Sat, 08 Feb 2014 06:23:40 +0100 | A bit of responsive design and using OK sign for discovered bombs | file | diff | annotate |
Fri, 07 Feb 2014 21:36:27 +0100 | A way to restart a game | file | diff | annotate |
Fri, 07 Feb 2014 20:22:14 +0100 | Don't needlessly manipulate the state of UI model to speed things up | file | diff | annotate |
Fri, 07 Feb 2014 17:22:58 +0100 | Unhide all neighbourghs of empty pieces | file | diff | annotate |
Fri, 07 Feb 2014 16:35:45 +0100 | Game is won when only hidden places contain bombs | file | diff | annotate |
Fri, 07 Feb 2014 15:40:56 +0100 | Assign the style to the table cell | file | diff | annotate |
Fri, 07 Feb 2014 15:21:54 +0100 | Shows number of bombs in the neibourhood | file | diff | annotate |
Fri, 07 Feb 2014 14:47:07 +0100 | First version of a mine sweeper game | file | diff | annotate |