freemarkerdor/src/main/resources/cz/xelfi/quoridor/freemarkerdor/UI/game.fmt
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Fri, 25 Dec 2009 15:58:25 +0100
changeset 175 4f0795e7fc03
parent 173 75f006899f4e
child 178 4b78d4f028b3
permissions -rw-r--r--
Changes suggested by Jiri Tulach
     1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
     2 <html>
     3   <head>
     4     <title>
     5       <#if user = doc.game.@currentPlayer>
     6          ${bundle.YourTurn}
     7       <#else>
     8          ${bundle("Waiting", doc.game.@currentPlayer?string)}
     9       </#if>
    10     </title>
    11     <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
    12     <#if user != doc.game.@currentPlayer >
    13         <meta http-equiv="REFRESH" content="60;URL=/games/${doc.game.id.@id}">
    14     </#if>
    15     <#if format?? && format="small">
    16         <meta name="viewport" content="width = 200" />
    17     <#else>
    18         <meta name="viewport" content="width = 460" />
    19     </#if>
    20     <script type="text/javascript">
    21         function paintFence() {
    22             var fifth = fieldSize / 10;
    23             var x = (document.getElementById("column").value.charCodeAt(0) - 64) * fieldSize;
    24             var y = fieldSize * 9 - (document.getElementById("row").value) * fieldSize;
    25             var dx = 0;
    26             var dy = 0;
    27             if (document.getElementById("direction").value.charAt(0) == 'H') {
    28                dx = fieldSize - 2 * fifth;
    29                dy = fifth / 2;
    30             } else {
    31                dx = fifth / 2;
    32                dy = fieldSize - 2 * fifth;
    33             }
    34             var fenceDiv = document.getElementById("fence");
    35             fenceDiv.style.position="absolute";
    36             fenceDiv.style.left = (x - dx) +"px";
    37             fenceDiv.style.top  = (y - dy) +"px";
    38             fenceDiv.style.width = (dx * 2) +"px";
    39             fenceDiv.style.height = (dy * 2) +"px";
    40             fenceDiv.style.backgroundColor = 'black';
    41             fenceDiv.style.visibility = 'visible';
    42          }
    43         function deltas(dir) {
    44             var r = new Object();
    45             r.x = 0;
    46             r.y = 0;
    47             if (dir == 'N') r.y = 1;
    48             if (dir == 'S') r.y = -1;
    49             if (dir == 'E') r.x = 1;
    50             if (dir == 'W') r.x = -1;
    51             return r;
    52         }
    53         function paintPlayer() {
    54             var fifth = fieldSize / 5;
    55             var m1 = deltas(document.getElementById("pdir1").value.charAt(0));
    56             var m2 = deltas(document.getElementById("pdir2").value.charAt(0));
    57 
    58             var pos = {
    59                 x : m1.x + m2.x + playerPos.x,
    60                 y : m1.y + m2.y + playerPos.y
    61             }
    62             var fenceDiv = document.getElementById("player");
    63             fenceDiv.style.position="absolute";
    64             fenceDiv.style.left = (pos.x * fieldSize + fifth) +"px";
    65             fenceDiv.style.top  = ((8 - pos.y) * fieldSize + fifth) +"px";
    66             fenceDiv.style.width = (fieldSize - fifth * 2) +"px";
    67             fenceDiv.style.height = (fieldSize - fifth * 2) +"px";
    68             fenceDiv.style.backgroundColor = 'black';
    69             fenceDiv.style.visibility = 'visible';
    70          }
    71          var fieldSize=<#if format?? && format="small">20<#else>50</#if>;
    72          var playerPos = {
    73              x: ${board.currentPlayer.column}, 
    74              y: ${board.currentPlayer.row}
    75         };
    76     </script>
    77   </head>
    78   <body bgcolor="white">
    79       <h3><a href="/">${bundle.TITLE_PLAIN}</a></h3>
    80 
    81       <#macro status who>
    82           ${who?string}
    83           <#if who = doc.game.id.@white>
    84               <#if doc.game.id.@status = "whiteWon" >
    85                 - ${bundle.HAS_WON}
    86               <#elseif doc.game.id.@status = "whiteMove" && who = doc.game.@currentPlayer>
    87                 - ${bundle.TO_MOVE}
    88               </#if>
    89           </#if>
    90           <#if who = doc.game.id.@black>
