chess/src/main/java/com/oracle/chess/client/htmljava/Rules.java
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Tue, 24 Sep 2013 22:20:24 +0200
branchchess
changeset 49 945fbfff28f3
permissions -rw-r--r--
Advanced version of the chess game
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/**
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 * The MIT License (MIT)
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 *
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 * Copyright (C) 2013 Jaroslav Tulach <jaroslav.tulach@apidesign.org>
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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package com.oracle.chess.client.htmljava;
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import java.util.ArrayList;
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import java.util.List;
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/** Common chess rules.
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 *
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 * @author Jaroslav Tulach <jtulach@netbeans.org>
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 */
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class Rules {
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    static void computeAccessible(Board b, Square s) {
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        for (Row r : b.getRows()) {
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            for (Square ts : r.getColumns()) {
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                ts.setAccessible(false);
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            }
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        }
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        if (s == null) {
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            return;
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        }
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        switch (s.getPiece()) {
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            case BISHOP: 
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                moveBishop(b, s);
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                break;
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            case KING:
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                computeAccessible(b, s, 1, 1, 1);
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                computeAccessible(b, s, 1, -1, 1);
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                computeAccessible(b, s, -1, -1, 1);
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                computeAccessible(b, s, -1, 1, 1);
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                computeAccessible(b, s, 1, 0, 1);
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                computeAccessible(b, s, 0, -1, 1);
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                computeAccessible(b, s, 0, 1, 1);
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                computeAccessible(b, s, -1, 0, 1);
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                checkRochade(b, s);
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                break;
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            case ROCK:
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                moveRock(b, s);
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                break;
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            case QUEEN:
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                moveRock(b, s);
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                moveBishop(b, s);
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                break;
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            case KNIGHT:
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                computeAccessible(b, s, 2, 1, 1);
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                computeAccessible(b, s, 2, -1, 1);
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                computeAccessible(b, s, -2, -1, 1);
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                computeAccessible(b, s, -2, 1, 1);
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                computeAccessible(b, s, 1, 2, 1);
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                computeAccessible(b, s, -1, 2, 1);
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                computeAccessible(b, s, -1, -2, 1);
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                computeAccessible(b, s, 1, -2, 1);
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                break;
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            case PAWN:
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                pawns(b, s);
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                break;
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        }
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    }
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    private static void moveRock(Board b, Square s) {
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        computeAccessible(b, s, 1, 0, 8);
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        computeAccessible(b, s, 0, -1, 8);
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        computeAccessible(b, s, -1, 0, 8);
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        computeAccessible(b, s, 0, 1, 8);
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    }
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    private static void moveBishop(Board b, Square s) {
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        computeAccessible(b, s, 1, 1, 8);
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        computeAccessible(b, s, 1, -1, 8);
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        computeAccessible(b, s, -1, -1, 8);
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        computeAccessible(b, s, -1, 1, 8);
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    }
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    private static void computeAccessible(
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        Board b, Square s, int dx, int dy,
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        int limit
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    ) {
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        int x = s.getX();
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        int y = s.getY();
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        while (limit-- > 0) {
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            x += dx;
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            y += dy;
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            Square next = BoardModel.findSquare(b, (char)x, y);
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            if (next == null) {
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                break;
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            }
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            if (next.getPieceColor() == s.getPieceColor()) {
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                break;
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            }
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            next.setAccessible(true);
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            if (next.getPieceColor() != null) {
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                break;
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            }
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        }
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    }
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    private static void pawns(Board b, Square s) {
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        final boolean white = s.getPieceColor() == Color.W;
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        int dy = white ? 1 : -1;
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        Square step = BoardModel.findSquare(b, (char)s.getX(), s.getY() + dy);
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        if (step != null && step.getPiece() == null) {
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            step.setAccessible(true);
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            if ((s.getY() == 2 && white) || (s.getY() == 7 && !white)) {
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                Square nextSTep = BoardModel.findSquare(b, (char)s.getX(), step.getY() + dy);
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                if (nextSTep != null && step.getPiece() == null && nextSTep.getPiece() == null) {
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                    nextSTep.setAccessible(true);
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                }
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            }
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        }
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        Color opposite = white ? Color.B : Color.W;
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        Square takeLeft = BoardModel.findSquare(b, (char)(s.getX() - 1), s.getY() + dy);
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        if (takeLeft != null && takeLeft.getPieceColor() == opposite) {
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            takeLeft.setAccessible(true);
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        }
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        Square takeRight = BoardModel.findSquare(b, (char)(s.getX() + 1), s.getY() + dy);
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        if (takeRight != null && takeRight.getPieceColor() == opposite) {
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            takeRight.setAccessible(true);
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        }
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        if ((white && s.getY() == 5) || (!white && s.getY() == 4)) {
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            int enPassantFrom = white ? 7 : 2;
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            int enPassantTo = white ? 5 : 4;
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            if (!b.getMoves().isEmpty()) {
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                Move last = b.getMoves().get(b.getMoves().size() - 1);
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                if (
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                    last.getPiece() == BoardModel.PieceType.PAWN &&
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                    last.getFrom().getY() == enPassantFrom &&
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                    last.getTo().getY() == enPassantTo
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                ) {
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                    if (takeLeft != null && last.getFrom().getX() == s.getX() - 1) {
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                        takeLeft.setAccessible(true);
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                    }
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                    if (takeRight != null && last.getFrom().getX() == s.getX() + 1) {
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                        takeRight.setAccessible(true);
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                    }
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                }
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            }
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        }
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    }
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    static Board createBoard() {
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        Board b = new Board();
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        initBoardField(b);
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        initBoard(b);
