statistics/src/main/java/cz/xelfi/quoridor/statistics/OpeningNodeView.java
author Jaroslav Tulach <jaroslav.tulach@apidesign.org>
Thu, 07 Jan 2010 22:34:17 +0100
branchstatistics-and-elo
changeset 178 4b78d4f028b3
child 264 d60370059c3c
permissions -rw-r--r--
Initial version of statistics and ELO rating. Donated by Martin Rexa
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/*
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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 *
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 * The contents of this file are subject to the terms of either the GNU
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 * General Public License Version 2 only ("GPL") or the Common
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 * Development and Distribution License("CDDL") (collectively, the
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 * "License"). You may not use this file except in compliance with the
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 * License. You can obtain a copy of the License at
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 * http://www.netbeans.org/cddl-gplv2.html
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 * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
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 * specific language governing permissions and limitations under the
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 * License.  When distributing the software, include this License Header
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 * Notice in each file and include the License file at
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 * nbbuild/licenses/CDDL-GPL-2-CP.  Sun designates this
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 * particular file as subject to the "Classpath" exception as provided
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 * by Sun in the GPL Version 2 section of the License file that
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 * accompanied this code. If applicable, add the following below the
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 * License Header, with the fields enclosed by brackets [] replaced by
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 * your own identifying information:
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 * "Portions Copyrighted [year] [name of copyright owner]"
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 *
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 * Contributor(s):
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 *
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 * Portions Copyrighted 2010 Martin Rexa
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 */
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package cz.xelfi.quoridor.statistics;
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import cz.xelfi.quoridor.webidor.GameId;
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import cz.xelfi.quoridor.webidor.GameStatus;
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import cz.xelfi.quoridor.Move;
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import java.util.Set;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.HashMap;
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import java.util.List;
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import java.util.ArrayList;
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import javax.xml.bind.annotation.XmlElement;
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import javax.xml.bind.annotation.XmlElementWrapper;
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import javax.xml.bind.annotation.XmlRootElement;
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//import javax.xml.bind.annotation.XmlAccessType;
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//import javax.xml.bind.annotation.XmlAccessorType;
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import javax.xml.bind.annotation.XmlAttribute;
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/**
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 *
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 * @author Martin Rexa
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 */
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@XmlRootElement
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//@XmlAccessorType(XmlAccessType.FIELD)
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public class OpeningNodeView {
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    @XmlAttribute
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    String code;
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    @XmlElementWrapper(name="whiteGames")
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    @XmlElement(name="gameId")
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    List<GameId> whiteGames;
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    @XmlElementWrapper(name="blackGames")
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    @XmlElement(name="gameId")
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    List<GameId> blackGames;
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    Map<Move, OpeningNodeViewEntry> entries;
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    boolean empty;
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    public OpeningNodeView(){
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    }
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    public OpeningNodeView(String code){
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        this.code = code;
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        entries = new HashMap<Move, OpeningNodeViewEntry>();
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        whiteGames = new ArrayList<GameId>();
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        blackGames = new ArrayList<GameId>();
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        empty = true;
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    }
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    @XmlElement
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    public String getNodeCode(){
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        return code;
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    }
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    public void processGame(Move m, String code, GameId gId){
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        OpeningNodeViewEntry e = entries.get(m);
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        if(e == null){
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            e = new OpeningNodeViewEntry(m,code);
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            entries.put(m, e);
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        }
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        e.processGame(gId);
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        empty = false;
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    }
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    @XmlElementWrapper(name="children")
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    @XmlElement(name="item")
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    public Set<OpeningNodeViewEntry> getChildren(){
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        Set<OpeningNodeViewEntry> result = new HashSet<OpeningNodeViewEntry>();
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        for(Map.Entry<Move, OpeningNodeViewEntry> e: entries.entrySet()){
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            result.add(e.getValue());
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        }
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        return result;
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    }
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    public void addFinishedGame(GameId gId){
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        if(gId.getStatus().equals(GameStatus.whiteWon))
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            whiteGames.add(gId);
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        if(gId.getStatus().equals(GameStatus.blackWon))
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            blackGames.add(gId);
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        empty = false;
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    }
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    @XmlAttribute
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    public int getWhiteCount(){
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        return whiteGames.size();
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    }
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    @XmlAttribute
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    public int getBlackCount(){
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        return blackGames.size();
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    }
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    @XmlAttribute
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    public boolean getChildrenNotEmpty(){
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        return !entries.isEmpty();
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    }
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    public boolean isEmpty(){
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        return this.empty;
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    }
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}