    91               <#if doc.game.id.@status = "blackWon" >
    92                 - ${bundle.HAS_WON}
    93               <#elseif doc.game.id.@status = "blackMove" && who = doc.game.@currentPlayer>
    94                 - ${bundle.TO_MOVE}
    95               </#if>
    96           </#if>
    97       </#macro>
    98 
    99 
   100       <p>
   101           <b>${bundle.MOVENUMBER}: </b> ${(doc.game.@currentMove?number / 2 + 1)?string("0")}<br>
   102           <b>${bundle.WHITE}:</b> <@status doc.game.id.@white/> ${bundle("FENCES_LEFT", board.players[0].fences)}<br>
   103           <b>${bundle.BLACK}:</b> <@status doc.game.id.@black/> ${bundle("FENCES_LEFT", board.players[1].fences)}<br>
   104       </p>
   105 
   106       <p>
   107       <#if (doc.game.@currentMove?number > 0)>
   108         <a href="/games/${doc.game.id.@id}?move=${doc.game.@currentMove?number - 1}">${bundle.PREVIOUS}</a>
   109       <#else>
   110         ${bundle.PREVIOUS}
   111       </#if>
   112       <a href="/games/${doc.game.id.@id}"">${bundle.LATEST}</a>
   113       <#if (doc.game.@currentMove?number < doc.game.moves.*?size)>
   114         <a href="/games/${doc.game.id.@id}?move=${doc.game.@currentMove?number + 1}">${bundle.NEXT}</a>
   115       <#else>
   116         ${bundle.NEXT}
   117       </#if>
   118       </p>
   119       
   120       <#if message?? >
   121         <p>
   122             <span style="color: red">${message}</span>
   123         </p>
   124       </#if>
   125 
   126       <#assign play = false>
   127 
   128       <#if doc.game.id.@status = "whiteMove" || doc.game.id.@status = "blackMove" >
   129           <#assign play = user = doc.game.@currentPlayer>
   130       </#if>
   131       <#if  play>
   132           <form action="/games/${doc.game.id.@id}/move">
   133               <input type="hidden" name="type" value="fence" readonly="readonly"/>
   134               <select name="column" id="column" onchange="paintFence()">
   135                   <option value="A">A</option>
   136                   <option value="B">B</option>
   137                   <option value="C">C</option>
   138                   <option value="D">D</option>
   139                   <option value="E">E</option>
   140                   <option value="F">F</option>
   141                   <option value="G">G</option>
   142                   <option value="H">H</option>
   143               </select>
   144               <select name="row" id="row" onchange="paintFence()">
   145                   <option value="1">1</option>
   146                   <option value="2">2</option>
   147                   <option value="3">3</option>
   148                   <option value="4">4</option>
   149                   <option value="5">5</option>
   150                   <option value="6">6</option>
   151                   <option value="7">7</option>
   152                   <option value="8">8</option>
   153               </select>
   154               <select name="direction" id="direction" onchange="paintFence()">
   155                   <option value="H">${bundle.H}</option>
   156                   <option value="V">${bundle.V}</option>
   157               </select>
   158               <input type="submit" value="${bundle.PLACE}" />
   159           </form>
   160           <form action="/games/${doc.game.id.@id}/move">
   161               <input type="hidden" name="type" value="move" readonly="readonly"/>
   162               <select id="pdir1" name="direction" onchange="paintPlayer()">
   163                   <option value="E">${bundle.E}</option>
   164                   <option value="W">${bundle.W}</option>
   165                   <option value ="N" <#if doc.game.id.@status = "whiteMove">selected="true"</#if>>${bundle.N}</option>
   166                   <option value ="S" <#if doc.game.id.@status = "blackMove">selected="true"</#if>>${bundle.S}</option>
   167               </select>
   168               <select id="pdir2" name="direction-next" onchange="paintPlayer()">
   169                   <option></option>
   170                   <option value="E">${bundle.E}</option>
   171                   <option value="W">${bundle.W}</option>
   172                   <option value="N">${bundle.N}</option>
   173                   <option value="S">${bundle.S}</option>
   174               </select>
