second;
1.87 - this.id = id;
1.88 - this.started = started.getTime();
1.89 - this.modified = last.getTime();
1.90 - this.status = result;
1.91 - this.comments = comments;
1.92 - this.finished = finished;
1.93 - }
1.94 -
1.95 - public String getId() {
1.96 - return id;
1.97 - }
1.98 -
1.99 - public String getWhite() {
1.100 - return white;
1.101 - }
1.102 -
1.103 - public String getBlack() {
1.104 - return black;
1.105 - }
1.106 -
1.107 - public long getStarted() {
1.108 - return started;
1.109 - }
1.110 -
1.111 - public long getModified() {
1.112 - return modified;
1.113 - }
1.114 -
1.115 - public GameStatus getStatus() {
1.116 - return status;
1.117 - }
1.118 -
1.119 - public int getComments() {
1.120 - return comments;
1.121 - }
1.122 -
1.123 - public boolean isFinished() {
1.124 - return finished;
1.125 - }
1.126 -
1.127 - private static final class NewestFirst implements Comparator<GameId> {
1.128 - public int compare(GameId o1, GameId o2) {
1.129 - if (o1 == o2) {
1.130 - return 0;
1.131 - }
1.132 - long diff = o2.getModified() - o1.getModified();
1.133 - if (diff != 0) {
1.134 - return diff < 0 ? -1 : 1;
1.135 - }
1.136 - return o1.getId().compareTo(o2.getId());
1.137 - }
1.138 - }
1.139 -}