Using gray to indicate active player
authorJaroslav Tulach <jaroslav.tulach@apidesign.org>
Fri, 01 Jan 2010 20:53:17 +0100
changeset 1772f8672ac9f1a
parent 176 700003474749
child 178 4b78d4f028b3
child 182 8004f8165677
Using gray to indicate active player
freemarkerdor/src/main/java/cz/xelfi/quoridor/freemarkerdor/BoardImage.java
     1.1 --- a/freemarkerdor/src/main/java/cz/xelfi/quoridor/freemarkerdor/BoardImage.java	Mon Dec 28 08:30:11 2009 +0100
     1.2 +++ b/freemarkerdor/src/main/java/cz/xelfi/quoridor/freemarkerdor/BoardImage.java	Fri Jan 01 20:53:17 2010 +0100
     1.3 @@ -90,8 +90,7 @@
     1.4              g.setColor(colors[cnt]);
     1.5              g.fillOval(r.x, r.y, r.width, r.height);
     1.6              if (p == b.getCurrentPlayer()) {
     1.7 -                int next = (cnt + 1) % b.getPlayers().size();
     1.8 -                g.setColor(colors[next]);
     1.9 +                g.setColor(Color.lightGray);
    1.10                  g.fillOval(r.x + r.width / 3, r.y + r.height / 3, r.width / 3, r.height / 3);
    1.11              }
    1.12              cnt++;