   175               <input type="submit" value="${bundle.MOVE}" />
   176           </form>
   177       </#if>
   178       <p>
   179       <#if format?? && format = "text">
   180         <pre>${doc.game.board}</pre>
   181         ${bundle.BOARD_VIEW}
   182         <a href="/games/${doc.game.id.@id}?format=small">${bundle.BOARD_SMALL}</a>
   183         <a href="/games/${doc.game.id.@id}?format=image">${bundle.BOARD_IMAGE}</a>
   184         ${bundle.BOARD_TEXT}
   185       <#elseif format?? && format = "small">
   186         <p/>
   187         <div style="position: relative; height:180px;">
   188             <img style="position: absolute; left: 0; right: 0;"
   189                  width="180" height="180 "
   190                  src="/games/${doc.game.id.@id}.png?fieldSize=20<#if doc.game.@currentMove??>&move=${doc.game.@currentMove}</#if>"
   191                  alt="${bundle.BOARD_TEXT}"
   192              >
   193             <div id="fence" style="position: absolute; visibility: hidden; font-size: 0px;line-height:0px;"></div>
   194             <div id="player" style="position: absolute; visibility: hidden; font-size: 0px;line-height:0px;"></div>
   195         </div>
   196         ${bundle.BOARD_VIEW}
   197         ${bundle.BOARD_SMALL}
   198         <a href="/games/${doc.game.id.@id}?format=image">${bundle.BOARD_IMAGE}</a>
   199         <a href="/games/${doc.game.id.@id}?format=text">${bundle.BOARD_TEXT}</a>
   200       <#else>
   201         <div style="position: relative; height:450px;">
   202             <img style="position: absolute; left: 0; right: 0;"
   203                  width="450" height="450"
   204                  src="/games/${doc.game.id.@id}.png<#if doc.game.@currentMove??>?move=${doc.game.@currentMove}</#if>"
   205                  alt="${bundle.BOARD_TEXT}"
   206              >
   207             <div id="fence" style="position: absolute; left: 0; right: 0;"></div>
   208             <div id="player" style="position: absolute; left: 0; right: 0;"></div>
   209         </div>
   210         ${bundle.BOARD_VIEW}
   211         <a href="/games/${doc.game.id.@id}?format=small">${bundle.BOARD_SMALL}</a>
   212         ${bundle.BOARD_IMAGE}
   213         <a href="/games/${doc.game.id.@id}?format=text">${bundle.BOARD_TEXT}</a>
   214       </#if>
   215       <p>
   216       <#if  play>
   217           <form action="/games/${doc.game.id.@id}/move">
   218               <input type="hidden" name="type" value="resign" readonly="readonly"/>
   219               <input type="submit" value="${bundle.RESIGN}" />
   220           </form>
   221       </#if>
   222 
   223       <#macro printMove item>
   224         <#if item.@index = doc.game.@currentMove>
   225             <b>${item.@move}</b>
   226         <#else>
   227             <a href="/games/${doc.game.id.@id}?move=${item.@index}">${item.@move}</a>
   228         </#if>
   229       </#macro>
   230 
   231       <h3><a href="/games/${doc.game.id.@id}?move=0">${bundle.MOVES}</a></h3>
   232 
   233       <table border="0">
   234           <thead>
   235               <tr>
   236                   <th>${bundle.MOVENUMBER}</th>
   237                   <th>${doc.game.id.@white}</th>
   238                   <th>${doc.game.id.@black}</th>
   239               </tr>
   240           </thead>
   241           <tbody>
   242               <#assign index = 0>
   243               <#list doc.game.moves.* as item>
   244                 
   245                 <#if item.@index?number % 2 = 1>
   246                     <#assign index = index + 1>
   247                     <tr><td>${index}</td><td><@printMove item/></td>
   248                 <#else>
   249                     <td><@printMove item/></td></tr>
   250                 </#if>
   251               </#list>
   252           </tbody>
   253       </table>
   254 
   255       <h3>${bundle.TALK}</h3>
   256 
   257       <ul>
   258       <#list doc.game.moves.item.comment as item>
   259         <li><b>${item.@who}</b>: ${item}</li>
   260       </#list>
   261       </ul>
   262 
   263       <form action="/games/${doc.game.id.@id}/comment">
   264           <textarea rows="2" cols="80" name="comment"></textarea>
   265           <input type="submit"/>
   266       </form>
   267 
   268       <hr/>
   269       ${bundle("copyright", version)}
   270   </body>
   271 </html>