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        return b;
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    }
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    private static void initBoardField(Board b) {
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        List<Row> addRows = new ArrayList<>(8);
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        for (int i = 8; i > 0; i--) {
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            Square[] arr = new Square[8];
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            for (char j = 'A'; j <= 'H'; j++) {
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                arr[j - 'A'] = new Square(
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                    new Position(j, i),
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                    (i + j) % 2 == 1 ? Color.W : Color.B,
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                    null, null, // figure
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                    false, false, false
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                );
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            }
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            addRows.add(new Row(arr));
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        }
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        b.getRows().addAll(addRows);
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    }
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    static void initBoard(Board b) {
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        initBoard(b, true);
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    }
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    private static void initBoard(Board b, boolean init) {
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        if (init) {
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            b.setTurn(Color.W);
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        }
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        if (b.getRows().isEmpty()) {
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            for (int i = 8; i > 0; i--) {
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                Row r = b.getRows().get(8 - i);
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                for (char j = 'A'; j <= 'H'; j++) {
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                    Square s = r.getColumns().get(j - 'A');
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                    s.setAccessible(false);
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                    s.setPending(false);
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                    r.getColumns().set(j - 'A', s);
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                    initialPosition(s, init);
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                }
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            }
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        } else {
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            for (Row r : b.getRows()) {
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                for (Square square : r.getColumns()) {
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                    square.setAccessible(false);
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                    square.setPending(false);
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                    square.setPiece(null);
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                    square.setPieceColor(null);
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                    square.setSelected(false);
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                    initialPosition(square, init);
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                }
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            }
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        }
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        b.setPendingMove(null);
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    }
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    private static void initialPosition(Square s, boolean init) {
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        int row = s.getPosition().getY();
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        char column = s.getPosition().getX();
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        s.setPiece(null);
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        s.setPieceColor(null);
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        if (init) {
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            if (row == 2) {
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                s.setPiece(BoardModel.PieceType.PAWN);
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                s.setPieceColor(Color.W);
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            } else if (row == 7) {
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                s.setPiece(BoardModel.PieceType.PAWN);
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                s.setPieceColor(Color.B);
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            } else if (row == 8 || row == 1) {
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                s.setPieceColor(row == 1 ? Color.W : Color.B);
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                BoardModel.PieceType t;
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                switch (column) {
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                    case 'A':
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                    case 'H':
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                        t = BoardModel.PieceType.ROCK;
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                        break;
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                    case 'B':
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                    case 'G':
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                        t = BoardModel.PieceType.KNIGHT;
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                        break;
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                    case 'C':
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                    case 'F':
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                        t = BoardModel.PieceType.BISHOP;
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                        break;
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                    case 'D':
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                        t = BoardModel.PieceType.QUEEN;
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                        break;
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                    default:
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                        t = BoardModel.PieceType.KING;
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                        break;
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                }
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                s.setPiece(t);
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            }
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        }
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    }
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    static void initBoard(
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        Board board, List<String> whites, List<String> blacks, Color turn
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    ) {
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        initBoard(board, false);
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        for (String w : whites) {
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            assert w.length() == 3 : "Expecting three letter string: '" + w + "'";
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            w = w.toUpperCase();
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            char column = w.charAt(1);
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            int row = (w.charAt(2) - '0');
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            Square s = BoardModel.findSquare(board, column, row);
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            s.setPieceColor(Color.W);
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            s.setPiece(BoardModel.PieceType.fromNotation(w.charAt(0)));
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        }
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        for (String w : blacks) {
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            assert w.length() == 3 : "Expecting three letter string: '" + w + "'";
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            w = w.toUpperCase();
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            char column = w.charAt(1);
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            int row = (w.charAt(2) - '0');
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            Square s = BoardModel.findSquare(board, column, row);
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            s.setPieceColor(Color.B);
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            s.setPiece(BoardModel.PieceType.fromNotation(w.charAt(0)));
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        }
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        board.setTurn(turn);
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    }
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    private static void checkRochade(Board b, Square s) {
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        if (s.getPosition().getX() == 'E') {
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            int y = s.getPosition().getY();
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            final Square gRow = BoardModel.findSquare(b, 'G', y);
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            if (
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                BoardModel.findSquare(b, 'H', y).getPiece() == BoardModel.PieceType.ROCK 
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                &&
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                BoardModel.findSquare(b, 'F', y).getPiece() == null
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                &&
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                gRow.getPiece() == null
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            ) {
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                gRow.setAccessible(true);
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            }
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            final Square cRow = BoardModel.findSquare(b, 'C', y);
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            if (
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                BoardModel.findSquare(b, 'A', y).getPiece() == BoardModel.PieceType.ROCK 
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                &&
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                BoardModel.findSquare(b, 'B', y).getPiece() == null
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                &&
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                BoardModel.findSquare(b, 'D', y).getPiece() == null
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                &&
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                cRow.getPiece() == null
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            ) {
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                cRow.setAccessible(true);
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            }
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        }
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    }
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}