Sat, 19 Sep 2009 19:17:52 +0200Remember the selection of format thru out the session
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Sat, 19 Sep 2009 19:17:52 +0200] rev 101
Remember the selection of format thru out the session

Sat, 19 Sep 2009 14:38:29 +0200Browsable history of each game
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Sat, 19 Sep 2009 14:38:29 +0200] rev 100
Browsable history of each game

Sat, 19 Sep 2009 12:51:50 +0200Describing how many fences are left in the page header
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Sat, 19 Sep 2009 12:51:50 +0200] rev 99
Describing how many fences are left in the page header

Sat, 19 Sep 2009 08:54:30 +0200Different game page header and texts
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Sat, 19 Sep 2009 08:54:30 +0200] rev 98
Different game page header and texts

Sat, 19 Sep 2009 08:18:39 +0200Without --kill we read from command line
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Sat, 19 Sep 2009 08:18:39 +0200] rev 97
Without --kill we read from command line

Sat, 19 Sep 2009 07:58:56 +0200Sorting games by their newestness
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Sat, 19 Sep 2009 07:58:56 +0200] rev 96
Sorting games by their newestness

Fri, 18 Sep 2009 23:28:13 +0200Ability to display the board as image
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Fri, 18 Sep 2009 23:28:13 +0200] rev 95
Ability to display the board as image

Fri, 18 Sep 2009 07:37:45 +0200Publishing new version
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Fri, 18 Sep 2009 07:37:45 +0200] rev 94
Publishing new version

Fri, 18 Sep 2009 07:33:06 +0200Updating title, so one knows who's move each tab is
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Fri, 18 Sep 2009 07:33:06 +0200] rev 93
Updating title, so one knows who's move each tab is

Fri, 18 Sep 2009 07:16:47 +0200Using 17*17 bitfield. Using Direction.reached(...). Providing real world test that failed in my game with Martin Rexa.
Jaroslav Tulach <jaroslav.tulach@apidesign.org> [Fri, 18 Sep 2009 07:16:47 +0200] rev 92
Using 17*17 bitfield. Using Direction.reached(...). Providing real world test that failed in my game with Martin Rexa.