1.1 --- a/webidor/src/main/java/cz/xelfi/quoridor/webidor/GameStatus.java Sun Sep 05 22:34:43 2010 +0200
1.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
1.3 @@ -1,61 +0,0 @@
1.4 -/*
1.5 - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
1.6 - *
1.7 - * The contents of this file are subject to the terms of either the GNU
1.8 - * General Public License Version 2 only ("GPL") or the Common
1.9 - * Development and Distribution License("CDDL") (collectively, the
1.10 - * "License"). You may not use this file except in compliance with the
1.11 - * License. You can obtain a copy of the License at
1.12 - * http://www.netbeans.org/cddl-gplv2.html
1.13 - * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
1.14 - * specific language governing permissions and limitations under the
1.15 - * License. When distributing the software, include this License Header
1.16 - * Notice in each file and include the License file at
1.17 - * nbbuild/licenses/CDDL-GPL-2-CP. Sun designates this
1.18 - * particular file as subject to the "Classpath" exception as provided
1.19 - * by Sun in the GPL Version 2 section of the License file that
1.20 - * accompanied this code. If applicable, add the following below the
1.21 - * License Header, with the fields enclosed by brackets [] replaced by
1.22 - * your own identifying information:
1.23 - * "Portions Copyrighted [year] [name of copyright owner]"
1.24 - *
1.25 - * Contributor(s):
1.26 - *
1.27 - * Portions Copyrighted 2009 Jaroslav Tulach
1.28 - */
1.29 -
1.30 -package cz.xelfi.quoridor.webidor;
1.31 -
1.32 -import cz.xelfi.quoridor.Board;
1.33 -
1.34 -/** Possible states of the game.
1.35 - *
1.36 - * @author Jaroslav Tulach <jtulach@netbeans.org>
1.37 - */
1.38 -public enum GameStatus {
1.39 - whiteMove,
1.40 - blackMove,
1.41 - whiteWon,
1.42 - blackWon,
1.43 - history;
1.44 -
1.45 - /** Creates appropriate status of the game based on the state
1.46 - * on the board.
1.47 - *
1.48 - * @param board the board
1.49 - * @return status describing the situation on the board
1.50 - */
1.51 - public static GameStatus valueOf(Board board) {
1.52 - if (board.getWinner() != null) {
1.53 - return board.getWinner() == board.getPlayers().get(0) ? GameStatus.whiteWon : GameStatus.blackWon;
1.54 - } else {
1.55 - return board.getCurrentPlayer() == board.getPlayers().get(0) ? GameStatus.whiteMove : GameStatus.blackMove;
1.56 - }
1.57 - }
1.58 -
1.59 - /** @return true if the game is in progress
1.60 - */
1.61 - public boolean isInProgress() {
1.62 - return this == whiteMove || this == blackMove;
1.63 - }
1.64 -}